Player Matchup

Da Ji
Da Ji
Getcarried6443
Da Ji
Level 29
God Stats
1W - 0L
1,525 SR
Queue Stats
11W - 13L
1,485 Elo+
Party 2
Hades
Hades
KOSholdontight
Hades
Level 129
God Stats
15W - 20L
1,602 SR
Queue Stats
189W - 214L
1,356 Elo+
Solo
Cernunnos
Cernunnos
OG Agent Free
Cernunnos
Level 146
God Stats
7W - 1L
1,314 SR
Queue Stats
116W - 124L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
Xv Cr0ss Xv
Gilgamesh
Level 41
God Stats
11W - 5L
1,326 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
matiboh
Nu Wa
Level 120
God Stats
4W - 4L
1,746 SR
Queue Stats
37W - 30L
1,688 Elo+
Solo
Team Averages
Level 93
1,503 SR
1,499 Elo+

VS

Team Averages
Level 95
1,413 SR
1,425 Elo+
Bakasura
Bakasura
DragonClaw05
Bakasura
Level 46
God Stats
9W - 8L
1,212 SR
Queue Stats
224W - 235L
1,529 Elo+
Party 3
Mercury
Mercury
DukeChillington
Mercury
Level 85
God Stats
2W - 6L
1,600 SR
Queue Stats
227W - 226L
1,399 Elo+
Solo
Geb
Geb
Necromancer__1
Geb
Level 81
God Stats
6W - 1L
1,808 SR
Queue Stats
252W - 245L
1,462 Elo+
Party 3
Apollo
Apollo
Snake S06
Apollo
Level 145
God Stats
1W - 6L
1,307 SR
Queue Stats
65W - 59L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
tetsuperfluffy
Sylvanus
Level 117
God Stats
4W - 4L
1,139 SR
Queue Stats
19W - 22L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 7
9,117
570
9,517
8,430
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 0 / 2
10,480
655
4,578
5,511
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
OG Agent Free
Cernunnos
15
1 / 0 / 7
8,694
543
8,466
9,106
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Xv Cr0ss Xv
Gilgamesh
13
3 / 0 / 7
7,842
490
6,751
8,433
4,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
matiboh
Nu Wa
15
10 / 2 / 6
10,061
629
15,385
10,121
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DragonClaw05
Bakasura
12
1 / 7 / 3
7,435
465
4,524
13,229
3,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 0
7,303
456
2,180
9,802
5,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 8 / 1
7,501
469
5,651
14,878
4,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Snake S06
Apollo
13
1 / 4 / 1
7,676
480
7,166
13,596
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
11
0 / 5 / 1
7,026
439
3,670
13,766
11,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
27
Kills
5
5
Deaths
27
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DragonClaw05
Bakasura
1
7
3
0.36
L
0
3
0
0
W
9
3
7
4.17
W
4
0
2
5
L
3
8
1
0.44
W
Cernunnos
OG Agent Free
Cernunnos
1
0
7
4.5
L
Apollo
Snake S06
Apollo
1
4
1
0.38
W
Gilgamesh
Xv Cr0ss Xv
Gilgamesh
3
0
7
6.5
W
Nu Wa
matiboh
Nu Wa
10
2
6
6.5
L
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,697
Damage
23,191
41,601
Taken
65,271
16,315
Mitigated
29,275
17,643
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DragonClaw05
Bakasura
4,524
2,645
96
3,222
13,229
3,549
0
5,202
7,641
0
32,149
L
2,180
452
0
382
9,802
5,744
460
2,680
6,792
0
51,246
W
9,517
1,985
0
2,080
8,430
2,979
0
1,916
6,192
0
40,950
W
4,578
256
0
4,169
5,511
2,613
2,186
0
5,252
64,597
0
L
5,651
538
19
2,598
14,878
4,178
990
8,665
5,761
30,704
0
W
Cernunnos
OG Agent Free
Cernunnos
8,466
3,767
0
5,939
9,106
3,210
583
1,326
7,780
0
63,771
L
Apollo
Snake S06
Apollo
7,166
4,002
0
5,841
13,596
4,365
0
1,765
11,637
0
64,285
W
Gilgamesh
Xv Cr0ss Xv
Gilgamesh
6,751
1,261
257
1,995
8,433
4,027
87
2,170
6,263
0
21,989
W
Nu Wa
matiboh
Nu Wa
15,385
4,202
0
3,203
10,121
3,486
2,356
3,909
5,989
56,649
0
L
Sylvanus
3,670
413
542
3,245
13,766
11,439
0
405
13,008
19,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
36,941
477
Minions Killed
372
0
Camps Cleared
0
1,464,085
Distance Traveled
1,462,313
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,435
465
70
4
0
314,805
0
L
Mercury
7,303
456
90
6
0
335,575
1
W
Da Ji
9,117
570
60
4
0
303,233
5
W
Hades
10,480
655
151
9
0
278,757
0
L
Geb
7,501
469
49
3
0
301,343
1
W
Cernunnos
8,694
543
128
8
0
274,040
3
L
Apollo
7,676
480
135
8
0
242,026
0
W
Gilgamesh
7,842
490
32
2
0
340,439
2
W
Nu Wa
10,061
629
106
7
0
267,616
1
L
Sylvanus
7,026
439
28
2
0
268,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role