Player Matchup

Discordia
Discordia
DeYoungBloods
Discordia
Level 47
God Stats
3W - 5L
1,434 SR
Queue Stats
197W - 201L
1,417 Elo+
Party 3
Loki
Loki
Dynamiteone35
Loki
Level 59
God Stats
10W - 12L
1,268 SR
Queue Stats
276W - 275L
1,357 Elo+
Party 1
Ymir
Ymir
kokoarissa
Ymir
Level 92
God Stats
23W - 25L
1,618 SR
Queue Stats
192W - 210L
1,377 Elo+
Solo
Ares
Ares
simb0L
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
xFatKidGamingx
Medusa
Level 28
God Stats
2W - 4L
1,283 SR
Queue Stats
69W - 102L
1,338 Elo+
Party 3
Team Averages
Level 46
1,420 SR
1,398 Elo+

VS

Team Averages
Level 114
1,452 SR
1,305 Elo+
Yemoja
Yemoja
Boss_Tycoon_916
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,214 Elo+
Party 2
Cupid
Cupid
LitLexus96
Cupid
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 2
Baron Samedi
Baron Samedi
MerkK412
Baron Samedi
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 97L
1,467 Elo+
Party 2
Thanatos
Thanatos
OG--2DaMax
Thanatos
Level 139
God Stats
4W - 4L
1,262 SR
Queue Stats
158W - 157L
1,326 Elo+
Solo
Amaterasu
Amaterasu
SnoopCuz253
Amaterasu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeYoungBloods
Discordia
18
6 / 7 / 5
11,834
515
12,846
16,093
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 9 / 9
11,076
482
13,742
26,403
8,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 11 / 3
12,298
535
24,299
27,776
12,555
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
simb0L
Ares
16
2 / 5 / 7
10,896
474
4,914
16,607
15,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 9 / 3
9,617
418
9,104
17,545
8,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 15
12,974
564
8,016
23,017
28,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
15
2 / 5 / 7
10,600
461
5,473
17,452
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
MerkK412
Baron Samedi
19
11 / 3 / 12
13,677
595
23,365
19,065
12,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
OG--2DaMax
Thanatos
20
15 / 4 / 9
14,986
652
24,632
22,916
12,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
SnoopCuz253
Amaterasu
20
8 / 4 / 12
13,726
597
17,619
29,473
33,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
96
19
Kills
41
41
Deaths
19
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
L
Discordia
DeYoungBloods
Discordia
6
7
5
1.21
L
3
9
9
0.83
W
Cupid
2
5
7
1.1
W
Baron Samedi
MerkK412
Baron Samedi
11
3
12
5.67
W
Thanatos
OG--2DaMax
Thanatos
15
4
9
4.88
W
Amaterasu
SnoopCuz253
Amaterasu
8
4
12
3.5
L
6
11
3
0.68
L
Ares
simb0L
Ares
2
5
7
1.1
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,905
Damage
79,105
104,424
Taken
111,923
49,287
Mitigated
93,439
12,495
Healing
61,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,016
1,554
3,583
6,027
23,017
28,880
1,066
8,125
14,734
39,706
0
L
Discordia
DeYoungBloods
Discordia
12,846
591
0
280
16,093
4,856
0
5,797
10,042
75,379
0
L
13,742
4,393
0
5,588
26,403
8,154
64
7,981
18,177
0
81,266
W
Cupid
5,473
3,110
534
6,137
17,452
6,292
2,269
7,799
9,575
0
50,495
W
Baron Samedi
MerkK412
Baron Samedi
23,365
1,123
3,180
7,832
19,065
12,622
1,365
5,921
12,822
89,950
2,908
W
Thanatos
OG--2DaMax
Thanatos
24,632
7,828
1
17,548
22,916
12,080
113
9,931
12,821
0
115,269
W
Amaterasu
SnoopCuz253
Amaterasu
17,619
9,336
0
16,386
29,473
33,565
1,148
12,907
16,468
0
84,919
L
24,299
7,859
0
2,414
27,776
12,555
1,466
7,815
19,732
73,299
0
L
Ares
simb0L
Ares
4,914
542
0
982
16,607
15,638
0
3,384
13,107
16,446
0
L
9,104
3,262
0
3,231
17,545
8,084
553
4,920
12,553
0
71,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,721
Gold Earned
65,963
497
Minions Killed
524
0
Camps Cleared
0
2,015,270
Distance Traveled
2,136,899
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,974
564
52
2
0
409,655
4
L
Discordia
11,834
515
121
5
0
395,993
4
L
Loki
11,076
482
112
5
0
448,001
5
W
Cupid
10,600
461
71
3
0
405,230
0
W
Baron Samedi
13,677
595
132
6
0
412,355
2
W
Thanatos
14,986
652
147
6
0
486,965
3
W
Amaterasu
13,726
597
122
5
0
422,694
8
L
Ymir
12,298
535
120
5
0
353,014
0
L
Ares
10,896
474
16
1
0
447,024
0
L
Medusa
9,617
418
128
6
0
371,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role