Player Matchup

Khepri
Khepri
Alex2319
Khepri
Level 23
God Stats
5W - 4L
1,574 SR
Queue Stats
86W - 72L
1,691 Elo+
Party 2
Loki
Loki
OsomaBinLaid
Loki
Level 141
God Stats
0W - 1L
1,734 SR
Queue Stats
5W - 14L
1,476 Elo+
Party 3
Freya
Freya
PrincessAimee
Freya
Level 8
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 7L
1,304 Elo+
Party 3
Raijin
Raijin
Sakurai-Kyo_312
Raijin
Level 102
God Stats
0W - 1L
1,393 SR
Queue Stats
139W - 131L
1,645 Elo+
Party 2
Guan Yu
Guan Yu
XoTron__
Guan Yu
Level 66
God Stats
1W - 2L
1,915 SR
Queue Stats
84W - 62L
1,802 Elo+
Party 2
Team Averages
Level 68
1,598 SR
1,584 Elo+

VS

Team Averages
Level 73
1,527 SR
1,599 Elo+
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BoofBaby11
Atlas
Level 47
God Stats
36W - 20L
1,605 SR
Queue Stats
98W - 59L
1,678 Elo+
Party 4
Hercules
Hercules
NSD Kakashi
Hercules
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
ShrekOnIce
Apollo
Level 140
God Stats
13W - 7L
1,530 SR
Queue Stats
139W - 113L
1,815 Elo+
Party 4
Anubis
Anubis
Todxu
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alex2319
Khepri
13
1 / 6 / 4
8,716
436
3,818
15,465
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 5 / 5
10,946
547
11,783
16,348
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 11 / 0
8,606
430
2,405
14,190
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 6 / 4
11,351
568
12,167
13,854
5,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
XoTron__
Guan Yu
15
5 / 4 / 0
9,662
483
12,639
16,512
21,595
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
10 / 4 / 3
12,717
636
15,481
18,344
8,266
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
17
5 / 1 / 14
11,985
599
13,369
15,124
15,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
NSD Kakashi
Hercules
14
0 / 5 / 2
9,392
470
4,898
15,331
13,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
ShrekOnIce
Apollo
20
17 / 1 / 2
13,938
697
21,822
14,554
5,877
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Todxu
Anubis
14
0 / 5 / 4
9,140
457
2,252
9,084
3,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
16
Kills
32
32
Deaths
16
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
4
3
2.88
L
Khepri
Alex2319
Khepri
1
6
4
0.5
W
Atlas
5
1
14
12
W
Hercules
NSD Kakashi
Hercules
0
5
2
0.2
L
5
5
5
1.5
L
0
11
0
0
L
5
6
4
1.17
W
Apollo
ShrekOnIce
Apollo
17
1
2
18
W
Anubis
Todxu
Anubis
0
5
4
0.4
L
Guan Yu
XoTron__
Guan Yu
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,812
Damage
57,822
76,369
Taken
72,437
46,543
Mitigated
45,838
16,029
Healing
25,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,481
9,293
0
9,296
18,344
8,266
278
4,544
13,800
0
124,378
L
Khepri
Alex2319
Khepri
3,818
592
330
1,656
15,465
12,921
90
4,368
11,097
21,860
0
W
Atlas
13,369
6,045
527
2,144
15,124
15,055
933
4,261
10,371
51,816
0
W
Hercules
NSD Kakashi
Hercules
4,898
2,658
0
4,003
15,331
13,526
48
39
15,292
0
31,343
L
11,783
2,743
0
4,934
16,348
4,416
0
3,607
12,741
0
86,209
L
2,405
1,192
0
1,384
14,190
2,304
660
2,796
11,394
42,932
0
L
12,167
1,102
0
2,594
13,854
5,307
355
3,499
10,355
75,372
0
W
Apollo
ShrekOnIce
Apollo
21,822
15,744
0
7,203
14,554
5,877
6,513
4,797
9,375
0
116,554
W
Anubis
Todxu
Anubis
2,252
173
0
1,992
9,084
3,114
149
4,749
4,335
23,466
0
L
Guan Yu
XoTron__
Guan Yu
12,639
4,211
183
4,948
16,512
21,595
52
1,351
15,161
0
53,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,281
Gold Earned
57,172
471
Minions Killed
525
0
Camps Cleared
0
1,891,048
Distance Traveled
1,875,912
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,717
636
145
7
0
398,872
0
L
Khepri
8,716
436
22
1
0
402,201
5
W
Atlas
11,985
599
67
3
0
410,075
8
W
Hercules
9,392
470
67
3
0
341,806
0
L
Loki
10,946
547
136
7
0
443,021
1
L
Freya
8,606
430
78
4
0
331,532
2
L
Raijin
11,351
568
133
7
0
325,130
2
W
Apollo
13,938
697
188
9
0
401,558
5
W
Anubis
9,140
457
58
3
0
323,601
0
L
Guan Yu
9,662
483
102
5
0
389,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role