Player Matchup

Zhong Kui
Zhong Kui
Bigp209
Zhong Kui
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 37L
1,484 Elo+
Party 3
Bacchus
Bacchus
FrickMatt
Bacchus
Level 27
God Stats
3W - 6L
1,530 SR
Queue Stats
26W - 26L
1,648 Elo+
Party 2
Thanatos
Thanatos
SCrewcifix
Thanatos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,443 Elo+
Party 3
Gilgamesh
Gilgamesh
janmikelvincent_
Gilgamesh
Level 153
God Stats
3W - 3L
1,448 SR
Queue Stats
56W - 55L
1,615 Elo+
Party 2
Jing Wei
Jing Wei
maytt322
Jing Wei
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,461 Elo+
Party 3
Team Averages
Level 100
1,496 SR
1,530 Elo+

VS

Team Averages
Level 87
1,708 SR
1,793 Elo+
Agni
Agni
Da1JRod
Agni
Level 7
God Stats
1W - 3L
1,096 SR
Queue Stats
2W - 10L
901 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Davman46
Ah Muzen Cab
Level 16
God Stats
9W - 1L
1,948 SR
Queue Stats
105W - 4L
2,096 Elo+
Party 1
Gilgamesh
Gilgamesh
GhostSeducer
Gilgamesh
Level 143
God Stats
3W - 1L
1,331 SR
Queue Stats
204W - 13L
1,951 Elo+
Party 1
Cerberus
Cerberus
Hamus11
Cerberus
Level 142
God Stats
16W - 0L
2,150 SR
Queue Stats
202W - 6L
2,043 Elo+
Party 1
Nox
Nox
MrDramaQueen
Nox
Level 129
God Stats
15W - 1L
2,014 SR
Queue Stats
186W - 10L
1,973 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bigp209
Zhong Kui
14
1 / 7 / 3
7,722
772
11,038
11,188
5,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
FrickMatt
Bacchus
14
3 / 3 / 3
7,869
787
6,012
11,876
12,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
SCrewcifix
Thanatos
14
3 / 9 / 3
8,029
803
5,568
10,695
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
15
1 / 6 / 3
8,031
803
5,145
12,624
8,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
maytt322
Jing Wei
13
1 / 6 / 1
7,098
710
3,466
8,618
2,614
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Da1JRod
Agni
13
1 / 6 / 5
7,564
756
4,160
7,634
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Davman46
Ah Muzen Cab
17
10 / 2 / 14
9,704
970
16,867
7,841
2,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
GhostSeducer
Gilgamesh
15
5 / 0 / 16
8,991
899
10,749
11,162
7,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Hamus11
Cerberus
18
10 / 0 / 11
10,212
1,021
9,036
9,297
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
5 / 1 / 15
8,716
872
7,863
6,039
2,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
9
Kills
31
31
Deaths
9
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bigp209
Zhong Kui
1
7
3
0.36
W
Agni
Da1JRod
Agni
1
6
5
0.58
W
Ah Muzen Cab
Davman46
Ah Muzen Cab
10
2
14
8.5
L
Bacchus
FrickMatt
Bacchus
3
3
3
1.5
W
Gilgamesh
GhostSeducer
Gilgamesh
5
0
16
13
W
Cerberus
Hamus11
Cerberus
10
0
11
15.5
W
5
1
15
12.5
L
Thanatos
SCrewcifix
Thanatos
3
9
3
0.5
L
Gilgamesh
1
6
3
0.42
L
Jing Wei
maytt322
Jing Wei
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,229
Damage
48,675
55,001
Taken
41,973
32,993
Mitigated
24,551
7,733
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bigp209
Zhong Kui
11,038
593
0
1,460
11,188
5,358
0
3,156
7,807
23,273
0
W
Agni
Da1JRod
Agni
4,160
364
0
377
7,634
2,659
1,121
3,018
4,450
11,555
0
W
Ah Muzen Cab
Davman46
Ah Muzen Cab
16,867
8,283
0
2,385
7,841
2,996
1,751
4,036
3,661
0
39,961
L
Bacchus
FrickMatt
Bacchus
6,012
297
0
1,303
11,876
12,455
0
4,133
7,470
11,048
0
W
Gilgamesh
GhostSeducer
Gilgamesh
10,749
2,557
0
4,006
11,162
7,505
351
2,912
8,132
0
26,208
W
Cerberus
Hamus11
Cerberus
9,036
847
0
1,979
9,297
9,331
0
3,747
5,373
31,463
0
W
7,863
561
0
192
6,039
2,060
412
2,596
3,307
23,408
0
L
Thanatos
SCrewcifix
Thanatos
5,568
1,052
0
3,499
10,695
4,197
0
4,569
5,936
0
13,582
L
Gilgamesh
5,145
556
0
1,243
12,624
8,369
0
3,813
8,526
0
29,313
L
Jing Wei
maytt322
Jing Wei
3,466
2,091
0
228
8,618
2,614
0
4,819
3,556
0
9,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,749
Gold Earned
45,187
156
Minions Killed
226
0
Camps Cleared
0
1,025,151
Distance Traveled
1,154,325
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,722
772
48
5
0
191,106
2
W
Agni
7,564
756
25
3
0
180,598
1
W
Ah Muzen Cab
9,704
970
59
6
0
239,202
0
L
Bacchus
7,869
787
15
2
0
221,384
0
W
Gilgamesh
8,991
899
33
3
0
250,018
5
W
Cerberus
10,212
1,021
66
7
0
246,400
1
W
Nox
8,716
872
43
4
0
238,107
1
L
Thanatos
8,029
803
14
1
0
198,952
2
L
Gilgamesh
8,031
803
54
5
0
190,529
0
L
Jing Wei
7,098
710
25
3
0
223,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role