Player Matchup

Medusa
Medusa
Juanster435
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Northernlit
Ymir
Level 2
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Swirvskies
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
natedog4747
Bakasura
Level 62
God Stats
0W - 1L
1,777 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
oTyphon
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 14
1,507 SR
1,500 Elo+

VS

Team Averages
Level 92
1,681 SR
1,681 Elo+
Tsukuyomi
Tsukuyomi
DragonJMA
Tsukuyomi
Level 25
God Stats
28W - 8L
1,703 SR
Queue Stats
60W - 24L
1,683 Elo+
Party 2
Bellona
Bellona
PunishedPablo
Bellona
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 25L
1,605 Elo+
Party 3
Neith
Neith
SKiTTLe_PAiNs
Neith
Level 157
God Stats
12W - 5L
1,286 SR
Queue Stats
50W - 55L
1,674 Elo+
Party 3
Ymir
Ymir
greg3232
Ymir
Level 153
God Stats
44W - 16L
1,783 SR
Queue Stats
177W - 90L
1,728 Elo+
Party 2
Sol
Sol
ki11erwicket
Sol
Level 109
God Stats
28W - 9L
2,131 SR
Queue Stats
183W - 88L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 8 / 0
3,913
391
3,214
7,522
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 9 / 0
3,922
392
1,795
11,515
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 7 / 0
3,941
394
805
4,974
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
natedog4747
Bakasura
5
0 / 6 / 0
3,973
397
2,417
6,561
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Guan Yu
oTyphon
Guan Yu
6
0 / 8 / 0
3,879
388
3,051
10,060
4,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DragonJMA
Tsukuyomi
13
8 / 0 / 4
8,067
807
5,739
5,835
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
12
6 / 0 / 6
7,223
722
4,057
5,220
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
5 / 0 / 8
7,300
730
7,175
3,366
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
11
4 / 0 / 14
7,264
726
5,856
7,545
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
15 / 0 / 7
7,914
791
11,137
3,946
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
77
0
Kills
38
38
Deaths
0
0
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DragonJMA
Tsukuyomi
8
0
4
10
L
Medusa
0
8
0
0
L
0
9
0
0
W
Bellona
6
0
6
9
W
5
0
8
9
L
0
7
0
0
W
Ymir
4
0
14
11
W
15
0
7
18.5
L
Bakasura
natedog4747
Bakasura
0
6
0
0
L
Guan Yu
oTyphon
Guan Yu
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,282
Damage
33,964
40,632
Taken
25,912
14,942
Mitigated
14,758
2,111
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DragonJMA
Tsukuyomi
5,739
1,096
0
2,146
5,835
2,048
1,745
389
5,299
0
41,789
L
Medusa
3,214
1,550
0
165
7,522
2,245
0
6,220
1,302
0
14,328
L
1,795
807
0
360
11,515
4,720
0
5,550
5,965
4,031
0
W
Bellona
4,057
1,288
0
3,184
5,220
4,008
89
497
4,527
0
33,807
W
7,175
2,931
0
2,201
3,366
1,098
549
181
3,175
0
43,834
L
805
434
19
256
4,974
950
0
364
4,610
11,803
0
W
Ymir
5,856
1,651
0
1,448
7,545
6,207
189
834
6,643
22,089
0
W
11,137
4,795
0
2,935
3,946
1,397
3,707
577
3,316
35,775
3,869
L
Bakasura
natedog4747
Bakasura
2,417
1,424
0
650
6,561
2,160
0
1,364
5,197
0
7,545
L
Guan Yu
oTyphon
Guan Yu
3,051
940
250
411
10,060
4,867
0
2,669
7,391
0
8,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,628
Gold Earned
37,768
77
Minions Killed
340
0
Camps Cleared
0
900,637
Distance Traveled
968,204
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,067
807
94
9
0
214,552
1
L
Medusa
3,913
391
18
2
0
170,197
1
L
Ymir
3,922
392
2
0
0
187,365
1
W
Bellona
7,223
722
74
7
0
204,854
0
W
Neith
7,300
730
60
6
0
157,970
2
L
Ra
3,941
394
25
3
0
159,522
2
W
Ymir
7,264
726
35
4
0
204,031
2
W
Sol
7,914
791
77
8
0
186,797
1
L
Bakasura
3,973
397
25
3
0
186,359
0
L
Guan Yu
3,879
388
7
1
0
197,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role