Player Matchup

Gilgamesh
Gilgamesh
CloutDemons
Gilgamesh
Level 69
God Stats
13W - 14L
1,496 SR
Queue Stats
34W - 33L
1,507 Elo+
Party 1
Skadi
Skadi
Dehesive
Skadi
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 11L
1,895 Elo+
Party 1
Hera
Hera
JCoIesIaw
Hera
Level 29
God Stats
30W - 23L
1,396 SR
Queue Stats
515W - 460L
1,609 Elo+
Party 1
Erlang Shen
Erlang Shen
JUNGLEDlFF
Erlang Shen
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 6L
1,871 Elo+
Party 1
Atlas
Atlas
kodaih
Atlas
Level 68
God Stats
82W - 34L
1,901 SR
Queue Stats
247W - 171L
1,639 Elo+
Party 1
Team Averages
Level 57
1,559 SR
1,704 Elo+

VS

Team Averages
Level 88
1,463 SR
1,392 Elo+
Sol
Sol
Justice_for_Bob
Sol
Level 83
God Stats
0W - 5L
1,500 SR
Queue Stats
6W - 11L
1,279 Elo+
Party 2
Tyr
Tyr
Provencefang
Tyr
Level 113
God Stats
10W - 23L
1,447 SR
Queue Stats
412W - 383L
1,474 Elo+
Party 2
Thanatos
Thanatos
Ravjeet
Thanatos
Level 108
God Stats
2W - 3L
1,732 SR
Queue Stats
428W - 408L
1,472 Elo+
Party 2
Nox
Nox
Snakedragon0123
Nox
Level 129
God Stats
6W - 2L
1,504 SR
Queue Stats
735W - 693L
1,469 Elo+
Party 2
Artemis
Artemis
Ti77yTreeTea
Artemis
Level 5
God Stats
0W - 5L
1,129 SR
Queue Stats
2W - 6L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CloutDemons
Gilgamesh
11
2 / 1 / 0
6,128
613
1,980
5,654
1,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Dehesive
Skadi
11
14 / 1 / 3
7,776
778
8,021
3,702
1,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
12
6 / 2 / 2
7,006
701
5,370
5,792
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
JUNGLEDlFF
Erlang Shen
12
2 / 1 / 1
6,768
677
3,564
6,314
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
kodaih
Atlas
10
3 / 2 / 18
7,209
721
4,939
10,125
8,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,875
488
3,258
6,396
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
3 / 2 / 1
6,420
642
4,927
5,943
3,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Ravjeet
Thanatos
7
1 / 7 / 0
4,644
464
2,216
7,720
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 9 / 2
6,071
607
5,584
8,531
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Ti77yTreeTea
Artemis
6
0 / 6 / 1
4,364
436
1,051
5,017
900
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
27
Kills
7
7
Deaths
27
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CloutDemons
Gilgamesh
2
1
0
2
W
Skadi
Dehesive
Skadi
14
1
3
15.5
W
Hera
6
2
2
3.5
W
Erlang Shen
JUNGLEDlFF
Erlang Shen
2
1
1
2.5
L
0
3
1
0.17
L
3
2
1
1.75
L
Thanatos
Ravjeet
Thanatos
1
7
0
0.14
L
3
9
2
0.44
L
Artemis
Ti77yTreeTea
Artemis
0
6
1
0.08
W
Atlas
kodaih
Atlas
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,874
Damage
17,036
31,587
Taken
33,607
15,821
Mitigated
11,198
9,224
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CloutDemons
Gilgamesh
1,980
487
0
309
5,654
1,963
256
666
4,988
0
32,810
W
Skadi
Dehesive
Skadi
8,021
4,464
0
790
3,702
1,335
1,641
2,051
1,651
0
33,368
W
Hera
5,370
1,241
0
1,571
5,792
1,840
0
2,623
3,169
38,025
0
W
Erlang Shen
JUNGLEDlFF
Erlang Shen
3,564
2,333
0
4,170
6,314
2,592
484
0
6,314
0
36,063
L
3,258
864
0
1,701
6,396
1,880
0
3,381
2,915
26,006
0
L
4,927
1,351
0
2,130
5,943
3,355
0
483
5,460
0
23,770
L
Thanatos
Ravjeet
Thanatos
2,216
498
0
3,174
7,720
2,731
0
2,639
4,996
0
18,171
L
5,584
494
127
891
8,531
2,332
0
2,347
6,146
23,579
0
L
Artemis
Ti77yTreeTea
Artemis
1,051
974
0
172
5,017
900
0
1,236
3,781
0
9,222
W
Atlas
kodaih
Atlas
4,939
1,132
247
2,137
10,125
8,091
573
3,502
6,179
12,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,887
Gold Earned
26,374
310
Minions Killed
204
0
Camps Cleared
0
1,067,517
Distance Traveled
926,690
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,128
613
71
7
0
241,802
3
W
Skadi
7,776
778
61
6
0
181,785
0
W
Hera
7,006
701
82
8
0
200,791
2
W
Erlang Shen
6,768
677
86
9
0
229,061
2
L
Sol
4,875
488
41
4
0
183,090
7
L
Tyr
6,420
642
55
6
0
199,923
0
L
Thanatos
4,644
464
39
4
0
201,939
0
L
Nox
6,071
607
51
5
0
181,098
1
L
Artemis
4,364
436
18
2
0
160,640
0
W
Atlas
7,209
721
10
1
0
214,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role