Player Matchup

Sylvanus
Sylvanus
AleSan3612
Sylvanus
Level 44
God Stats
0W - 2L
1,285 SR
Queue Stats
48W - 42L
1,556 Elo+
Party 1
Ao Kuang
Ao Kuang
Curgle
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 81L
1,571 Elo+
Party 3
Chang'e
Chang'e
asianboy00769
Chang'e
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 34L
1,657 Elo+
Party 1
Neith
Neith
berrybrick
Neith
Level 26
God Stats
0W - 2L
1,732 SR
Queue Stats
22W - 20L
1,527 Elo+
Party 3
He Bo
He Bo
gravestein
He Bo
Level 119
God Stats
99W - 83L
1,561 SR
Queue Stats
269W - 266L
1,603 Elo+
Party 3
Team Averages
Level 72
1,516 SR
1,583 Elo+

VS

Team Averages
Level 88
1,654 SR
1,489 Elo+
Eset
Eset
HealMain
Eset
Level 65
God Stats
14W - 11L
1,749 SR
Queue Stats
239W - 218L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
Nood1eBoi1
Cthulhu
Level 40
God Stats
4W - 1L
1,822 SR
Queue Stats
13W - 9L
1,513 Elo+
Party 2
Scylla
Scylla
Sumner12
Scylla
Level 143
God Stats
12W - 6L
1,499 SR
Queue Stats
273W - 241L
1,472 Elo+
Party 2
Medusa
Medusa
Westutto
Medusa
Level 104
God Stats
2W - 0L
1,683 SR
Queue Stats
81W - 56L
1,511 Elo+
Party 2
Hades
Hades
joe2082773
Hades
Level 86
God Stats
87W - 67L
1,518 SR
Queue Stats
229W - 259L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AleSan3612
Sylvanus
9
0 / 5 / 1
5,665
515
2,023
11,003
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
Curgle
Ao Kuang
10
2 / 4 / 0
6,299
573
2,986
8,734
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
10
0 / 5 / 3
6,192
563
5,903
9,938
2,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
9
1 / 4 / 0
5,611
510
5,321
8,589
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
13
5 / 2 / 1
7,425
675
8,894
5,734
1,615
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
3 / 0 / 11
6,599
600
3,097
7,821
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Nood1eBoi1
Cthulhu
10
3 / 3 / 1
5,878
534
2,423
6,630
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Sumner12
Scylla
13
5 / 0 / 9
7,483
680
9,884
5,783
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Westutto
Medusa
11
5 / 2 / 2
6,934
630
6,989
5,765
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
11
4 / 3 / 6
6,747
613
7,757
10,567
4,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
8
Kills
20
20
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AleSan3612
Sylvanus
0
5
1
0.1
L
Ao Kuang
Curgle
Ao Kuang
2
4
0
0.5
W
Eset
3
0
11
8.5
W
Cthulhu
Nood1eBoi1
Cthulhu
3
3
1
1.17
W
Scylla
Sumner12
Scylla
5
0
9
9.5
W
Medusa
Westutto
Medusa
5
2
2
3
L
Chang'e
0
5
3
0.3
L
Neith
1
4
0
0.25
L
He Bo
5
2
1
2.75
W
Hades
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,127
Damage
30,150
43,998
Taken
36,566
14,047
Mitigated
17,191
12,507
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AleSan3612
Sylvanus
2,023
1,088
165
1,763
11,003
5,441
234
4,774
6,229
18,132
0
L
Ao Kuang
Curgle
Ao Kuang
2,986
704
0
1,107
8,734
2,323
0
3,941
4,762
36,444
0
W
Eset
3,097
625
915
2,180
7,821
4,773
24
3,025
4,796
12,872
0
W
Cthulhu
Nood1eBoi1
Cthulhu
2,423
108
362
1,164
6,630
4,464
81
4,555
2,075
14,539
0
W
Scylla
Sumner12
Scylla
9,884
1,234
0
2,804
5,783
1,480
256
2,752
3,031
40,925
0
W
Medusa
Westutto
Medusa
6,989
2,994
0
545
5,765
1,624
798
1,457
4,308
0
43,894
L
Chang'e
5,903
588
268
3,052
9,938
2,709
216
7,392
2,486
33,116
0
L
Neith
5,321
2,390
159
3,859
8,589
1,959
448
3,528
5,061
0
28,694
L
He Bo
8,894
665
0
2,134
5,734
1,615
0
3,248
2,299
40,169
2,158
W
Hades
7,757
201
19
3,744
10,567
4,850
0
7,691
2,876
29,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,192
Gold Earned
33,641
272
Minions Killed
278
0
Camps Cleared
0
988,630
Distance Traveled
1,064,961
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,665
515
34
3
0
176,087
1
L
Ao Kuang
6,299
573
61
6
0
234,988
1
W
Eset
6,599
600
15
1
0
221,078
3
W
Cthulhu
5,878
534
33
3
0
203,212
2
W
Scylla
7,483
680
76
7
0
231,270
5
W
Medusa
6,934
630
93
8
0
208,975
1
L
Chang'e
6,192
563
60
5
0
194,497
3
L
Neith
5,611
510
53
5
0
179,614
4
L
He Bo
7,425
675
64
6
0
203,444
0
W
Hades
6,747
613
61
6
0
200,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role