Player Matchup

Charybdis
Charybdis
ALANTUCAN1009
Charybdis
Level 85
God Stats
13W - 8L
1,900 SR
Queue Stats
134W - 113L
1,590 Elo+
Party 2
Thanatos
Thanatos
Linkz
Thanatos
Level 28
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Atlas
Atlas
MadThadpolitics
Atlas
Level 67
God Stats
13W - 14L
1,728 SR
Queue Stats
99W - 91L
1,590 Elo+
Party 2
Merlin
Merlin
OhalYeah
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Skitty
Kukulkan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 49
1,568 SR
1,536 Elo+

VS

Team Averages
Level 87
1,545 SR
1,551 Elo+
Gilgamesh
Gilgamesh
GiftedBlue1
Gilgamesh
Level 88
God Stats
21W - 9L
1,450 SR
Queue Stats
30W - 25L
1,501 Elo+
Party 1
Cupid
Cupid
GizmoTurtle
Cupid
Level 105
God Stats
2W - 1L
1,740 SR
Queue Stats
12W - 11L
1,620 Elo+
Party 3
Kuzenbo
Kuzenbo
Minervuh
Kuzenbo
Level 69
God Stats
12W - 8L
1,537 SR
Queue Stats
36W - 38L
1,542 Elo+
Party 3
Ra
Ra
bmowens1992xxx
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,536 Elo+
Solo
Hun Batz
Hun Batz
kmann_99
Hun Batz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 74L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ALANTUCAN1009
Charybdis
19
4 / 7 / 5
11,730
782
14,291
20,362
8,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Linkz
Thanatos
15
3 / 7 / 1
9,791
653
4,289
13,145
4,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 6 / 3
10,854
724
9,478
20,735
22,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
OhalYeah
Merlin
15
0 / 8 / 7
9,074
605
5,767
16,890
5,572
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Skitty
Kukulkan
17
1 / 4 / 5
10,097
673
7,626
11,266
3,906
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GiftedBlue1
Gilgamesh
19
8 / 3 / 9
12,194
813
10,584
16,211
11,674
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 0 / 11
12,968
865
21,034
11,669
4,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Minervuh
Kuzenbo
18
5 / 3 / 13
12,103
807
9,167
14,461
26,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
3 / 4 / 11
12,305
820
14,763
11,652
4,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
kmann_99
Hun Batz
20
9 / 1 / 14
12,941
863
16,649
17,298
11,349
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
11
Kills
32
32
Deaths
11
21
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ALANTUCAN1009
Charybdis
4
7
5
0.93
W
Gilgamesh
GiftedBlue1
Gilgamesh
8
3
9
4.17
W
7
0
11
12.5
L
Thanatos
Linkz
Thanatos
3
7
1
0.5
L
3
6
3
0.75
W
Kuzenbo
Minervuh
Kuzenbo
5
3
13
3.83
L
Merlin
OhalYeah
Merlin
0
8
7
0.44
L
Kukulkan
Skitty
Kukulkan
1
4
5
0.88
W
3
4
11
2.13
W
Hun Batz
kmann_99
Hun Batz
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,451
Damage
72,197
82,398
Taken
71,291
45,360
Mitigated
59,466
9,212
Healing
28,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ALANTUCAN1009
Charybdis
14,291
7,909
0
3,600
20,362
8,497
0
3,106
16,981
0
68,265
W
Gilgamesh
GiftedBlue1
Gilgamesh
10,584
2,320
446
3,117
16,211
11,674
1,251
6,075
10,136
6,745
27,313
W
21,034
10,262
1,135
7,324
11,669
4,974
6,146
3,225
8,444
0
60,811
L
Thanatos
Linkz
Thanatos
4,289
707
342
3,009
13,145
4,458
0
2,598
10,442
0
9,528
L
9,478
3,266
338
1,574
20,735
22,927
0
7,425
12,757
28,217
0
W
Kuzenbo
Minervuh
Kuzenbo
9,167
2,995
0
1,943
14,461
26,766
460
3,624
10,837
22,609
0
L
Merlin
OhalYeah
Merlin
5,767
929
0
340
16,890
5,572
0
7,061
9,701
15,971
0
L
Kukulkan
Skitty
Kukulkan
7,626
1,558
0
9
11,266
3,906
0
4,228
6,854
35,367
0
W
14,763
1,298
5,472
5,757
11,652
4,703
1,644
6,618
5,034
60,759
0
W
Hun Batz
kmann_99
Hun Batz
16,649
5,483
0
2,914
17,298
11,349
715
3,329
13,969
0
50,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,546
Gold Earned
62,511
225
Minions Killed
293
0
Camps Cleared
0
1,240,192
Distance Traveled
1,721,280
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,730
782
106
7
0
292,280
2
W
Gilgamesh
12,194
813
37
2
0
372,138
3
W
Cupid
12,968
865
91
6
0
335,697
2
L
Thanatos
9,791
653
6
0
0
299,446
1
L
Atlas
10,854
724
25
2
0
271,402
2
W
Kuzenbo
12,103
807
29
2
0
326,679
0
L
Merlin
9,074
605
19
1
0
160,545
1
L
Kukulkan
10,097
673
69
5
0
216,519
0
W
Ra
12,305
820
96
6
0
335,780
3
W
Hun Batz
12,941
863
40
3
0
350,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role