Player Matchup

Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
ChibiHeartMoon
Charybdis
Level 117
God Stats
2W - 3L
1,140 SR
Queue Stats
53W - 46L
1,484 Elo+
Party 2
Tiamat
Tiamat
bakashinjikun
Tiamat
Level 123
God Stats
2W - 4L
1,720 SR
Queue Stats
53W - 45L
1,499 Elo+
Party 2
Team Averages
Level 122
1,472 SR
1,496 Elo+

VS

Team Averages
Level 105
1,397 SR
1,550 Elo+
Charybdis
Charybdis
APG B3AR
Charybdis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 142L
1,404 Elo+
Party 3
Artemis
Artemis
DOCTOR_WHO122
Artemis
Level 86
God Stats
1W - 0L
1,166 SR
Queue Stats
5W - 2L
1,873 Elo+
Party 1
Khepri
Khepri
Hoss_Delgado_11
Khepri
Level 107
God Stats
8W - 10L
1,453 SR
Queue Stats
420W - 453L
1,466 Elo+
Solo
Nu Wa
Nu Wa
northtownchicken
Nu Wa
Level 61
God Stats
8W - 6L
1,366 SR
Queue Stats
146W - 165L
1,501 Elo+
Party 1
Janus
Janus
speedy13SSS
Janus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 192L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
5 / 3 / 7
8,792
977
8,649
15,808
9,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
 
Sol
13
3 / 5 / 8
7,554
839
10,217
10,078
3,018
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
 
Hades
12
1 / 6 / 5
6,683
743
2,025
9,379
10,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ChibiHeartMoon
Charybdis
11
1 / 6 / 5
6,449
717
3,688
8,888
2,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 7
7,820
869
5,292
10,492
5,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
APG B3AR
Charybdis
14
10 / 3 / 7
9,181
1,020
11,591
7,086
3,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
15
4 / 2 / 13
8,852
984
6,885
6,312
3,195
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 1 / 19
8,830
981
4,230
10,016
12,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 3 / 15
9,053
1,006
14,638
7,341
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 4 / 11
9,378
1,042
12,590
7,361
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
90
13
Kills
25
25
Deaths
13
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
5
3
7
2.83
L
Sol
 
Sol
3
5
8
1.4
L
Hades
 
Hades
1
6
5
0.58
W
Charybdis
APG B3AR
Charybdis
10
3
7
4.5
L
Charybdis
ChibiHeartMoon
Charybdis
1
6
5
0.58
W
Artemis
4
2
13
5.25
W
0
1
19
9.5
L
3
5
7
1.3
W
4
3
15
3.83
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,871
Damage
49,934
54,645
Taken
38,116
30,704
Mitigated
26,922
16,068
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,649
745
1,038
5,848
15,808
9,326
0
7,682
7,946
0
16,378
L
Sol
 
Sol
10,217
3,427
666
2,688
10,078
3,018
0
4,932
5,014
21,897
0
L
Hades
 
Hades
2,025
108
399
628
9,379
10,485
0
5,351
3,976
5,556
0
W
Charybdis
APG B3AR
Charybdis
11,591
4,857
1,101
1,207
7,086
3,847
1,112
4,271
2,681
0
19,084
L
Charybdis
ChibiHeartMoon
Charybdis
3,688
713
667
733
8,888
2,373
0
6,520
2,276
0
15,439
W
Artemis
6,885
3,727
401
996
6,312
3,195
2,309
2,074
4,059
0
17,405
W
4,230
246
1,184
2,156
10,016
12,464
70
4,374
5,513
8,946
0
L
5,292
149
525
2,876
10,492
5,502
0
6,412
3,975
17,618
0
W
14,638
5,017
1,671
1,741
7,341
3,919
1,280
3,415
3,776
36,394
0
W
12,590
197
863
456
7,361
3,497
270
3,400
3,861
20,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,298
Gold Earned
45,294
95
Minions Killed
106
0
Camps Cleared
0
787,865
Distance Traveled
901,192
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,792
977
19
2
0
209,352
3
L
Sol
7,554
839
29
3
0
134,466
0
L
Hades
6,683
743
6
1
0
148,031
0
W
Charybdis
9,181
1,020
27
3
0
157,771
1
L
Charybdis
6,449
717
21
2
0
132,490
0
W
Artemis
8,852
984
20
2
0
184,925
0
W
Khepri
8,830
981
8
1
0
194,706
0
L
Tiamat
7,820
869
20
2
0
163,526
5
W
Nu Wa
9,053
1,006
42
5
0
166,629
5
W
Janus
9,378
1,042
9
1
0
197,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role