Player Matchup

Skadi
Skadi
BlackH20 Xe
Skadi
Level 28
God Stats
14W - 15L
1,247 SR
Queue Stats
167W - 169L
1,458 Elo+
Party 1
Zeus
Zeus
EIimiNATEor
Zeus
Level 69
God Stats
5W - 6L
1,579 SR
Queue Stats
8W - 11L
1,553 Elo+
Party 3
Ymir
Ymir
SadBoyBrandon
Ymir
Level 42
God Stats
6W - 2L
1,500 SR
Queue Stats
140W - 176L
1,410 Elo+
Party 1
Ares
Ares
ShatterHeaven
Ares
Level 109
God Stats
10W - 11L
1,702 SR
Queue Stats
552W - 559L
1,506 Elo+
Solo
Bellona
Bellona
get-established
Bellona
Level 82
God Stats
4W - 4L
1,128 SR
Queue Stats
65W - 78L
1,295 Elo+
Party 3
Team Averages
Level 66
1,431 SR
1,444 Elo+

VS

Team Averages
Level 86
1,476 SR
1,411 Elo+
Gilgamesh
Gilgamesh
CallMeFingers
Gilgamesh
Level 44
God Stats
16W - 14L
1,367 SR
Queue Stats
54W - 82L
1,396 Elo+
Party 2
Yemoja
Yemoja
MonkishMoss
Yemoja
Level 96
God Stats
9W - 6L
1,509 SR
Queue Stats
198W - 240L
1,443 Elo+
Party 2
Arachne
Arachne
Oatmar
Arachne
Level 87
God Stats
62W - 54L
1,547 SR
Queue Stats
228W - 281L
1,435 Elo+
Party 2
Nox
Nox
jujudip
Nox
Level 112
God Stats
27W - 37L
1,422 SR
Queue Stats
364W - 385L
1,332 Elo+
Party 2
Artemis
Artemis
lasciel5150
Artemis
Level 89
God Stats
34W - 36L
1,535 SR
Queue Stats
197W - 237L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
8,023
401
8,763
13,200
3,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
9 / 4 / 5
10,730
537
15,850
12,626
4,822
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 7 / 2
8,171
409
4,175
16,613
18,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 5 / 4
10,091
505
5,939
20,869
11,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 5 / 5
10,133
507
13,561
17,100
17,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CallMeFingers
Gilgamesh
16
3 / 3 / 5
10,279
514
3,603
17,149
9,016
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
16
5 / 3 / 14
11,966
598
7,452
18,840
22,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arachne
Oatmar
Arachne
19
13 / 4 / 6
12,678
634
19,632
19,488
6,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
15
2 / 7 / 3
10,430
522
7,327
9,833
3,992
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
lasciel5150
Artemis
16
6 / 1 / 13
11,565
578
18,252
13,618
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
18
Kills
29
29
Deaths
18
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Gilgamesh
CallMeFingers
Gilgamesh
3
3
5
1.83
L
9
4
5
2.88
W
Yemoja
5
3
14
4
W
Arachne
Oatmar
Arachne
13
4
6
4
L
1
7
2
0.29
L
4
5
4
1.2
L
3
5
5
1.1
W
Nox
2
7
3
0.5
W
Artemis
lasciel5150
Artemis
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,288
Damage
56,266
80,408
Taken
78,928
56,196
Mitigated
48,659
18,530
Healing
23,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,763
4,319
0
1,361
13,200
3,974
0
1,914
11,286
0
50,557
W
Gilgamesh
CallMeFingers
Gilgamesh
3,603
782
0
2,996
17,149
9,016
458
2,186
14,864
0
45,216
L
15,850
2,058
0
2,898
12,626
4,822
2,147
5,850
6,776
65,677
0
W
Yemoja
7,452
1,986
3,103
4,008
18,840
22,460
423
6,927
11,141
29,445
0
W
Arachne
Oatmar
Arachne
19,632
14,896
2
5,210
19,488
6,774
634
8,830
9,160
0
90,635
L
4,175
997
372
1,616
16,613
18,039
0
3,018
13,392
25,278
0
L
5,939
342
0
8,086
20,869
11,390
0
2,453
17,846
69,209
0
L
13,561
4,938
0
4,197
17,100
17,971
687
1,544
15,556
0
61,271
W
Nox
7,327
1,070
184
1,189
9,833
3,992
2,949
5,235
4,598
55,216
0
W
Artemis
lasciel5150
Artemis
18,252
9,849
269
6,949
13,618
6,417
1,467
2,786
10,141
0
67,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,148
Gold Earned
56,918
493
Minions Killed
437
0
Camps Cleared
0
1,750,437
Distance Traveled
1,847,864
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,023
401
83
4
0
335,841
4
W
Gilgamesh
10,279
514
83
4
0
354,339
9
L
Zeus
10,730
537
117
6
0
351,859
7
W
Yemoja
11,966
598
34
2
0
360,978
1
W
Arachne
12,678
634
111
6
0
485,970
7
L
Ymir
8,171
409
51
3
0
347,339
0
L
Ares
10,091
505
114
6
0
354,729
5
L
Bellona
10,133
507
128
6
0
360,669
2
W
Nox
10,430
522
105
5
0
287,935
0
W
Artemis
11,565
578
104
5
0
358,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role