Player Matchup

Sol
Sol
SUPERSLAIYANG0D
Sol
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,537 Elo+
Party 1
Charybdis
Charybdis
jabba56
Charybdis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,260 Elo+
Party 1
Ymir
Ymir
ll-skole-ll
Ymir
Level 50
God Stats
4W - 5L
1,505 SR
Queue Stats
23W - 39L
1,332 Elo+
Party 1
Team Averages
Level 52
1,502 SR
1,376 Elo+

VS

Team Averages
Level 103
1,702 SR
1,401 Elo+
Hades
Hades
Dragonsburn86
Hades
Level 125
God Stats
17W - 7L
1,966 SR
Queue Stats
216W - 294L
1,384 Elo+
Party 2
Medusa
Medusa
MementoMoriMike
Medusa
Level 84
God Stats
28W - 48L
1,613 SR
Queue Stats
196W - 265L
1,422 Elo+
Party 2
Zhong Kui
Zhong Kui
V1ll_Boy_Kross
Zhong Kui
Level 100
God Stats
19W - 23L
1,526 SR
Queue Stats
226W - 295L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 4
8,072
673
8,501
10,355
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
jabba56
Charybdis
12
1 / 6 / 5
8,089
674
5,197
9,831
4,105
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 4 / 4
9,181
765
5,792
14,802
19,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 14
9,251
771
5,813
14,500
7,585
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 1 / 9
9,739
812
10,790
7,023
2,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
V1ll_Boy_Kross
Zhong Kui
14
10 / 4 / 4
10,287
857
13,195
11,101
6,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
7
Kills
17
17
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
5
1
9
9.5
L
3
7
4
0.71
W
Zhong Kui
V1ll_Boy_Kross
Zhong Kui
10
4
4
3
L
Charybdis
jabba56
Charybdis
1
6
5
0.58
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,490
Damage
29,798
34,988
Taken
32,624
27,351
Mitigated
16,746
2,233
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,813
408
434
4,394
14,500
7,585
555
6,636
7,768
29,579
0
W
10,790
4,346
400
1,357
7,023
2,757
1,578
3,925
3,038
0
38,521
L
8,501
2,913
0
921
10,355
3,912
0
5,696
4,659
18,664
0
W
Zhong Kui
V1ll_Boy_Kross
Zhong Kui
13,195
811
0
2,743
11,101
6,404
275
4,499
6,482
29,832
0
L
Charybdis
jabba56
Charybdis
5,197
2,081
0
252
9,831
4,105
0
7,011
2,820
0
21,896
L
5,792
1,365
0
1,060
14,802
19,334
0
6,752
8,050
19,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,342
Gold Earned
29,277
84
Minions Killed
134
3
Camps Cleared
8
620,144
Distance Traveled
707,173
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,251
771
40
3
4
228,449
3
W
Medusa
9,739
812
52
4
1
260,470
3
L
Sol
8,072
673
21
2
0
190,505
1
W
Zhong Kui
10,287
857
42
4
3
218,254
3
L
Charybdis
8,089
674
41
3
3
211,886
4
L
Ymir
9,181
765
22
2
0
217,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role