Player Matchup

Ymir
Ymir
BrandFlakes960
Ymir
Level 119
God Stats
1W - 0L
1,454 SR
Queue Stats
1W - 1L
1,189 Elo+
Party 1
Mercury
Mercury
DaXUchihaShisui
Mercury
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 148L
1,449 Elo+
Party 1
Ah Puch
Ah Puch
ImFictive
Ah Puch
Level 13
God Stats
1W - 0L
1,021 SR
Queue Stats
1W - 1L
1,189 Elo+
Party 1
Nike
Nike
MoistPasta22
Nike
Level 85
God Stats
2W - 1L
1,312 SR
Queue Stats
41W - 62L
1,189 Elo+
Party 1
Cernunnos
Cernunnos
PowerBug5499868
Cernunnos
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,189 Elo+
Party 1
Team Averages
Level 92
1,357 SR
1,241 Elo+

VS

Team Averages
Level 41
1,448 SR
1,380 Elo+
Bellona
Bellona
Black_Flames_4k
Bellona
Level 33
God Stats
16W - 14L
1,463 SR
Queue Stats
360W - 362L
1,445 Elo+
Party 2
Da Ji
Da Ji
BlazingCrashh
Da Ji
Level 57
God Stats
2W - 8L
1,362 SR
Queue Stats
447W - 489L
1,422 Elo+
Solo
Hou Yi
Hou Yi
Dbackers2002
Hou Yi
Level 31
God Stats
7W - 10L
1,405 SR
Queue Stats
34W - 56L
1,156 Elo+
Solo
Discordia
Discordia
TTV_Twinkies30
Discordia
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
176W - 202L
1,435 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WhataWeeb27
Kumbhakarna
Level 57
God Stats
5W - 5L
1,511 SR
Queue Stats
399W - 385L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 5 / 15
14,211
592
20,515
22,497
14,737
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 1 / 7
14,441
602
17,361
23,631
9,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
ImFictive
Ah Puch
15
3 / 7 / 9
10,958
457
11,811
17,851
9,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 10 / 10
11,018
459
6,189
20,136
16,697
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
PowerBug5499868
Cernunnos
18
16 / 6 / 13
14,117
588
20,485
21,345
7,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 4
13,047
544
18,798
20,115
25,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
11 / 7 / 4
12,392
516
15,588
21,125
8,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
4
0 / 1 / 0
6,460
269
1,082
1,843
281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
TTV_Twinkies30
Discordia
15
4 / 15 / 5
10,714
446
16,182
19,027
6,728
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
WhataWeeb27
Kumbhakarna
13
0 / 14 / 9
9,636
402
9,937
34,391
31,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
48
43
Kills
26
29
Deaths
43
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
11
6
4
2.17
L
11
7
4
1.86
W
13
5
15
4.1
W
10
1
7
13.5
L
Hou Yi
0
1
0
0
W
Ah Puch
ImFictive
Ah Puch
3
7
9
1.07
W
1
10
10
0.6
W
Cernunnos
PowerBug5499868
Cernunnos
16
6
13
3.75
L
Discordia
TTV_Twinkies30
Discordia
4
15
5
0.43
L
Kumbhakarna
WhataWeeb27
Kumbhakarna
0
14
9
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,361
Damage
61,587
105,460
Taken
96,501
56,915
Mitigated
72,399
23,559
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,798
9,413
0
3,728
20,115
25,476
2,836
2,978
16,967
0
90,317
L
15,588
2,333
0
4,310
21,125
8,864
0
7,066
14,059
0
71,039
W
20,515
5,707
799
2,434
22,497
14,737
2,922
9,431
13,066
55,257
0
W
17,361
11,668
0
7,947
23,631
9,159
687
4,528
19,103
0
118,898
L
Hou Yi
1,082
716
85
557
1,843
281
0
124
1,719
0
4,394
W
Ah Puch
ImFictive
Ah Puch
11,811
1,249
81
3,451
17,851
9,165
369
8,231
9,620
37,504
0
W
6,189
1,971
148
966
20,136
16,697
4,864
1,515
18,621
0
51,143
W
Cernunnos
PowerBug5499868
Cernunnos
20,485
13,090
727
7,006
21,345
7,157
3,999
2,586
18,759
0
70,600
L
Discordia
TTV_Twinkies30
Discordia
16,182
1,388
0
409
19,027
6,728
374
8,035
10,992
59,203
0
L
Kumbhakarna
WhataWeeb27
Kumbhakarna
9,937
1,751
87
2,601
34,391
31,050
0
14,123
20,268
26,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,745
Gold Earned
52,249
476
Minions Killed
404
0
Camps Cleared
0
2,198,172
Distance Traveled
1,700,001
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,047
544
161
7
0
429,327
5
L
Da Ji
12,392
516
104
4
0
426,065
1
W
Ymir
14,211
592
99
4
0
408,852
0
W
Mercury
14,441
602
150
6
0
543,411
5
L
Hou Yi
6,460
269
8
0
0
61,851
3
W
Ah Puch
10,958
457
56
2
0
369,726
1
W
Nike
11,018
459
91
4
0
451,672
0
W
Cernunnos
14,117
588
80
3
0
424,511
2
L
Discordia
10,714
446
101
4
0
356,035
3
L
Kumbhakarna
9,636
402
30
1
0
426,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role