Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Kaiore
Da Ji
Level 106
God Stats
3W - 2L
1,732 SR
Queue Stats
108W - 93L
1,442 Elo+
Solo
Kukulkan
Kukulkan
MissionMediocre
Kukulkan
Level 108
God Stats
6W - 3L
1,812 SR
Queue Stats
244W - 258L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
TappsTheSacc
Cthulhu
Level 66
God Stats
2W - 4L
1,296 SR
Queue Stats
105W - 122L
1,488 Elo+
Party 1
Ra
Ra
TrendsWorth
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 159L
1,423 Elo+
Party 1
Team Averages
Level 91
1,568 SR
1,451 Elo+

VS

Team Averages
Level 89
1,433 SR
1,470 Elo+
Neith
Neith
RiiickySpanish
Neith
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 97L
1,515 Elo+
Party 2
Raijin
Raijin
SinbadsHouse
Raijin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,415 Elo+
Party 2
Xing Tian
Xing Tian
ThaLordofLight
Xing Tian
Level 108
God Stats
2W - 2L
1,285 SR
Queue Stats
71W - 92L
1,473 Elo+
Party 2
Ra
Ra
ferric_spark
Ra
Level 106
God Stats
5W - 7L
1,379 SR
Queue Stats
698W - 710L
1,391 Elo+
Solo
Artio
Artio
xDillyWonka
Artio
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
5 / 6 / 4
10,458
697
15,586
12,639
5,359
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Kaiore
Da Ji
14
3 / 9 / 6
8,808
587
11,916
14,742
6,531
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
19
4 / 4 / 7
10,138
676
19,963
11,339
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TappsTheSacc
Cthulhu
16
1 / 6 / 10
9,481
632
13,485
25,269
22,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 6 / 6
9,621
641
14,353
13,136
6,546
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 13
12,253
817
20,339
15,901
7,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
20
11 / 2 / 17
12,291
819
21,838
17,134
9,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
ThaLordofLight
Xing Tian
18
2 / 2 / 28
10,809
721
5,876
20,200
25,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 5 / 17
10,766
718
11,446
12,561
5,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 5 / 19
10,350
690
5,799
21,019
21,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
125
17
Kills
31
31
Deaths
17
33
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
6
4
1.17
L
Da Ji
Kaiore
Da Ji
3
9
6
0.67
L
Kukulkan
4
4
7
1.88
W
12
3
13
6.17
W
Raijin
11
2
17
9.75
L
Cthulhu
TappsTheSacc
Cthulhu
1
6
10
1
W
Xing Tian
ThaLordofLight
Xing Tian
2
2
28
8
L
4
6
6
1.17
W
3
5
17
2.3
W
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,303
Damage
65,298
77,125
Taken
86,815
46,587
Mitigated
70,394
23,677
Healing
39,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
15,586
3,642
552
1,790
12,639
5,359
0
7,627
4,909
0
30,893
L
Da Ji
Kaiore
Da Ji
11,916
2,337
1,109
2,383
14,742
6,531
0
8,641
5,969
0
17,456
L
Kukulkan
19,963
857
1,067
2,528
11,339
5,332
156
6,395
4,876
40,372
0
W
20,339
7,058
3,000
4,890
15,901
7,686
2,039
6,947
8,666
0
33,207
W
Raijin
21,838
3,766
3,469
6,061
17,134
9,272
1,184
8,797
8,162
47,379
0
L
Cthulhu
TappsTheSacc
Cthulhu
13,485
289
948
5,724
25,269
22,819
145
12,125
12,774
20,798
0
W
Xing Tian
ThaLordofLight
Xing Tian
5,876
364
2,160
2,699
20,200
25,945
393
9,408
10,479
14,214
0
L
14,353
467
4,195
3,381
13,136
6,546
532
9,354
3,638
24,735
0
W
11,446
221
6,689
2,878
12,561
5,581
1,033
8,184
4,299
33,998
0
W
5,799
355
3,446
4,557
21,019
21,910
283
13,383
7,408
9,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,506
Gold Earned
56,469
122
Minions Killed
148
0
Camps Cleared
0
1,273,191
Distance Traveled
1,408,998
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,458
697
21
1
0
251,239
0
L
Da Ji
8,808
587
9
1
0
248,455
0
L
Kukulkan
10,138
676
53
4
0
283,695
3
W
Neith
12,253
817
31
2
0
284,805
0
W
Raijin
12,291
819
38
3
0
266,537
0
L
Cthulhu
9,481
632
13
1
0
232,016
0
W
Xing Tian
10,809
721
22
1
0
278,705
0
L
Ra
9,621
641
26
2
0
257,786
1
W
Ra
10,766
718
52
3
0
293,801
1
W
Artio
10,350
690
5
0
0
285,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role