Player Matchup

Fenrir
Fenrir
Crasaident
Fenrir
Level 59
God Stats
15W - 13L
1,057 SR
Queue Stats
260W - 241L
1,495 Elo+
Party 1
Zeus
Zeus
Kenshin47
Zeus
Level 120
God Stats
52W - 45L
1,477 SR
Queue Stats
203W - 210L
1,460 Elo+
Solo
Hou Yi
Hou Yi
SUP3R PR3D4TOR1
Hou Yi
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Discordia
Discordia
SmokinDizzy90
Discordia
Level 123
God Stats
18W - 19L
1,477 SR
Queue Stats
185W - 178L
1,481 Elo+
Party 1
Cerberus
Cerberus
walther71421
Cerberus
Level 65
God Stats
25W - 9L
1,861 SR
Queue Stats
42W - 30L
1,454 Elo+
Party 1
Team Averages
Level 85
1,474 SR
1,478 Elo+

VS

Team Averages
Level 100
1,538 SR
1,396 Elo+
Poseidon
Poseidon
BritneyBaldCrazy
Poseidon
Level 66
God Stats
12W - 14L
1,687 SR
Queue Stats
74W - 98L
1,475 Elo+
Solo
Medusa
Medusa
Is3InchesOk7983
Medusa
Level 98
God Stats
21W - 18L
1,500 SR
Queue Stats
307W - 298L
1,486 Elo+
Solo
Ra
Ra
KingSnake9454
Ra
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 27L
1,306 Elo+
Solo
Kumbhakarna
Kumbhakarna
jesseDriscol420
Kumbhakarna
Level 96
God Stats
0W - 1L
1,504 SR
Queue Stats
109W - 104L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
mano4040
Sun Wukong
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
335W - 361L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crasaident
Fenrir
18
4 / 0 / 12
11,942
1,086
7,698
7,291
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
18
5 / 1 / 12
12,071
1,097
19,756
2,342
869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 16
12,159
1,105
9,709
8,386
3,543
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SmokinDizzy90
Discordia
18
4 / 1 / 16
12,316
1,120
16,411
3,658
1,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
walther71421
Cerberus
18
7 / 2 / 13
12,805
1,164
7,557
16,892
18,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

282

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
10,931
994
7,560
9,049
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 1
12,299
1,118
12,963
13,948
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 6 / 3
10,376
943
4,531
10,450
2,937
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
jesseDriscol420
Kumbhakarna
16
0 / 6 / 4
11,582
1,053
4,973
20,586
23,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
mano4040
Sun Wukong
16
0 / 5 / 3
10,230
930
3,475
11,584
4,296
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
18
23
Kills
5
5
Deaths
23
69
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Fenrir
Crasaident
Fenrir
4
0
12
10
L
4
4
1
1.13
W
Zeus
5
1
12
11
L
0
6
3
0.25
W
3
1
16
11
W
Discordia
SmokinDizzy90
Discordia
4
1
16
12
L
Kumbhakarna
jesseDriscol420
Kumbhakarna
0
6
4
0.33
L
Sun Wukong
mano4040
Sun Wukong
0
5
3
0.3
W
Cerberus
walther71421
Cerberus
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,131
Damage
33,502
38,569
Taken
65,617
28,041
Mitigated
37,771
7,843
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,560
1,259
0
0
9,049
2,466
0
6,514
2,535
38,249
0
W
Fenrir
Crasaident
Fenrir
7,698
2,641
0
2,327
7,291
3,392
0
3,482
3,734
0
20,088
L
12,963
6,960
0
1,716
13,948
4,278
0
9,929
4,019
0
41,315
W
Zeus
19,756
361
0
0
2,342
869
0
1,528
814
42,442
0
L
4,531
1,036
187
858
10,450
2,937
0
6,690
3,760
17,332
0
W
9,709
4,052
0
625
8,386
3,543
0
3,043
5,343
0
18,608
W
Discordia
SmokinDizzy90
Discordia
16,411
863
0
125
3,658
1,710
0
1,539
2,119
52,722
0
L
Kumbhakarna
jesseDriscol420
Kumbhakarna
4,973
1,035
292
3,571
20,586
23,794
0
11,114
9,472
11,532
0
L
Sun Wukong
mano4040
Sun Wukong
3,475
962
10
474
11,584
4,296
0
9,477
2,107
0
6,375
W
Cerberus
walther71421
Cerberus
7,557
727
0
4,766
16,892
18,527
0
7,472
9,420
18,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,293
Gold Earned
55,418
219
Minions Killed
179
11
Camps Cleared
2
988,388
Distance Traveled
869,304
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,931
994
80
7
0
210,392
3
W
Fenrir
11,942
1,086
22
2
6
234,363
2
L
Medusa
12,299
1,118
57
5
1
227,379
0
W
Zeus
12,071
1,097
55
5
0
196,747
0
L
Ra
10,376
943
16
1
1
133,157
0
W
Hou Yi
12,159
1,105
20
2
2
175,085
0
W
Discordia
12,316
1,120
87
8
0
182,240
0
L
Kumbhakarna
11,582
1,053
16
1
0
210,192
0
L
Sun Wukong
10,230
930
10
1
0
88,184
0
W
Cerberus
12,805
1,164
35
3
3
199,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role