Player Matchup

Tsukuyomi
Tsukuyomi
Seγren
Tsukuyomi
Level 151
God Stats
2W - 0L
1,334 SR
Queue Stats
836W - 97L
2,146 Elo+
Party 1
Bacchus
Bacchus
iEsoteric
Bacchus
Level 122
God Stats
12W - 0L
2,024 SR
Queue Stats
58W - 10L
2,002 Elo+
Party 1
Vulcan
Vulcan
ºDivineº
Vulcan
Level 129
God Stats
20W - 2L
1,923 SR
Queue Stats
178W - 27L
2,101 Elo+
Party 1
Team Averages
Level 134
1,761 SR
2,083 Elo+

VS

Team Averages
Level 117
1,605 SR
1,643 Elo+
Sol
Sol
Plunia
Sol
Level 105
God Stats
0W - 2L
1,276 SR
Queue Stats
75W - 80L
1,504 Elo+
Solo
Medusa
Medusa
VoninTV
Medusa
Level 103
God Stats
6W - 7L
1,777 SR
Queue Stats
270W - 187L
1,716 Elo+
Solo
Atlas
Atlas
fatnoodle78
Atlas
Level 142
God Stats
47W - 36L
1,763 SR
Queue Stats
203W - 213L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Seγren
Tsukuyomi
13
4 / 2 / 7
7,903
790
9,541
8,189
4,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
iEsoteric
Bacchus
13
4 / 1 / 7
7,908
791
7,021
12,802
12,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
ºDivineº
Vulcan
13
4 / 0 / 8
8,261
826
16,282
3,632
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Plunia
Sol
11
2 / 2 / 1
6,944
694
2,771
9,319
3,368
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
VoninTV
Medusa
10
0 / 4 / 3
6,363
636
5,963
9,999
3,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 6 / 2
7,200
720
4,273
14,978
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
Plunia
Sol
2
2
1
1.25
W
Tsukuyomi
Seγren
Tsukuyomi
4
2
7
3.75
L
Medusa
VoninTV
Medusa
0
4
3
0.38
L
1
6
2
0.33
W
Bacchus
iEsoteric
Bacchus
4
1
7
7.5
W
Vulcan
ºDivineº
Vulcan
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,844
Damage
13,007
24,623
Taken
34,296
18,211
Mitigated
18,831
7,898
Healing
6,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Plunia
Sol
2,771
558
0
2,470
9,319
3,368
0
6,335
2,637
14,059
958
W
Tsukuyomi
Seγren
Tsukuyomi
9,541
2,257
0
1,259
8,189
4,505
99
3,185
5,004
0
28,520
L
Medusa
VoninTV
Medusa
5,963
2,229
0
1,758
9,999
3,184
0
6,547
3,023
0
27,262
L
4,273
1,209
415
1,495
14,978
12,279
0
9,131
5,173
11,285
0
W
Bacchus
iEsoteric
Bacchus
7,021
586
330
4,307
12,802
12,493
105
2,915
9,887
11,349
0
W
Vulcan
ºDivineº
Vulcan
16,282
3,494
0
2,002
3,632
1,213
294
1,102
2,530
46,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,072
Gold Earned
20,507
134
Minions Killed
94
7
Camps Cleared
2
692,825
Distance Traveled
604,647
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,944
694
43
4
2
192,638
3
W
Tsukuyomi
7,903
790
32
3
4
222,424
1
L
Medusa
6,363
636
42
4
0
214,904
4
L
Atlas
7,200
720
9
1
0
197,105
4
W
Bacchus
7,908
791
8
1
0
221,138
4
W
Vulcan
8,261
826
94
9
3
249,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role