Player Matchup

Olorun
Olorun
Harrytikill
Olorun
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
206W - 173L
1,654 Elo+
Party 2
Hades
Hades
Nadeauzx
Hades
Level 101
God Stats
5W - 8L
1,500 SR
Queue Stats
135W - 117L
1,587 Elo+
Party 2
Rama
Rama
Sheidez
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Ares
Ares
Son__Goten99
Ares
Level 67
God Stats
9W - 13L
1,602 SR
Queue Stats
292W - 273L
1,577 Elo+
Party 3
King Arthur
King Arthur
marc le gris
King Arthur
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 163L
1,639 Elo+
Party 2
Team Averages
Level 78
1,520 SR
1,591 Elo+

VS

Team Averages
Level 90
1,506 SR
1,503 Elo+
Agni
Agni
BLACK SHE3P NZ
Agni
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
254W - 252L
1,611 Elo+
Party 1
Poseidon
Poseidon
BigTobsta68
Poseidon
Level 144
God Stats
4W - 4L
1,528 SR
Queue Stats
280W - 276L
1,535 Elo+
Party 1
Set
Set
Eropheus
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,277 Elo+
Solo
Baron Samedi
Baron Samedi
saravanes
Baron Samedi
Level 129
God Stats
3W - 7L
1,500 SR
Queue Stats
230W - 233L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
whitewally
Kuzenbo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 36L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
3 / 4 / 10
10,409
744
13,481
10,846
4,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Nadeauzx
Hades
20
5 / 7 / 11
11,695
835
11,699
18,774
22,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
Sheidez
Rama
17
4 / 5 / 8
10,643
760
9,831
10,864
4,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 5 / 11
11,845
846
12,527
22,111
23,746
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
marc le gris
King Arthur
17
2 / 2 / 12
9,764
697
6,247
15,309
16,570
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 10
10,272
734
12,705
11,728
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Poseidon
BigTobsta68
Poseidon
18
8 / 5 / 9
11,009
786
14,653
10,827
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
4 / 5 / 11
9,679
691
7,636
14,607
9,255
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
saravanes
Baron Samedi
19
4 / 3 / 15
10,845
775
16,870
15,123
9,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
whitewally
Kuzenbo
14
5 / 1 / 6
9,680
691
5,560
10,092
10,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
74
19
Kills
23
23
Deaths
20
52
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
L
Poseidon
BigTobsta68
Poseidon
8
5
9
2.5
L
4
5
11
1.9
W
Olorun
3
4
10
2
W
Hades
Nadeauzx
Hades
5
7
11
1.5
W
Rama
Sheidez
Rama
4
5
8
1.6
W
5
5
11
2.1
W
King Arthur
marc le gris
King Arthur
2
2
12
4
L
Baron Samedi
saravanes
Baron Samedi
4
3
15
3.83
L
Kuzenbo
whitewally
Kuzenbo
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,785
Damage
57,424
77,904
Taken
62,377
71,551
Mitigated
37,512
27,071
Healing
24,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,705
326
1,379
810
11,728
4,575
833
7,531
4,131
23,496
0
L
Poseidon
BigTobsta68
Poseidon
14,653
2,692
326
1,488
10,827
4,149
430
7,681
3,146
33,250
0
L
7,636
2,194
1,186
2,279
14,607
9,255
0
9,928
4,511
0
11,428
W
Olorun
13,481
4,501
3,570
2,416
10,846
4,764
3,351
8,643
2,165
33,147
0
W
Hades
Nadeauzx
Hades
11,699
757
2,099
5,187
18,774
22,143
465
10,665
7,957
34,874
0
W
Rama
Sheidez
Rama
9,831
5,047
925
1,612
10,864
4,328
2,661
8,792
2,031
0
24,231
W
12,527
196
719
4,816
22,111
23,746
372
11,365
10,648
18,265
0
W
King Arthur
marc le gris
King Arthur
6,247
531
1,203
4,524
15,309
16,570
396
10,323
4,836
0
13,335
L
Baron Samedi
saravanes
Baron Samedi
16,870
492
7,018
6,227
15,123
9,210
662
9,465
5,392
38,494
0
L
Kuzenbo
whitewally
Kuzenbo
5,560
1,897
381
3,432
10,092
10,323
0
3,102
6,853
11,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,356
Gold Earned
51,485
150
Minions Killed
129
0
Camps Cleared
0
1,276,945
Distance Traveled
1,156,268
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,272
734
28
2
0
231,479
1
L
Poseidon
11,009
786
48
3
0
250,247
0
L
Set
9,679
691
10
1
0
244,052
0
W
Olorun
10,409
744
38
3
0
250,300
0
W
Hades
11,695
835
58
4
0
213,578
3
W
Rama
10,643
760
32
2
0
244,936
0
W
Ares
11,845
846
7
1
0
298,671
1
W
King Arthur
9,764
697
15
1
0
269,460
0
L
Baron Samedi
10,845
775
36
3
0
244,654
3
L
Kuzenbo
9,680
691
7
1
0
185,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role