Player Matchup

Serqet
Serqet
AlphaeusZR
Serqet
Level 134
God Stats
10W - 11L
1,573 SR
Queue Stats
428W - 343L
1,512 Elo+
Party 3
Artio
Artio
Cinji
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 236L
1,499 Elo+
Party 3
Nemesis
Nemesis
SaberKingOFAll
Nemesis
Level 117
God Stats
1W - 2L
1,499 SR
Queue Stats
45W - 41L
1,750 Elo+
Party 2
Sol
Sol
Spacemarine1995
Sol
Level 117
God Stats
2W - 3L
1,519 SR
Queue Stats
32W - 35L
1,750 Elo+
Party 2
Hou Yi
Hou Yi
SpudPC
Hou Yi
Level 82
God Stats
13W - 11L
1,684 SR
Queue Stats
398W - 298L
1,519 Elo+
Party 3
Team Averages
Level 115
1,555 SR
1,606 Elo+

VS

Team Averages
Level 108
1,563 SR
1,602 Elo+
Ao Kuang
Ao Kuang
Berbdan
Ao Kuang
Level 126
God Stats
4W - 1L
1,782 SR
Queue Stats
231W - 254L
1,578 Elo+
Party 1
He Bo
He Bo
LaughingTag
He Bo
Level 131
God Stats
3W - 1L
1,546 SR
Queue Stats
122W - 130L
1,625 Elo+
Party 1
Ullr
Ullr
P33zy
Ullr
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 27L
1,647 Elo+
Party 1
Sun Wukong
Sun Wukong
TooWaveyDave
Sun Wukong
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,668 Elo+
Party 1
King Arthur
King Arthur
XavierTheGiant
King Arthur
Level 117
God Stats
9W - 10L
1,489 SR
Queue Stats
80W - 93L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AlphaeusZR
Serqet
17
3 / 7 / 12
11,587
483
11,202
28,427
32,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artio
Cinji
Artio
19
3 / 6 / 5
12,305
513
13,057
23,814
23,368
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 8 / 7
12,493
521
14,665
21,582
6,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 11 / 4
11,146
464
10,591
16,792
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
SpudPC
Hou Yi
19
4 / 7 / 3
11,722
488
10,453
19,846
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Berbdan
Ao Kuang
20
18 / 3 / 9
15,835
660
22,777
27,360
11,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
10 / 7 / 10
14,325
597
26,317
16,613
6,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
P33zy
Ullr
19
5 / 4 / 12
13,701
571
14,853
15,131
5,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
TooWaveyDave
Sun Wukong
18
4 / 2 / 7
12,986
541
12,034
21,970
19,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
XavierTheGiant
King Arthur
18
2 / 3 / 18
12,572
524
13,333
24,431
20,431
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
95
18
Kills
39
39
Deaths
19
31
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Serqet
AlphaeusZR
Serqet
3
7
12
1.29
W
Ao Kuang
Berbdan
Ao Kuang
18
3
9
7.5
L
Artio
Cinji
Artio
3
6
5
0.92
W
10
7
10
2.14
W
Ullr
P33zy
Ullr
5
4
12
2.75
L
5
8
7
1.06
L
3
11
4
0.45
L
Hou Yi
SpudPC
Hou Yi
4
7
3
0.79
W
Sun Wukong
TooWaveyDave
Sun Wukong
4
2
7
3.75
W
King Arthur
XavierTheGiant
King Arthur
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,968
Damage
89,314
110,461
Taken
105,505
73,600
Mitigated
62,942
23,512
Healing
34,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AlphaeusZR
Serqet
11,202
1,859
474
2,835
28,427
32,133
0
12,458
15,671
0
27,442
W
Ao Kuang
Berbdan
Ao Kuang
22,777
6,889
0
12,798
27,360
11,778
5,002
2,877
23,737
115,468
0
L
Artio
Cinji
Artio
13,057
1,986
1,704
9,386
23,814
23,368
0
9,347
14,385
74,252
0
W
26,317
1,378
178
2,870
16,613
6,009
567
4,278
11,519
102,375
0
W
Ullr
P33zy
Ullr
14,853
8,333
0
3,946
15,131
5,695
6,548
4,257
10,874
0
79,421
L
14,665
6,544
0
3,291
21,582
6,947
0
10,733
10,645
0
81,640
L
10,591
4,202
0
1,642
16,792
5,693
680
8,977
7,723
65,288
7,532
L
Hou Yi
SpudPC
Hou Yi
10,453
4,749
0
4,180
19,846
5,459
1,626
6,941
12,885
0
85,719
W
Sun Wukong
TooWaveyDave
Sun Wukong
12,034
1,812
0
7,554
21,970
19,029
1,394
8,120
13,409
58
70,996
W
King Arthur
XavierTheGiant
King Arthur
13,333
1,658
1,556
5,454
24,431
20,431
490
3,073
20,679
0
72,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,253
Gold Earned
69,419
529
Minions Killed
626
0
Camps Cleared
0
2,075,920
Distance Traveled
2,251,624
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,587
483
33
1
0
474,059
4
W
Ao Kuang
15,835
660
127
5
0
498,994
0
L
Artio
12,305
513
145
6
0
392,542
3
W
He Bo
14,325
597
141
6
0
417,508
2
W
Ullr
13,701
571
123
5
0
408,338
4
L
Nemesis
12,493
521
122
5
0
468,687
0
L
Sol
11,146
464
112
5
0
341,942
3
L
Hou Yi
11,722
488
117
5
0
398,690
5
W
Sun Wukong
12,986
541
145
6
0
450,732
3
W
King Arthur
12,572
524
90
4
0
476,052
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role