Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ClaudieB
Hera
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 52L
1,780 Elo+
Party 1
Cupid
Cupid
Morg710
Cupid
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
1,752 Elo+
Party 1
Amaterasu
Amaterasu
RIPTYED
Amaterasu
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 146L
1,542 Elo+
Solo
Susano
Susano
panduhrific
Susano
Level 160
God Stats
1W - 0L
1,362 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 1
Team Averages
Level 144
1,472 SR
1,615 Elo+

VS

Team Averages
Level 121
1,544 SR
1,556 Elo+
Gilgamesh
Gilgamesh
Amajiki
Gilgamesh
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Elrouxdevil
Baron Samedi
Level 144
God Stats
1W - 2L
1,696 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FlamingSkull19
Tsukuyomi
Level 122
God Stats
0W - 1L
1,521 SR
Queue Stats
74W - 46L
1,500 Elo+
Party 2
Scylla
Scylla
Girls Eating
Scylla
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 61L
1,610 Elo+
Solo
Medusa
Medusa
pseudohope
Medusa
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
4 / 4 / 10
11,396
712
10,868
15,587
7,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
20
6 / 2 / 18
12,662
791
19,734
8,601
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
Morg710
Cupid
18
6 / 3 / 13
11,224
702
11,108
21,115
12,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
RIPTYED
Amaterasu
18
1 / 5 / 21
11,598
725
6,470
33,803
33,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
20
7 / 4 / 16
13,296
831
25,283
22,142
12,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amajiki
Gilgamesh
19
2 / 4 / 14
11,938
746
11,939
25,102
26,683
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Elrouxdevil
Baron Samedi
18
6 / 5 / 9
11,614
726
18,111
18,147
20,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
FlamingSkull19
Tsukuyomi
17
4 / 8 / 9
10,955
685
22,272
15,348
5,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
20
5 / 2 / 11
11,748
734
21,011
13,015
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
pseudohope
Medusa
16
1 / 5 / 11
10,225
639
13,268
16,017
7,054
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
72
24
Kills
18
18
Deaths
24
78
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
4
10
2.25
L
Gilgamesh
Amajiki
Gilgamesh
2
4
14
2.25
W
Hera
6
2
18
7.5
L
Baron Samedi
Elrouxdevil
Baron Samedi
6
5
9
2.1
L
Tsukuyomi
FlamingSkull19
Tsukuyomi
4
8
9
1.06
L
Scylla
5
2
11
5.25
W
Cupid
Morg710
Cupid
6
3
13
4.17
W
Amaterasu
RIPTYED
Amaterasu
1
5
21
2.3
W
Susano
7
4
16
3.75
L
Medusa
pseudohope
Medusa
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,463
Damage
86,601
101,248
Taken
87,629
69,449
Mitigated
65,344
46,363
Healing
28,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,868
5,117
986
2,179
15,587
7,306
1,349
7,515
8,072
0
38,163
L
Gilgamesh
Amajiki
Gilgamesh
11,939
830
2,871
5,757
25,102
26,683
58
6,329
18,773
0
22,268
W
Hera
19,734
4,294
617
0
8,601
3,867
2,030
3,801
4,800
51,094
0
L
Baron Samedi
Elrouxdevil
Baron Samedi
18,111
524
5,582
4,922
18,147
20,585
438
5,323
12,824
34,608
0
L
Tsukuyomi
FlamingSkull19
Tsukuyomi
22,272
4,648
481
946
15,348
5,933
179
2,351
12,997
0
37,640
L
Scylla
21,011
643
1,390
3,151
13,015
5,089
257
2,639
10,376
44,057
0
W
Cupid
Morg710
Cupid
11,108
5,426
4,609
7,527
21,115
12,438
1,992
8,041
13,074
0
22,940
W
Amaterasu
RIPTYED
Amaterasu
6,470
1,643
5,789
10,683
33,803
33,107
553
13,243
20,560
0
10,251
W
Susano
25,283
3,584
5,761
8,212
22,142
12,731
1,634
6,522
15,620
0
38,984
L
Medusa
pseudohope
Medusa
13,268
4,428
1,258
2,434
16,017
7,054
2,859
3,092
12,925
0
32,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,176
Gold Earned
56,480
185
Minions Killed
173
0
Camps Cleared
0
1,542,622
Distance Traveled
1,530,245
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,396
712
54
3
0
286,005
0
L
Gilgamesh
11,938
746
17
1
0
326,419
1
W
Hera
12,662
791
76
5
0
302,759
4
L
Baron Samedi
11,614
726
33
2
0
287,145
0
L
Tsukuyomi
10,955
685
27
2
0
307,302
0
L
Scylla
11,748
734
59
4
0
325,248
0
W
Cupid
11,224
702
28
2
0
299,104
0
W
Amaterasu
11,598
725
7
0
0
310,459
0
W
Susano
13,296
831
20
1
0
344,295
1
L
Medusa
10,225
639
37
2
0
284,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role