Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Scribblez96
Da Ji
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 80L
1,500 Elo+
Solo
Bastet
Bastet
oKingKaiju
Bastet
Level 117
God Stats
8W - 8L
1,670 SR
Queue Stats
125W - 141L
1,399 Elo+
Solo
Team Averages
Level 124
1,557 SR
1,466 Elo+

VS

Team Averages
Level 76
1,528 SR
1,452 Elo+
Xbalanque
Xbalanque
Hyp3rsl0th
Xbalanque
Level 67
God Stats
5W - 4L
1,648 SR
Queue Stats
207W - 197L
1,536 Elo+
Solo
Thanatos
Thanatos
lAmTiny-
Thanatos
Level 35
God Stats
4W - 6L
1,663 SR
Queue Stats
30W - 45L
1,471 Elo+
Solo
Thoth
Thoth
wonderwerk
Thoth
Level 126
God Stats
63W - 56L
1,274 SR
Queue Stats
169W - 206L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 1 / 11
11,890
743
13,317
12,739
12,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 4 / 14
11,360
710
6,450
10,368
4,009
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
oKingKaiju
Bastet
17
8 / 0 / 8
11,850
741
12,692
7,771
2,284
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hyp3rsl0th
Xbalanque
14
0 / 6 / 3
9,278
580
9,289
12,484
2,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Thanatos
lAmTiny-
Thanatos
14
2 / 9 / 2
10,010
626
1,974
14,806
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
14
3 / 6 / 1
10,277
642
6,109
9,770
1,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
21
Kills
5
5
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
11
14.5
L
Xbalanque
Hyp3rsl0th
Xbalanque
0
6
3
0.25
W
4
4
14
2.75
L
Thanatos
lAmTiny-
Thanatos
2
9
2
0.33
W
Bastet
oKingKaiju
Bastet
8
0
8
12
L
Thoth
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,459
Damage
17,372
30,878
Taken
37,060
19,261
Mitigated
7,470
4,939
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,317
1,802
304
1,926
12,739
12,968
772
1,547
11,062
0
31,916
L
Xbalanque
Hyp3rsl0th
Xbalanque
9,289
3,783
308
2,428
12,484
2,696
27
0
12,484
0
23,011
W
6,450
60
0
731
10,368
4,009
0
2,344
7,894
0
40,596
L
Thanatos
lAmTiny-
Thanatos
1,974
451
0
4,958
14,806
3,218
0
85
14,721
0
18,505
W
Bastet
oKingKaiju
Bastet
12,692
1,708
0
1,978
7,771
2,284
1,230
2,672
4,897
0
48,287
L
Thoth
6,109
100
0
1,436
9,770
1,556
0
318
9,452
36,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
29,565
169
Minions Killed
153
9
Camps Cleared
5
899,292
Distance Traveled
745,458
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,890
743
38
2
1
300,463
0
L
Xbalanque
9,278
580
38
2
0
248,250
6
W
Da Ji
11,360
710
75
5
4
284,892
4
L
Thanatos
10,010
626
37
2
2
248,130
3
W
Bastet
11,850
741
56
4
4
313,937
0
L
Thoth
10,277
642
78
5
3
249,078
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role