Player Matchup

Mercury
Mercury
CarnivorousFrog
Mercury
Level 130
God Stats
20W - 12L
1,785 SR
Queue Stats
145W - 95L
1,681 Elo+
Party 1
Jing Wei
Jing Wei
DruxyDeam
Jing Wei
Level 128
God Stats
9W - 8L
1,821 SR
Queue Stats
143W - 140L
1,610 Elo+
Party 2
Sylvanus
Sylvanus
Kunekai
Sylvanus
Level 125
God Stats
2W - 5L
1,631 SR
Queue Stats
217W - 203L
1,577 Elo+
Party 2
Chaac
Chaac
ProfessorPismin
Chaac
Level 28
God Stats
9W - 7L
1,869 SR
Queue Stats
9W - 12L
1,709 Elo+
Party 1
Olorun
Olorun
SockDoctorDaddy
Olorun
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 101L
1,710 Elo+
Party 1
Team Averages
Level 107
1,721 SR
1,658 Elo+

VS

Team Averages
Level 85
1,415 SR
1,505 Elo+
Agni
Agni
Bloche88
Agni
Level 149
God Stats
56W - 50L
1,510 SR
Queue Stats
268W - 301L
1,572 Elo+
Solo
Charybdis
Charybdis
KIN9PIN33
Charybdis
Level 31
God Stats
3W - 3L
1,029 SR
Queue Stats
15W - 34L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
PopcornZomb
Sun Wukong
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 177L
1,487 Elo+
Solo
Thanatos
Thanatos
RedLifeSHLONG
Thanatos
Level 85
God Stats
5W - 11L
1,535 SR
Queue Stats
450W - 426L
1,560 Elo+
Solo
Vulcan
Vulcan
RezzRekt
Vulcan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 61L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 3
5,278
880
2,902
4,627
1,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
DruxyDeam
Jing Wei
7
0 / 0 / 0
3,854
642
798
3,571
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Kunekai
Sylvanus
6
0 / 0 / 0
3,400
567
705
3,687
1,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
4,017
670
1,534
3,809
1,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

8
2 / 0 / 3
4,816
803
1,996
2,254
662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
6
0 / 3 / 0
3,381
564
1,026
2,684
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
KIN9PIN33
Charybdis
1
0 / 0 / 0
1,158
193
0
0
0
Sun Wukong
PopcornZomb
Sun Wukong
7
1 / 2 / 0
4,154
692
2,459
4,028
1,628
Thanatos
RedLifeSHLONG
Thanatos
5
0 / 3 / 0
3,473
579
1,746
3,852
1,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
RezzRekt
Vulcan
8
0 / 0 / 0
3,960
660
3,885
2,216
747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
1
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
0
3
0
0
W
5
0
3
6.5
W
Jing Wei
DruxyDeam
Jing Wei
0
0
0
0
L
Charybdis
KIN9PIN33
Charybdis
0
0
0
0
W
Sylvanus
Kunekai
Sylvanus
0
0
0
0
L
Sun Wukong
PopcornZomb
Sun Wukong
1
2
0
0.5
W
1
1
0
1
L
Thanatos
RedLifeSHLONG
Thanatos
0
3
0
0
L
Vulcan
RezzRekt
Vulcan
0
0
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,935
Damage
9,116
17,948
Taken
12,780
5,912
Mitigated
4,383
7,527
Healing
4,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
1,026
162
0
535
2,684
740
0
1,453
1,231
11,110
0
W
2,902
1,592
0
1,075
4,627
1,206
0
370
4,197
0
26,691
W
Jing Wei
DruxyDeam
Jing Wei
798
517
0
1,878
3,571
957
556
1,625
1,717
0
19,282
L
Charybdis
KIN9PIN33
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
Kunekai
Sylvanus
705
393
891
1,246
3,687
1,221
253
1,905
1,656
9,217
3,090
L
Sun Wukong
PopcornZomb
Sun Wukong
2,459
713
0
879
4,028
1,628
0
0
4,028
0
18,227
W
1,534
444
0
1,484
3,809
1,866
0
0
3,809
0
14,863
L
Thanatos
RedLifeSHLONG
Thanatos
1,746
504
0
1,805
3,852
1,268
0
633
3,219
0
13,453
L
Vulcan
RezzRekt
Vulcan
3,885
784
0
1,295
2,216
747
0
470
1,746
22,507
0
W
1,996
829
112
841
2,254
662
114
528
1,658
20,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,365
Gold Earned
16,126
209
Minions Killed
131
0
Camps Cleared
0
602,132
Distance Traveled
508,243
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,381
564
16
3
0
99,713
2
W
Mercury
5,278
880
56
9
0
155,328
1
W
Jing Wei
3,854
642
45
8
0
109,649
2
L
Charybdis
1,158
193
0
0
0
0
0
W
Sylvanus
3,400
567
30
5
0
110,594
1
L
Sun Wukong
4,154
692
40
7
0
125,221
1
W
Chaac
4,017
670
33
6
0
104,346
1
L
Thanatos
3,473
579
34
6
0
138,705
0
L
Vulcan
3,960
660
41
7
0
144,604
2
W
Olorun
4,816
803
45
8
0
122,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role