Player Matchup

Hercules
Hercules
Gold I
ButteryGod
Hercules
Gold I
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
307W - 270L
1,688 MMR
Party 4
Anhur
Anhur
Gold II
RaZr Scythe
Anhur
Gold II
Level 125
God Stats
6W - 4L
1,529 SR
Queue Stats
76W - 76L
1,714 MMR
Party 1
Cliodhna
Cliodhna
Gold I
TheColinball
Cliodhna
Gold I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 116L
1,699 MMR
Party 1
Agni
Agni
Gold II
TwentyTHunder3
Agni
Gold II
Level 123
God Stats
4W - 5L
1,531 SR
Queue Stats
94W - 91L
1,690 MMR
Solo
Khepri
Khepri
Gold I
Woodmancer
Khepri
Gold I
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
307W - 270L
1,688 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,512 SR
1,696 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,677 SR
1,698 MMR
Fafnir
Fafnir
Gold V
Awsom0713
Fafnir
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,564 MMR
Party 3
Medusa
Medusa
Platinum V
Buechman
Medusa
Platinum V
Level 154
God Stats
6W - 5L
1,697 SR
Queue Stats
28W - 31L
1,836 MMR
Party 3
Merlin
Merlin
Gold II
MateoUwU
Merlin
Gold II
Level 158
God Stats
6W - 4L
1,675 SR
Queue Stats
246W - 251L
1,715 MMR
Solo
Loki
Loki
Gold III
Serotonin69
Loki
Gold III
Level 160
God Stats
3W - 3L
1,670 SR
Queue Stats
11W - 7L
1,784 MMR
Party 2
King Arthur
King Arthur
Gold V
Wöng
King Arthur
Gold V
Level 137
God Stats
7W - 3L
1,842 SR
Queue Stats
38W - 31L
1,590 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ButteryGod
Hercules
16
1 / 5 / 1
10,092
481
8,094
23,107
24,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
0 / 4 / 0
9,847
469
4,481
13,406
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
TheColinball
Cliodhna
18
3 / 5 / 1
10,553
503
14,785
20,371
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 0
9,434
449
9,319
13,412
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Woodmancer
Khepri
13
0 / 2 / 1
8,414
401
3,734
10,641
9,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ApolloKaliThothMulan

VS

Bans
AtlasBastetGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Awsom0713
Fafnir
16
4 / 0 / 7
11,822
563
6,724
15,528
23,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Buechman
Medusa
20
6 / 0 / 3
14,312
682
11,603
10,473
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
MateoUwU
Merlin
18
1 / 0 / 7
11,986
571
10,702
10,681
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 2 / 7
12,325
587
11,941
14,802
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Wöng
King Arthur
20
5 / 2 / 5
13,760
655
20,270
22,539
23,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
21
21
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Awsom0713
Fafnir
4
0
7
7.5
W
Medusa
Buechman
Medusa
6
0
3
7.5
L
Hercules
ButteryGod
Hercules
1
5
1
0.3
W
Merlin
MateoUwU
Merlin
1
0
7
4.5
L
0
4
0
0
W
5
2
7
4.25
L
Cliodhna
TheColinball
Cliodhna
3
5
1
0.7
L
0
5
0
0
L
Khepri
Woodmancer
Khepri
0
2
1
0.25
W
King Arthur
Wöng
King Arthur
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,413
Damage
61,240
80,937
Taken
74,023
47,424
Mitigated
59,955
22,693
Healing
28,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Awsom0713
Fafnir
6,724
1,246
369
5,654
15,528
23,631
239
3,771
11,537
18,780
8,015
W
Medusa
Buechman
Medusa
11,603
5,060
0
7,160
10,473
3,679
3,763
2,284
8,189
0
150,596
L
Hercules
ButteryGod
Hercules
8,094
2,161
0
6,834
23,107
24,480
0
1,655
21,452
0
66,033
W
Merlin
MateoUwU
Merlin
10,702
596
0
1,466
10,681
3,875
1,753
4,738
5,943
103,277
0
L
4,481
1,774
0
5,375
13,406
3,668
0
601
12,805
0
79,434
W
11,941
4,235
0
6,411
14,802
5,699
881
2,950
11,852
0
84,720
L
Cliodhna
TheColinball
Cliodhna
14,785
1,229
0
5,860
20,371
6,713
0
2,771
17,600
0
94,619
L
9,319
402
0
1,803
13,412
3,373
0
8,475
4,937
79,328
0
L
Khepri
Woodmancer
Khepri
3,734
257
529
2,292
10,641
9,190
0
4,204
6,437
23,737
0
W
King Arthur
Wöng
King Arthur
20,270
3,374
0
7,138
22,539
23,071
614
1,442
21,097
3,210
104,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,340
Gold Earned
64,205
691
Minions Killed
765
0
Camps Cleared
0
2,056,306
Distance Traveled
2,233,224
32
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,822
563
27
1
0
482,297
13
W
Medusa
14,312
682
246
12
0
426,617
11
L
Hercules
10,092
481
162
8
0
412,388
7
W
Merlin
11,986
571
163
8
0
428,060
8
L
Anhur
9,847
469
175
8
0
366,060
7
W
Loki
12,325
587
128
6
0
464,434
5
L
Cliodhna
10,553
503
139
7
0
470,090
4
L
Agni
9,434
449
163
8
0
382,187
6
L
Khepri
8,414
401
52
2
0
425,581
8
W
King Arthur
13,760
655
201
10
0
431,816
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role