Player Matchup

Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DarkBat01
Ares
Level 109
God Stats
6W - 4L
1,284 SR
Queue Stats
88W - 80L
1,549 Elo+
Party 1
Olorun
Olorun
Elysium0916
Olorun
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 201L
1,521 Elo+
Solo
Nemesis
Nemesis
XxChetAhXx
Nemesis
Level 87
God Stats
3W - 6L
1,275 SR
Queue Stats
72W - 81L
1,581 Elo+
Solo
Medusa
Medusa
bribrix05
Medusa
Level 89
God Stats
3W - 2L
1,718 SR
Queue Stats
82W - 76L
1,544 Elo+
Party 1
Team Averages
Level 99
1,455 SR
1,539 Elo+

VS

Team Averages
Level 138
1,467 SR
1,521 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AKxBR
Charybdis
Level 141
God Stats
4W - 2L
1,717 SR
Queue Stats
104W - 103L
1,538 Elo+
Party 2
Odin
Odin
XxAbehXx
Odin
Level 140
God Stats
1W - 2L
1,127 SR
Queue Stats
93W - 94L
1,533 Elo+
Party 3
Thanatos
Thanatos
yMacaroV
Thanatos
Level 135
God Stats
2W - 4L
1,492 SR
Queue Stats
95W - 93L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 4 / 10
11,121
484
18,455
22,469
32,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
15
4 / 4 / 9
10,744
467
10,102
15,414
19,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
18
7 / 7 / 5
11,901
517
15,620
21,961
8,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
XxChetAhXx
Nemesis
15
3 / 9 / 4
10,150
441
9,066
18,818
7,667
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
bribrix05
Medusa
18
3 / 4 / 1
10,968
477
9,787
16,686
6,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
6 / 4 / 8
12,278
534
16,588
20,955
23,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
 
Atlas
15
0 / 4 / 13
10,357
450
9,844
21,708
25,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
AKxBR
Charybdis
18
1 / 3 / 7
11,283
491
15,217
16,417
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
18
4 / 3 / 13
11,677
508
12,572
15,864
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thanatos
yMacaroV
Thanatos
18
16 / 6 / 7
12,959
563
18,768
16,317
8,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
75
20
Kills
27
28
Deaths
20
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
10
2
W
Cu Chulainn
 
Cu Chulainn
6
4
8
2.5
W
Atlas
 
Atlas
0
4
13
1.63
W
Charybdis
AKxBR
Charybdis
1
3
7
1.5
L
Ares
4
4
9
2.13
L
Olorun
7
7
5
1.36
W
Odin
4
3
13
3.5
L
Nemesis
XxChetAhXx
Nemesis
3
9
4
0.56
L
Medusa
bribrix05
Medusa
3
4
1
0.88
W
Thanatos
yMacaroV
Thanatos
16
6
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,030
Damage
72,989
95,348
Taken
91,261
74,390
Mitigated
70,703
21,728
Healing
36,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,455
2,151
0
5,826
22,469
32,624
350
2,646
19,823
0
68,799
W
Cu Chulainn
 
Cu Chulainn
16,588
3,423
0
5,533
20,955
23,212
1,095
6,125
14,830
7,647
64,435
W
Atlas
 
Atlas
9,844
3,245
341
5,298
21,708
25,454
0
6,474
15,234
40,557
146
W
Charybdis
AKxBR
Charybdis
15,217
6,800
0
7,479
16,417
6,519
1,866
2,983
13,434
0
112,787
L
Ares
10,102
788
0
680
15,414
19,068
88
3,197
12,217
18,596
0
L
Olorun
15,620
7,435
738
8,561
21,961
8,834
907
2,064
19,897
88,039
0
W
Odin
12,572
3,908
1
3,529
15,864
7,378
414
5,634
10,230
0
76,248
L
Nemesis
XxChetAhXx
Nemesis
9,066
4,296
0
4,073
18,818
7,667
149
2,940
15,878
0
49,218
L
Medusa
bribrix05
Medusa
9,787
3,949
16
1,834
16,686
6,197
1,312
1,767
14,919
0
78,704
W
Thanatos
yMacaroV
Thanatos
18,768
4,737
0
13,990
16,317
8,140
441
4,975
11,342
0
70,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,884
Gold Earned
58,554
486
Minions Killed
558
0
Camps Cleared
0
2,113,511
Distance Traveled
2,263,450
13
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,121
484
109
5
0
437,441
3
W
Cu Chulainn
12,278
534
140
6
0
423,301
5
W
Atlas
10,357
450
44
2
0
440,844
9
W
Charybdis
11,283
491
167
7
0
423,370
7
L
Ares
10,744
467
22
1
0
461,447
1
L
Olorun
11,901
517
147
6
0
381,936
4
W
Odin
11,677
508
115
5
0
488,806
5
L
Nemesis
10,150
441
63
3
0
443,186
3
L
Medusa
10,968
477
145
6
0
389,501
2
W
Thanatos
12,959
563
92
4
0
487,129
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role