Player Matchup

Bacchus
Bacchus
Fazwatch
Bacchus
Level 158
God Stats
0W - 2L
1,387 SR
Queue Stats
13W - 15L
1,605 Elo+
Party 3
Bakasura
Bakasura
Gh0st x Dem0n
Bakasura
Level 101
God Stats
0W - 2L
1,236 SR
Queue Stats
3W - 3L
1,579 Elo+
Party 3
Rama
Rama
PsychoBruhAttack
Rama
Level 146
God Stats
0W - 2L
1,236 SR
Queue Stats
11W - 13L
1,592 Elo+
Party 3
Sol
Sol
ShyStepBroo
Sol
Level 117
God Stats
0W - 1L
1,706 SR
Queue Stats
4W - 6L
1,723 Elo+
Party 3
Kukulkan
Kukulkan
VenomousGhosts
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 106
1,413 SR
1,600 Elo+

VS

Team Averages
Level 106
1,500 SR
1,473 Elo+
Atlas
Atlas
FizzySpew
Atlas
Level 99
God Stats
3W - 2L
1,418 SR
Queue Stats
14W - 9L
1,467 Elo+
Party 1
Mulan
Mulan
HappyJoey190373
Mulan
Level 152
God Stats
2W - 0L
1,589 SR
Queue Stats
10W - 12L
1,478 Elo+
Party 2
Charybdis
Charybdis
Mrl33tastic
Charybdis
Level 129
God Stats
3W - 2L
1,466 SR
Queue Stats
44W - 33L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
ObeyTheDream
Gilgamesh
Level 128
God Stats
7W - 6L
1,548 SR
Queue Stats
96W - 106L
1,527 Elo+
Party 2
Scylla
Scylla
ReiKurohime_
Scylla
Level 24
God Stats
26W - 25L
1,477 SR
Queue Stats
47W - 72L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fazwatch
Bacchus
15
0 / 4 / 5
9,094
650
11,622
15,865
21,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Gh0st x Dem0n
Bakasura
16
2 / 6 / 1
9,407
672
3,465
13,044
5,126
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 3 / 3
9,639
689
11,154
11,209
4,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 4
9,217
658
11,045
10,388
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
13
0 / 7 / 2
8,046
575
4,681
10,879
4,115
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FizzySpew
Atlas
16
3 / 0 / 13
10,107
722
8,346
13,986
15,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 4 / 9
9,984
713
13,640
16,740
12,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Mrl33tastic
Charybdis
18
7 / 1 / 10
10,648
761
13,950
10,865
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ObeyTheDream
Gilgamesh
16
4 / 1 / 9
9,413
672
8,575
13,374
10,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
17
5 / 0 / 7
10,209
729
9,358
3,773
1,731
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
6
Kills
23
23
Deaths
6
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Fazwatch
Bacchus
0
4
5
0.63
W
Atlas
FizzySpew
Atlas
3
0
13
9.5
L
Bakasura
Gh0st x Dem0n
Bakasura
2
6
1
0.42
W
4
4
9
2.13
W
Charybdis
Mrl33tastic
Charybdis
7
1
10
12
W
Gilgamesh
ObeyTheDream
Gilgamesh
4
1
9
8.5
L
2
3
3
1.17
W
Scylla
5
0
7
8.5
L
2
3
4
1.33
L
Kukulkan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,967
Damage
53,869
61,385
Taken
58,738
38,834
Mitigated
44,479
13,215
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Fazwatch
Bacchus
11,622
1,782
612
4,382
15,865
21,343
0
6,193
9,487
22,520
0
W
Atlas
FizzySpew
Atlas
8,346
2,841
521
2,156
13,986
15,164
213
4,362
8,369
24,031
0
L
Bakasura
Gh0st x Dem0n
Bakasura
3,465
2,200
0
2,286
13,044
5,126
0
3,118
9,642
0
18,867
W
13,640
1,490
0
3,251
16,740
12,383
0
8,605
7,970
0
32,905
W
Charybdis
Mrl33tastic
Charybdis
13,950
6,467
0
5,283
10,865
4,836
2,400
3,886
6,814
0
53,322
W
Gilgamesh
ObeyTheDream
Gilgamesh
8,575
1,526
412
840
13,374
10,365
595
7,786
5,588
1,202
17,647
L
11,154
8,891
0
2,969
11,209
4,175
250
2,581
8,552
0
46,926
W
Scylla
9,358
584
0
83
3,773
1,731
406
1,960
1,813
26,752
0
L
11,045
3,495
0
2,698
10,388
4,075
0
4,603
5,707
30,993
2,333
L
Kukulkan
4,681
1,352
0
268
10,879
4,115
0
1,675
9,097
10,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,403
Gold Earned
50,361
223
Minions Killed
225
0
Camps Cleared
0
1,260,631
Distance Traveled
1,433,486
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,094
650
20
1
0
286,100
0
W
Atlas
10,107
722
30
2
0
276,889
5
L
Bakasura
9,407
672
51
4
0
271,254
1
W
Mulan
9,984
713
45
3
0
284,236
1
W
Charybdis
10,648
761
77
6
0
278,812
4
W
Gilgamesh
9,413
672
24
2
0
304,890
0
L
Rama
9,639
689
80
6
0
243,954
0
W
Scylla
10,209
729
49
4
0
288,659
2
L
Sol
9,217
658
64
5
0
260,744
2
L
Kukulkan
8,046
575
8
1
0
198,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role