Player Matchup

Kukulkan
Kukulkan
Addrilc
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
Bcapitao
Fenrir
Level 125
God Stats
6W - 5L
1,500 SR
Queue Stats
46W - 50L
1,206 Elo+
Party 2
Neith
Neith
YuckyGerm
Neith
Level 86
God Stats
24W - 23L
1,416 SR
Queue Stats
132W - 131L
1,286 Elo+
Party 1
Chaac
Chaac
dre3
Chaac
Level 122
God Stats
3W - 3L
1,580 SR
Queue Stats
162W - 159L
1,370 Elo+
Party 1
Fafnir
Fafnir
gingersithis
Fafnir
Level 88
God Stats
12W - 5L
1,873 SR
Queue Stats
197W - 209L
1,444 Elo+
Solo
Team Averages
Level 85
1,574 SR
1,361 Elo+

VS

Team Averages
Level 65
1,440 SR
1,372 Elo+
Ravana
Ravana
AdoptedMisfit
Ravana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,421 Elo+
Solo
Horus
Horus
BigBass8473
Horus
Level 66
God Stats
9W - 11L
1,472 SR
Queue Stats
51W - 71L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CABRAL0CA
Morgan Le Fay
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 71L
1,395 Elo+
Party 3
Neith
Neith
X2168girlsazzX
Neith
Level 34
God Stats
1W - 5L
1,227 SR
Queue Stats
19W - 32L
1,272 Elo+
Solo
Fenrir
Fenrir
nacospider
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Addrilc
Kukulkan
18
1 / 6 / 5
12,826
475
6,751
11,467
4,135
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Bcapitao
Fenrir
20
11 / 5 / 3
15,333
568
19,440
21,436
11,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
YuckyGerm
Neith
20
8 / 2 / 9
14,164
525
18,363
15,107
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
dre3
Chaac
20
18 / 2 / 7
16,252
602
34,807
35,658
46,240
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
16
0 / 4 / 7
12,324
456
7,168
30,384
40,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
10,962
406
10,233
16,310
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 4 / 4
10,220
379
16,270
25,075
22,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
CABRAL0CA
Morgan Le Fay
18
7 / 10 / 4
12,811
474
24,109
25,939
9,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 4 / 2
12,256
454
12,056
15,225
5,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Fenrir
nacospider
Fenrir
16
3 / 15 / 3
10,682
396
10,262
27,624
13,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
38
Kills
19
19
Deaths
38
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Addrilc
Kukulkan
1
6
5
0.58
L
3
5
4
1
W
Fenrir
Bcapitao
Fenrir
11
5
3
2.5
L
2
4
4
1
L
Morgan Le Fay
CABRAL0CA
Morgan Le Fay
7
10
4
0.9
L
4
4
2
1.25
W
Neith
YuckyGerm
Neith
8
2
9
6.25
W
Chaac
dre3
Chaac
18
2
7
10.75
W
Fafnir
0
4
7
0.88
L
Fenrir
nacospider
Fenrir
3
15
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,529
Damage
72,930
114,052
Taken
110,173
107,740
Mitigated
55,893
40,909
Healing
25,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Addrilc
Kukulkan
6,751
844
0
421
11,467
4,135
3,390
5,192
5,957
57,997
0
L
10,233
3,316
97
1,501
16,310
5,479
780
1,702
14,462
0
37,009
W
Fenrir
Bcapitao
Fenrir
19,440
3,179
0
7,869
21,436
11,188
4,857
4,189
16,978
0
118,910
L
16,270
10,178
3,176
8,920
25,075
22,609
87
5,585
18,847
0
68,390
L
Morgan Le Fay
CABRAL0CA
Morgan Le Fay
24,109
2,872
191
5,707
25,939
9,307
1,254
4,317
20,942
81,182
0
L
12,056
7,252
0
4,670
15,225
5,352
872
1,875
13,254
0
83,071
W
Neith
YuckyGerm
Neith
18,363
6,832
0
7,763
15,107
5,917
3,157
2,429
12,572
0
116,391
W
Chaac
dre3
Chaac
34,807
9,504
0
14,129
35,658
46,240
1,786
7,138
28,175
15,434
106,438
W
Fafnir
7,168
3,005
673
10,054
30,384
40,260
1,926
3,895
26,261
31,935
0
L
Fenrir
nacospider
Fenrir
10,262
4,215
0
1,169
27,624
13,146
0
5,797
21,444
0
46,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,899
Gold Earned
56,931
666
Minions Killed
430
0
Camps Cleared
0
2,415,353
Distance Traveled
2,224,523
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,826
475
136
5
0
434,274
3
L
Ravana
10,962
406
47
2
0
418,312
0
W
Fenrir
15,333
568
160
6
0
525,878
2
L
Horus
10,220
379
85
3
0
471,724
0
L
Morgan Le Fay
12,811
474
115
4
0
410,528
2
L
Neith
12,256
454
120
4
0
461,655
0
W
Neith
14,164
525
148
5
0
485,649
3
W
Chaac
16,252
602
189
7
0
512,479
7
W
Fafnir
12,324
456
33
1
0
457,073
6
L
Fenrir
10,682
396
63
2
0
462,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role