Player Matchup

Izanami
Izanami
Cosmic_Nerio
Izanami
Level 65
God Stats
4W - 8L
1,248 SR
Queue Stats
155W - 170L
1,416 Elo+
Party 1
Raijin
Raijin
GuiKodama
Raijin
Level 105
God Stats
10W - 1L
1,860 SR
Queue Stats
397W - 370L
1,551 Elo+
Solo
Chang'e
Chang'e
Josep195MYH
Chang'e
Level 87
God Stats
7W - 8L
1,278 SR
Queue Stats
208W - 243L
1,424 Elo+
Party 1
Tyr
Tyr
Juustlucky5707
Tyr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 95L
1,658 Elo+
Solo
Hun Batz
Hun Batz
Risk0x
Hun Batz
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
35W - 13L
1,668 Elo+
Solo
Team Averages
Level 85
1,520 SR
1,544 Elo+

VS

Team Averages
Level 88
1,645 SR
1,551 Elo+
Anhur
Anhur
Alencas
Anhur
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 15L
1,570 Elo+
Party 2
Ymir
Ymir
DesinstalaLixo
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,555 Elo+
Party 2
Zeus
Zeus
Stryker122336
Zeus
Level 35
God Stats
3W - 2L
1,825 SR
Queue Stats
100W - 119L
1,399 Elo+
Solo
Da Ji
Da Ji
Zarckover
Da Ji
Level 108
God Stats
2W - 3L
1,665 SR
Queue Stats
31W - 34L
1,573 Elo+
Party 2
Kuzenbo
Kuzenbo
otochsamy
Kuzenbo
Level 102
God Stats
4W - 1L
1,736 SR
Queue Stats
36W - 26L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cosmic_Nerio
Izanami
18
8 / 2 / 5
10,818
601
12,361
11,622
4,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
GuiKodama
Raijin
17
5 / 4 / 8
10,553
586
11,576
11,760
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Josep195MYH
Chang'e
13
1 / 2 / 14
9,462
526
7,393
14,304
11,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
3 / 2 / 7
10,296
572
6,741
17,280
14,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Risk0x
Hun Batz
16
9 / 3 / 6
10,149
564
11,993
15,486
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alencas
Anhur
15
4 / 5 / 1
9,198
511
8,347
13,382
3,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 5 / 2
9,062
503
10,626
17,438
10,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 6 / 2
10,693
594
13,915
10,537
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Zarckover
Da Ji
14
3 / 5 / 3
9,052
503
8,683
12,754
7,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
otochsamy
Kuzenbo
11
0 / 5 / 1
6,617
368
6,164
15,934
12,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
26
Kills
13
13
Deaths
26
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
Alencas
Anhur
4
5
1
0.9
W
Izanami
Cosmic_Nerio
Izanami
8
2
5
5.25
L
0
5
2
0.2
W
Raijin
GuiKodama
Raijin
5
4
8
2.25
W
Chang'e
Josep195MYH
Chang'e
1
2
14
4
W
3
2
7
3.25
W
Hun Batz
Risk0x
Hun Batz
9
3
6
4
L
6
6
2
1.17
L
Da Ji
Zarckover
Da Ji
3
5
3
0.9
L
Kuzenbo
otochsamy
Kuzenbo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,064
Damage
47,735
70,452
Taken
70,045
41,202
Mitigated
37,274
24,794
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Alencas
Anhur
8,347
5,085
0
2,604
13,382
3,184
234
3,287
10,095
0
62,477
W
Izanami
Cosmic_Nerio
Izanami
12,361
8,058
0
3,510
11,622
4,403
1,431
1,862
9,738
0
93,619
L
10,626
2,534
239
5,465
17,438
10,914
513
5,201
11,813
57,068
0
W
Raijin
GuiKodama
Raijin
11,576
1,667
0
1,438
11,760
4,717
0
7,254
4,052
77,452
0
W
Chang'e
Josep195MYH
Chang'e
7,393
1,069
3,493
3,768
14,304
11,050
44
6,247
7,871
22,354
0
W
6,741
1,163
0
8,131
17,280
14,916
0
8,388
8,226
0
52,743
W
Hun Batz
Risk0x
Hun Batz
11,993
3,819
0
4,454
15,486
6,116
0
5,406
9,860
0
66,676
L
13,915
1,526
0
560
10,537
3,256
0
3,616
6,834
72,100
0
L
Da Ji
Zarckover
Da Ji
8,683
2,171
0
378
12,754
7,228
0
1,779
10,696
0
51,145
L
Kuzenbo
otochsamy
Kuzenbo
6,164
2,442
0
1,113
15,934
12,692
0
5,086
10,783
21,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,278
Gold Earned
44,622
520
Minions Killed
482
0
Camps Cleared
0
1,776,351
Distance Traveled
1,552,740
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,198
511
104
6
0
318,330
1
W
Izanami
10,818
601
157
9
0
337,701
3
L
Ymir
9,062
503
136
8
0
268,277
2
W
Raijin
10,553
586
146
8
0
330,800
9
W
Chang'e
9,462
526
24
1
0
347,830
7
W
Tyr
10,296
572
95
5
0
382,018
6
W
Hun Batz
10,149
564
98
5
0
378,002
3
L
Zeus
10,693
594
139
8
0
302,717
3
L
Da Ji
9,052
503
69
4
0
364,928
6
L
Kuzenbo
6,617
368
34
2
0
298,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role