Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Former7396
Atlas
Level 106
God Stats
10W - 3L
1,686 SR
Queue Stats
98W - 75L
1,467 Elo+
Party 2
Thanatos
Thanatos
Jp5076
Thanatos
Level 104
God Stats
4W - 3L
1,248 SR
Queue Stats
262W - 216L
1,439 Elo+
Party 2
Heimdallr
Heimdallr
Kono Dio8260
Heimdallr
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
462W - 399L
1,514 Elo+
Party 2
Ravana
Ravana
jiar__
Ravana
Level 126
God Stats
7W - 6L
1,746 SR
Queue Stats
442W - 499L
1,472 Elo+
Party 3
Team Averages
Level 116
1,536 SR
1,478 Elo+

VS

Team Averages
Level 123
1,526 SR
1,506 Elo+
Chronos
Chronos
 
Chronos
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
InsaneWalk98267
Set
Level 58
God Stats
6W - 13L
1,628 SR
Queue Stats
216W - 255L
1,568 Elo+
Solo
Ymir
Ymir
iSereno
Ymir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 0 / 1
4,113
823
582
2,189
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
6
1 / 0 / 1
3,910
782
901
2,720
1,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Jp5076
Thanatos
6
1 / 0 / 0
3,741
748
1,903
2,967
719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Kono Dio8260
Heimdallr
6
1 / 0 / 1
3,600
720
1,593
2,126
514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ravana
jiar__
Ravana
7
0 / 0 / 0
3,879
776
1,127
1,777
837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
0 / 0 / 0
3,360
672
1,073
1,960
331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
 
Izanami
5
0 / 1 / 0
3,118
624
1,106
1,906
641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
 
Zeus
3
0 / 0 / 0
2,927
585
1,437
1,254
164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 0
3,474
695
662
3,628
934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
iSereno
Ymir
5
0 / 1 / 0
3,261
652
602
3,009
1,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
1
0.5
L
Chronos
 
Chronos
0
0
0
0
L
Izanami
 
Izanami
0
1
0
0
L
Zeus
 
Zeus
0
0
0
0
W
Atlas
1
0
1
1.5
L
0
1
0
0
W
Thanatos
Jp5076
Thanatos
1
0
0
1
W
Heimdallr
Kono Dio8260
Heimdallr
1
0
1
1.5
L
Ymir
iSereno
Ymir
0
1
0
0
W
Ravana
jiar__
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,106
Damage
4,880
11,779
Taken
11,757
3,648
Mitigated
3,181
8,212
Healing
3,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
582
213
197
831
2,189
537
0
535
1,600
21,813
0
L
Chronos
 
Chronos
1,073
372
0
1,369
1,960
331
0
0
1,861
9,724
0
L
Izanami
 
Izanami
1,106
1,004
0
545
1,906
641
0
229
1,677
0
14,787
L
Zeus
 
Zeus
1,437
204
0
590
1,254
164
0
0
1,254
6,612
0
W
Atlas
901
424
0
1,031
2,720
1,041
277
342
2,378
8,831
0
L
662
226
0
390
3,628
934
0
582
3,046
0
16,174
W
Thanatos
Jp5076
Thanatos
1,903
221
0
3,416
2,967
719
0
857
1,970
0
10,261
W
Heimdallr
Kono Dio8260
Heimdallr
1,593
745
0
1,212
2,126
514
511
111
2,015
0
17,145
L
Ymir
iSereno
Ymir
602
128
0
891
3,009
1,111
0
672
2,337
4,356
0
W
Ravana
jiar__
Ravana
1,127
295
0
1,525
1,777
837
0
1,073
704
0
14,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,243
Gold Earned
16,140
167
Minions Killed
130
0
Camps Cleared
0
569,598
Distance Traveled
459,240
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,113
823
44
9
0
109,235
1
L
Chronos
3,360
672
27
5
0
97,545
2
L
Izanami
3,118
624
37
7
0
90,911
2
L
Zeus
2,927
585
20
4
0
49,049
1
W
Atlas
3,910
782
15
3
0
109,239
0
L
Set
3,474
695
41
8
0
101,266
0
W
Thanatos
3,741
748
33
7
0
130,714
1
W
Heimdallr
3,600
720
36
7
0
98,329
1
L
Ymir
3,261
652
5
1
0
120,469
2
W
Ravana
3,879
776
39
8
0
122,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role