Player Matchup

Ra
Ra
Gold I
Astralopitecus9
Ra
Gold I
Level 159
God Stats
8W - 7L
1,784 SR
Queue Stats
335W - 343L
1,627 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
Ic3Guardian
Guan Yu
Bronze III
Level 69
God Stats
1W - 1L
1,439 SR
Queue Stats
7W - 3L
1,408 MMR
Solo
Geb
Geb
Gold V
PastedBud
Geb
Gold V
Level 129
God Stats
13W - 5L
1,805 SR
Queue Stats
204W - 206L
1,278 MMR
Party 2
Loki
Loki
Silver II
assaultlord
Loki
Silver II
Level 158
God Stats
12W - 9L
1,630 SR
Queue Stats
86W - 81L
1,414 MMR
Solo
Ullr
Ullr
Bronze IV
ullrblink
Ullr
Bronze IV
Level 67
God Stats
3W - 4L
1,415 SR
Queue Stats
13W - 11L
1,408 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,615 SR
1,427 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,507 SR
1,437 MMR
Sylvanus
Sylvanus
Silver II
A Great Old One
Sylvanus
Silver II
Level 89
God Stats
1W - 1L
1,646 SR
Queue Stats
7W - 9L
1,437 MMR
Party 1
Odin
Odin
Silver II
Braddah Rave
Odin
Silver II
Level 89
God Stats
3W - 2L
1,662 SR
Queue Stats
7W - 9L
1,437 MMR
Party 1
Hel
Hel
Silver II
FinnKomSkaikru
Hel
Silver II
Level 126
God Stats
0W - 2L
1,229 SR
Queue Stats
84W - 94L
1,452 MMR
Party 3
Mercury
Mercury
Silver III
Galatic_God
Mercury
Silver III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 58L
1,408 MMR
Solo
Artemis
Artemis
Silver III
lDeathStroKee
Artemis
Silver III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 118L
1,451 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 13
12,012
601
14,826
10,653
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Ic3Guardian
Guan Yu
17
8 / 1 / 11
11,486
574
10,431
14,614
13,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 2 / 16
10,584
529
7,829
15,298
13,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 2 / 9
12,759
638
21,377
14,738
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
2
0 / 0 / 0
4,558
228
0
0
0
Bans
BastetCliodhnaChaac

VS

Bans
DanzaburouAthenaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 7 / 2
8,556
428
4,505
20,999
17,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 3 / 1
9,371
469
3,394
11,341
8,846
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 8 / 3
9,941
497
8,444
13,744
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Galatic_God
Mercury
17
5 / 7 / 1
11,015
551
6,745
16,431
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
14
0 / 4 / 3
8,707
435
9,279
13,337
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
29
Kills
8
8
Deaths
29
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
7
2
0.14
W
6
3
13
4.17
L
0
3
1
0.17
L
3
8
3
0.56
L
Mercury
Galatic_God
Mercury
5
7
1
0.79
W
Guan Yu
Ic3Guardian
Guan Yu
8
1
11
13.5
W
2
2
16
5
W
13
2
9
8.75
L
Artemis
0
4
3
0.38
W
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,463
Damage
32,367
55,303
Taken
75,852
37,566
Mitigated
40,451
21,624
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,505
913
3,211
3,229
20,999
17,959
0
7,400
13,127
21,562
0
W
14,826
1,349
3,232
3,923
10,653
4,219
1,921
2,705
7,790
98,226
0
L
3,394
930
0
708
11,341
8,846
0
2,674
8,349
0
52,908
L
8,444
206
1,317
2,895
13,744
4,528
48
4,342
9,187
54,495
0
L
Mercury
Galatic_God
Mercury
6,745
2,477
0
4,911
16,431
5,154
0
3,408
12,853
0
68,228
W
Guan Yu
Ic3Guardian
Guan Yu
10,431
1,621
2,242
3,776
14,614
13,762
1,322
2,465
11,984
7,503
51,360
W
7,829
574
523
3,523
15,298
13,470
1,071
3,908
11,163
41,223
0
W
21,377
9,117
0
4,405
14,738
6,115
2,999
3,151
11,320
0
103,987
L
Artemis
9,279
3,501
0
1,927
13,337
3,964
1,020
5,743
7,387
0
60,436
W
Ullr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,399
Gold Earned
47,590
458
Minions Killed
494
0
Camps Cleared
0
1,682,633
Distance Traveled
1,761,924
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,556
428
35
2
0
325,881
0
W
Ra
12,012
601
163
8
0
413,696
5
L
Odin
9,371
469
121
6
0
371,904
3
L
Hel
9,941
497
111
6
0
337,895
2
L
Mercury
11,015
551
120
6
0
402,959
2
W
Guan Yu
11,486
574
121
6
0
398,857
7
W
Geb
10,584
529
30
2
0
413,772
5
W
Loki
12,759
638
144
7
0
456,308
0
L
Artemis
8,707
435
107
5
0
323,285
2
W
Ullr
4,558
228
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role