Player Matchup

Susano
Susano
 
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Cynderous6
Kumbhakarna
Level 157
God Stats
1W - 1L
1,807 SR
Queue Stats
23W - 30L
1,603 Elo+
Party 1
Arachne
Arachne
Dazzle-beam
Arachne
Level 81
God Stats
17W - 8L
1,695 SR
Queue Stats
203W - 204L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Jomo4869
Nu Wa
Level 106
God Stats
19W - 24L
1,482 SR
Queue Stats
59W - 73L
1,452 Elo+
Party 3
Danzaburou
Danzaburou
Vant-_-x
Danzaburou
Level 108
God Stats
4W - 2L
1,752 SR
Queue Stats
61W - 77L
1,455 Elo+
Party 3
Team Averages
Level 112
1,647 SR
1,499 Elo+

VS

Team Averages
Level 95
1,479 SR
1,529 Elo+
Cthulhu
Cthulhu
DramaticLeech12
Cthulhu
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
305W - 290L
1,556 Elo+
Solo
Horus
Horus
WearyColt54453
Horus
Level 129
God Stats
11W - 3L
1,787 SR
Queue Stats
173W - 155L
1,658 Elo+
Party 2
Bacchus
Bacchus
Yamanojo
Bacchus
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
169W - 156L
1,550 Elo+
Party 2
Chang'e
Chang'e
Youre Terded
Chang'e
Level 46
God Stats
1W - 0L
1,291 SR
Queue Stats
11W - 19L
1,381 Elo+
Solo
Medusa
Medusa
xDGFx Quirtyx
Medusa
Level 40
God Stats
1W - 0L
1,316 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 3 / 1
7,403
463
6,431
11,356
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Cynderous6
Kumbhakarna
10
0 / 3 / 2
6,884
430
4,871
11,165
5,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Dazzle-beam
Arachne
16
0 / 0 / 2
9,183
574
6,154
13,055
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Jomo4869
Nu Wa
10
0 / 8 / 2
6,822
426
6,795
8,496
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Vant-_-x
Danzaburou
13
5 / 7 / 0
8,823
551
9,318
12,432
4,265
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,248
453
8,059
11,617
8,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
8 / 1 / 6
8,571
536
8,588
9,759
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Yamanojo
Bacchus
11
3 / 2 / 12
7,523
470
5,844
9,983
7,486
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Youre Terded
Chang'e
14
5 / 2 / 8
8,322
520
9,980
11,024
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 1 / 9
8,052
503
4,944
7,248
2,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
7
Kills
20
21
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
3
1
0.83
L
Kumbhakarna
Cynderous6
Kumbhakarna
0
3
2
0.33
L
Arachne
Dazzle-beam
Arachne
0
0
2
1
W
0
1
0
0
L
Nu Wa
Jomo4869
Nu Wa
0
8
2
0.13
L
Danzaburou
Vant-_-x
Danzaburou
5
7
0
0.71
W
8
1
6
11
W
Bacchus
Yamanojo
Bacchus
3
2
12
4.5
W
Chang'e
Youre Terded
Chang'e
5
2
8
4.5
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,569
Damage
37,415
56,504
Taken
49,631
20,366
Mitigated
25,208
15,455
Healing
18,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,431
1,326
0
4,148
11,356
3,220
364
3,092
8,131
73
40,029
L
Kumbhakarna
Cynderous6
Kumbhakarna
4,871
214
0
0
11,165
5,249
287
2,796
8,369
24,424
0
L
Arachne
Dazzle-beam
Arachne
6,154
3,925
0
8,970
13,055
5,286
0
7,592
4,815
0
58,419
W
8,059
547
0
1,690
11,617
8,868
70
1,321
10,160
54,471
0
L
Nu Wa
Jomo4869
Nu Wa
6,795
875
0
416
8,496
2,346
261
4,287
4,174
25,640
0
L
Danzaburou
Vant-_-x
Danzaburou
9,318
3,645
0
1,921
12,432
4,265
177
5,300
7,132
0
48,615
W
8,588
4,253
1,071
4,060
9,759
3,427
0
1,602
7,929
0
40,265
W
Bacchus
Yamanojo
Bacchus
5,844
683
0
2,289
9,983
7,486
0
2,524
7,092
18,307
0
W
Chang'e
Youre Terded
Chang'e
9,980
704
1,476
5,680
11,024
3,246
919
3,457
7,195
55,160
0
W
4,944
2,183
138
2,541
7,248
2,181
79
1,637
5,347
0
35,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,115
Gold Earned
39,716
360
Minions Killed
384
0
Camps Cleared
0
1,562,486
Distance Traveled
1,604,222
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,403
463
70
4
0
341,136
2
L
Kumbhakarna
6,884
430
30
2
0
319,467
1
L
Arachne
9,183
574
125
8
0
329,518
5
W
Cthulhu
7,248
453
129
8
0
332,036
1
L
Nu Wa
6,822
426
54
3
0
280,792
5
L
Danzaburou
8,823
551
81
5
0
291,573
4
W
Horus
8,571
536
68
4
0
345,497
3
W
Bacchus
7,523
470
19
1
0
281,086
7
W
Chang'e
8,322
520
92
6
0
297,910
6
W
Medusa
8,052
503
76
5
0
347,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role