Player Matchup

Tsukuyomi
Tsukuyomi
OldManKems
Tsukuyomi
Level 55
God Stats
34W - 16L
1,456 SR
Queue Stats
630W - 389L
1,585 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Princessiann
Morgan Le Fay
Level 48
God Stats
12W - 10L
1,533 SR
Queue Stats
699W - 455L
1,611 Elo+
Party 1
Horus
Horus
WWINTERS
Horus
Level 106
God Stats
2W - 0L
1,809 SR
Queue Stats
39W - 41L
1,552 Elo+
Party 1
Team Averages
Level 70
1,599 SR
1,583 Elo+

VS

Team Averages
Level 109
1,529 SR
1,518 Elo+
Bakasura
Bakasura
GankDaddyGrimm
Bakasura
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,494 Elo+
Party 2
Ravana
Ravana
GankDaddySlim
Ravana
Level 125
God Stats
3W - 6L
1,587 SR
Queue Stats
239W - 244L
1,572 Elo+
Party 2
Ah Puch
Ah Puch
TripleDotJ
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 97L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OldManKems
Tsukuyomi
16
11 / 0 / 6
11,841
789
17,392
9,604
4,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Princessiann
Morgan Le Fay
16
3 / 3 / 12
11,076
738
12,655
9,090
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
WWINTERS
Horus
14
4 / 2 / 10
10,859
724
6,068
13,946
16,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
1 / 6 / 1
8,356
557
6,328
11,628
7,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 6 / 2
9,007
600
6,258
14,904
9,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
TripleDotJ
Ah Puch
13
1 / 6 / 3
9,012
601
10,793
15,187
4,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
5
5
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
6
1
0.25
L
3
6
2
0.67
W
Tsukuyomi
OldManKems
Tsukuyomi
11
0
6
14
W
Morgan Le Fay
Princessiann
Morgan Le Fay
3
3
12
3
L
Ah Puch
TripleDotJ
Ah Puch
1
6
3
0.42
W
Horus
WWINTERS
Horus
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,115
Damage
23,379
32,640
Taken
41,719
24,476
Mitigated
21,693
13,048
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
6,328
4,497
0
1,452
11,628
7,655
0
3,178
7,901
0
18,413
L
6,258
1,133
0
1,505
14,904
9,343
0
5,806
8,374
0
23,398
W
Tsukuyomi
OldManKems
Tsukuyomi
17,392
5,653
199
4,042
9,604
4,573
1,413
3,608
5,905
0
44,843
W
Morgan Le Fay
Princessiann
Morgan Le Fay
12,655
1,419
0
2,100
9,090
3,890
409
3,467
5,603
56,626
0
L
Ah Puch
TripleDotJ
Ah Puch
10,793
215
409
4,602
15,187
4,695
0
3,707
11,034
42,440
0
W
Horus
WWINTERS
Horus
6,068
2,995
2,559
4,148
13,946
16,013
320
3,985
9,626
0
11,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,776
Gold Earned
26,375
184
Minions Killed
133
8
Camps Cleared
6
849,691
Distance Traveled
711,695
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,356
557
41
3
5
242,633
2
L
Ravana
9,007
600
33
2
1
228,700
1
W
Tsukuyomi
11,841
789
70
5
5
326,513
1
W
Morgan Le Fay
11,076
738
97
6
2
261,814
1
L
Ah Puch
9,012
601
59
4
0
240,362
1
W
Horus
10,859
724
17
1
1
261,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role