Player Matchup

Xing Tian
Xing Tian
Arlice
Xing Tian
Level 115
God Stats
3W - 3L
1,578 SR
Queue Stats
208W - 199L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
DizzyLeanz
Sun Wukong
Level 89
God Stats
2W - 4L
1,510 SR
Queue Stats
33W - 41L
1,373 Elo+
Party 2
Sol
Sol
FireNymph13
Sol
Level 27
God Stats
17W - 12L
1,572 SR
Queue Stats
90W - 112L
1,492 Elo+
Party 1
Kali
Kali
O_The_LoneWolf
Kali
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,341 Elo+
Party 2
Rama
Rama
Toad Sage x
Rama
Level 148
God Stats
0W - 4L
1,312 SR
Queue Stats
23W - 38L
1,476 Elo+
Party 2
Team Averages
Level 80
1,494 SR
1,432 Elo+

VS

Team Averages
Level 84
1,633 SR
1,500 Elo+
Bellona
Bellona
ByDanielMex
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
DefectElemental
Ares
Level 48
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
Deus ex Dragon
Scylla
Level 127
God Stats
1W - 0L
1,735 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Da Ji
Da Ji
Vescoci
Da Ji
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
shadowdrives
Izanami
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arlice
Xing Tian
15
3 / 4 / 1
8,405
841
7,546
11,876
9,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
DizzyLeanz
Sun Wukong
15
1 / 4 / 9
8,598
860
9,951
14,916
10,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 4 / 0
7,883
788
7,761
10,695
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 7 / 2
6,977
698
1,026
8,863
3,457
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 2 / 0
9,046
905
5,545
5,182
1,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ByDanielMex
Bellona
16
8 / 1 / 8
9,294
929
12,475
11,435
8,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 8
8,067
807
4,964
13,319
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 3 / 5
7,245
725
4,406
5,840
2,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Vescoci
Da Ji
15
4 / 3 / 9
8,088
809
8,662
6,904
4,399
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
shadowdrives
Izanami
15
5 / 1 / 9
8,304
830
9,781
8,680
3,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
10
Kills
21
21
Deaths
10
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Arlice
Xing Tian
3
4
1
0.88
W
Bellona
ByDanielMex
Bellona
8
1
8
12
W
3
2
8
3.5
W
1
3
5
1.17
L
Sun Wukong
DizzyLeanz
Sun Wukong
1
4
9
1.38
L
0
4
0
0
L
0
7
2
0.14
L
6
2
0
3
W
Da Ji
Vescoci
Da Ji
4
3
9
2.83
W
Izanami
shadowdrives
Izanami
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,829
Damage
40,288
51,532
Taken
46,178
28,853
Mitigated
31,487
11,436
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Arlice
Xing Tian
7,546
413
272
1,840
11,876
9,593
0
3,381
8,495
17,650
0
W
Bellona
ByDanielMex
Bellona
12,475
3,843
0
1,382
11,435
8,737
0
2,976
8,181
0
38,876
W
4,964
117
426
3,432
13,319
12,473
298
4,606
8,448
11,709
0
W
4,406
558
454
186
5,840
2,298
560
1,728
4,021
18,830
0
L
Sun Wukong
DizzyLeanz
Sun Wukong
9,951
1,376
284
4,153
14,916
10,423
0
1,600
13,316
1,298
23,237
L
7,761
3,288
24
4,251
10,695
3,421
2,538
2,700
7,995
37,383
0
L
1,026
153
0
612
8,863
3,457
585
467
8,396
0
10,688
L
5,545
4,081
0
0
5,182
1,959
0
1,222
3,960
0
28,854
W
Da Ji
Vescoci
Da Ji
8,662
3,177
596
391
6,904
4,399
0
1,838
4,875
0
16,783
W
Izanami
shadowdrives
Izanami
9,781
7,519
227
684
8,680
3,580
985
5,218
3,427
0
30,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,909
Gold Earned
40,998
186
Minions Killed
178
0
Camps Cleared
0
1,016,128
Distance Traveled
1,009,544
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,405
841
16
2
0
214,398
2
W
Bellona
9,294
929
68
7
0
220,991
1
W
Ares
8,067
807
15
2
0
204,528
0
W
Scylla
7,245
725
28
3
0
173,529
0
L
Sun Wukong
8,598
860
25
3
0
218,769
0
L
Sol
7,883
788
69
7
0
198,607
1
L
Kali
6,977
698
24
2
0
182,768
1
L
Rama
9,046
905
52
5
0
201,586
2
W
Da Ji
8,088
809
23
2
0
222,099
2
W
Izanami
8,304
830
44
4
0
188,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role