Player Matchup

Danzaburou
Danzaburou
Bloodori
Danzaburou
Level 23
God Stats
0W - 3L
1,179 SR
Queue Stats
19W - 29L
1,397 Elo+
Party 1
Achilles
Achilles
HogRangler
Achilles
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,366 Elo+
Party 1
Ares
Ares
JackieIce918
Ares
Level 10
God Stats
5W - 7L
1,483 SR
Queue Stats
5W - 11L
1,395 Elo+
Party 1
Arachne
Arachne
TheStillStriker
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,409 Elo+
Party 1
Ra
Ra
XFallenProphet
Ra
Level 142
God Stats
6W - 3L
1,773 SR
Queue Stats
315W - 293L
1,452 Elo+
Party 1
Team Averages
Level 42
1,487 SR
1,404 Elo+

VS

Team Averages
Level 64
1,709 SR
1,475 Elo+
Neith
Neith
Chrisdebo523
Neith
Level 27
God Stats
7W - 7L
1,975 SR
Queue Stats
62W - 71L
1,528 Elo+
Party 3
Bellona
Bellona
DormantMirage
Bellona
Level 43
God Stats
41W - 42L
1,596 SR
Queue Stats
191W - 203L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
Legolas64
Nu Wa
Level 140
God Stats
9W - 9L
1,500 SR
Queue Stats
94W - 85L
1,475 Elo+
Party 3
Cerberus
Cerberus
fveneralmoon12
Cerberus
Level 81
God Stats
6W - 4L
1,589 SR
Queue Stats
196W - 221L
1,458 Elo+
Party 2
Cernunnos
Cernunnos
zombievictim181
Cernunnos
Level 29
God Stats
5W - 4L
1,886 SR
Queue Stats
349W - 387L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bloodori
Danzaburou
10
1 / 4 / 1
6,119
437
5,360
9,362
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
HogRangler
Achilles
12
3 / 5 / 0
7,371
527
6,449
13,612
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
6,871
491
2,367
11,354
5,716
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 2
6,620
473
4,110
12,614
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 1
7,177
513
4,487
7,135
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
8,219
587
6,544
6,863
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
14
5 / 2 / 0
8,845
632
7,528
8,864
8,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
Legolas64
Nu Wa
14
6 / 1 / 3
8,808
629
11,793
6,636
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
11
0 / 1 / 7
7,166
512
3,992
8,966
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
zombievictim181
Cernunnos
14
5 / 1 / 4
8,600
614
8,480
9,719
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
21
21
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bloodori
Danzaburou
1
4
1
0.38
W
5
1
4
7
W
Bellona
5
2
0
2.5
L
Achilles
HogRangler
Achilles
3
5
0
0.6
L
1
3
1
0.5
W
Nu Wa
Legolas64
Nu Wa
6
1
3
7.5
L
0
5
2
0.2
L
1
4
1
0.38
W
Cerberus
0
1
7
3.5
W
Cernunnos
zombievictim181
Cernunnos
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,773
Damage
38,337
54,077
Taken
41,048
20,627
Mitigated
22,351
7,663
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bloodori
Danzaburou
5,360
2,385
0
1,392
9,362
1,961
0
3,688
5,464
0
34,767
W
6,544
3,136
0
2,301
6,863
2,240
256
2,226
4,557
0
51,119
W
Bellona
7,528
2,159
0
3,953
8,864
8,227
1,031
0
8,415
0
48,739
L
Achilles
HogRangler
Achilles
6,449
2,598
0
760
13,612
7,697
0
862
12,620
0
33,504
L
2,367
98
1,463
1,627
11,354
5,716
0
3,584
7,550
20,371
0
W
Nu Wa
Legolas64
Nu Wa
11,793
1,204
0
760
6,636
1,776
1,188
2,299
4,083
52,435
0
L
4,110
2,751
0
1,370
12,614
3,452
0
2,882
9,547
0
41,425
L
4,487
523
102
949
7,135
1,801
0
3,256
3,543
40,516
0
W
Cerberus
3,992
246
301
2,269
8,966
6,865
0
961
8,003
16,707
4,219
W
Cernunnos
zombievictim181
Cernunnos
8,480
3,345
0
3,998
9,719
3,243
216
998
8,558
0
63,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,158
Gold Earned
41,638
329
Minions Killed
417
0
Camps Cleared
0
1,302,682
Distance Traveled
1,377,132
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,119
437
57
4
0
236,196
2
W
Neith
8,219
587
93
7
0
261,077
3
W
Bellona
8,845
632
91
7
0
279,119
4
L
Achilles
7,371
527
68
5
0
236,258
1
L
Ares
6,871
491
46
3
0
274,660
0
W
Nu Wa
8,808
629
112
8
0
269,027
2
L
Arachne
6,620
473
75
5
0
291,595
0
L
Ra
7,177
513
83
6
0
263,973
4
W
Cerberus
7,166
512
28
2
0
285,934
4
W
Cernunnos
8,600
614
93
7
0
281,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role