Player Matchup

Hou Yi
Hou Yi
ImZabaa
Hou Yi
Level 95
God Stats
2W - 1L
1,684 SR
Queue Stats
8W - 13L
1,365 Elo+
Solo
Nu Wa
Nu Wa
Mutloaf
Nu Wa
Level 129
God Stats
2W - 4L
2,011 SR
Queue Stats
44W - 48L
1,638 Elo+
Party 1
Sylvanus
Sylvanus
Sylvestter
Sylvanus
Level 129
God Stats
6W - 8L
1,997 SR
Queue Stats
33W - 32L
1,648 Elo+
Party 1
Team Averages
Level 118
1,897 SR
1,550 Elo+

VS

Team Averages
Level 99
1,520 SR
1,533 Elo+
Sylvanus
Sylvanus
IlIlIllIIlIll
Sylvanus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Neith
Neith
ReignOfTheRat
Neith
Level 124
God Stats
11W - 2L
1,560 SR
Queue Stats
21W - 6L
1,606 Elo+
Party 2
Guan Yu
Guan Yu
mafleeted
Guan Yu
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 35L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ImZabaa
Hou Yi
11
2 / 4 / 2
7,150
715
5,306
10,341
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Nu Wa
Mutloaf
Nu Wa
10
1 / 7 / 3
6,795
680
6,078
9,289
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Sylvestter
Sylvanus
10
1 / 4 / 3
6,696
670
2,672
10,760
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IlIlIllIIlIll
Sylvanus
13
5 / 2 / 9
8,431
843
7,759
8,170
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 0 / 7
9,553
955
15,628
5,225
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
mafleeted
Guan Yu
12
2 / 2 / 12
7,901
790
4,957
9,775
7,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
15
15
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
IlIlIllIIlIll
Sylvanus
5
2
9
4.75
L
Hou Yi
ImZabaa
Hou Yi
2
4
2
0.75
L
Nu Wa
Mutloaf
Nu Wa
1
7
3
0.36
W
8
0
7
11.5
L
Sylvanus
Sylvestter
Sylvanus
1
4
3
0.63
W
Guan Yu
mafleeted
Guan Yu
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,056
Damage
28,344
30,390
Taken
23,170
8,689
Mitigated
13,638
2,657
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
IlIlIllIIlIll
Sylvanus
7,759
1,371
2,239
3,487
8,170
3,791
828
3,098
5,072
24,125
3,845
L
Hou Yi
ImZabaa
Hou Yi
5,306
2,725
0
407
10,341
1,784
0
2,419
7,922
0
20,793
L
Nu Wa
Mutloaf
Nu Wa
6,078
1,074
0
241
9,289
1,374
0
3,071
6,218
25,267
0
W
15,628
4,275
0
1,989
5,225
1,995
899
2,194
3,031
0
54,451
L
Sylvanus
Sylvestter
Sylvanus
2,672
906
814
1,195
10,760
5,531
0
2,150
8,610
8,617
0
W
Guan Yu
mafleeted
Guan Yu
4,957
787
592
3,214
9,775
7,852
873
3,824
4,959
0
16,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,641
Gold Earned
25,885
95
Minions Killed
149
1
Camps Cleared
8
517,152
Distance Traveled
591,512
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,431
843
40
4
4
184,558
3
L
Hou Yi
7,150
715
41
4
0
167,262
3
L
Nu Wa
6,795
680
40
4
0
163,391
3
W
Neith
9,553
955
88
9
2
199,937
4
L
Sylvanus
6,696
670
14
1
1
186,499
2
W
Guan Yu
7,901
790
21
2
2
207,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role