Player Matchup

Medusa
Medusa
GunShark
Medusa
Level 107
God Stats
19W - 16L
1,528 SR
Queue Stats
42W - 42L
1,343 Elo+
Party 2
Thor
Thor
TurtleFolk
Thor
Level 122
God Stats
3W - 9L
1,512 SR
Queue Stats
53W - 69L
1,311 Elo+
Party 2
Cerberus
Cerberus
trogdor-burnatin
Cerberus
Level 28
God Stats
7W - 10L
1,449 SR
Queue Stats
27W - 36L
1,323 Elo+
Party 2
Team Averages
Level 86
1,497 SR
1,326 Elo+

VS

Team Averages
Level 62
1,513 SR
1,544 Elo+
Cernunnos
Cernunnos
ModerateGMR
Cernunnos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,636 Elo+
Party 1
Bellona
Bellona
Pegaso2006
Bellona
Level 59
God Stats
4W - 5L
1,229 SR
Queue Stats
405W - 470L
1,283 Elo+
Solo
Sol
Sol
frwg
Sol
Level 82
God Stats
4W - 1L
1,809 SR
Queue Stats
10W - 3L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GunShark
Medusa
14
1 / 6 / 4
9,247
616
9,363
11,970
3,826
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 4 / 4
9,516
634
8,015
13,917
5,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 5 / 4
10,084
672
6,604
18,532
22,577
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ModerateGMR
Cernunnos
15
5 / 3 / 9
10,950
730
11,656
12,815
4,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Pegaso2006
Bellona
17
5 / 1 / 10
11,025
735
12,016
12,095
12,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
frwg
Sol
17
5 / 2 / 9
11,218
748
14,410
12,728
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
5
Kills
15
15
Deaths
6
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
GunShark
Medusa
1
6
4
0.5
W
Cernunnos
ModerateGMR
Cernunnos
5
3
9
3.17
W
Bellona
Pegaso2006
Bellona
5
1
10
10
L
2
4
4
1
W
Sol
frwg
Sol
5
2
9
4.75
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,982
Damage
38,082
44,419
Taken
37,638
31,474
Mitigated
22,869
6,166
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
GunShark
Medusa
9,363
3,672
0
1,220
11,970
3,826
0
4,280
7,560
0
36,062
W
Cernunnos
ModerateGMR
Cernunnos
11,656
6,632
0
2,215
12,815
4,911
1,776
2,052
10,763
0
44,558
W
Bellona
Pegaso2006
Bellona
12,016
2,076
77
1,892
12,095
12,857
495
2,498
9,597
788
27,323
L
8,015
560
0
2,296
13,917
5,071
0
3,300
10,316
0
26,786
W
Sol
frwg
Sol
14,410
4,082
0
6,067
12,728
5,101
187
2,494
10,234
54,881
5,324
L
6,604
279
0
2,650
18,532
22,577
0
6,688
11,399
21,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,847
Gold Earned
33,193
135
Minions Killed
186
5
Camps Cleared
10
779,466
Distance Traveled
827,393
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,247
616
61
4
3
246,843
7
W
Cernunnos
10,950
730
78
5
4
254,856
3
W
Bellona
11,025
735
32
2
0
291,420
1
L
Thor
9,516
634
35
2
2
264,658
2
W
Sol
11,218
748
76
5
6
281,117
3
L
Cerberus
10,084
672
39
3
0
267,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role