Player Matchup

Baron Samedi
Baron Samedi
MedicPlague
Baron Samedi
Level 29
God Stats
0W - 3L
1,206 SR
Queue Stats
15W - 36L
1,235 Elo+
Party 1
Sun Wukong
Sun Wukong
MercLoki666
Sun Wukong
Level 25
God Stats
0W - 1L
1,298 SR
Queue Stats
5W - 15L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
SKOF ZuLu
Danzaburou
Level 60
God Stats
3W - 5L
1,283 SR
Queue Stats
18W - 34L
1,257 Elo+
Party 1
Team Averages
Level 38
1,262 SR
1,271 Elo+

VS

Team Averages
Level 98
1,547 SR
1,399 Elo+
Sun Wukong
Sun Wukong
Duke_of_Dabz
Sun Wukong
Level 157
God Stats
17W - 18L
1,430 SR
Queue Stats
123W - 155L
1,355 Elo+
Solo
Anhur
Anhur
tbxcupid
Anhur
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,231 Elo+
Solo
Zeus
Zeus
xH a v o c s
Zeus
Level 47
God Stats
17W - 12L
1,712 SR
Queue Stats
28W - 24L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MedicPlague
Baron Samedi
14
5 / 8 / 3
10,197
784
7,647
15,337
7,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
MercLoki666
Sun Wukong
12
2 / 9 / 6
8,812
678
5,523
21,094
17,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
SKOF ZuLu
Danzaburou
12
2 / 7 / 5
8,750
673
5,847
11,971
3,832
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Duke_of_Dabz
Sun Wukong
14
2 / 5 / 14
9,459
728
8,282
15,053
16,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
tbxcupid
Anhur
16
10 / 3 / 9
11,366
874
15,805
9,263
3,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
12 / 1 / 8
11,499
885
19,151
6,763
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
9
Kills
24
24
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Duke_of_Dabz
Sun Wukong
2
5
14
1.8
L
Baron Samedi
MedicPlague
Baron Samedi
5
8
3
0.81
L
Sun Wukong
MercLoki666
Sun Wukong
2
9
6
0.56
L
Danzaburou
SKOF ZuLu
Danzaburou
2
7
5
0.64
W
Anhur
tbxcupid
Anhur
10
3
9
4.83
W
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,017
Damage
43,238
48,402
Taken
31,079
28,778
Mitigated
22,580
5,461
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Duke_of_Dabz
Sun Wukong
8,282
1,672
566
3,159
15,053
16,299
179
2,488
12,147
0
18,046
L
Baron Samedi
MedicPlague
Baron Samedi
7,647
715
767
2,584
15,337
7,400
0
6,575
8,762
28,650
0
L
Sun Wukong
MercLoki666
Sun Wukong
5,523
1,201
0
740
21,094
17,546
42
7,617
13,477
0
13,899
L
Danzaburou
SKOF ZuLu
Danzaburou
5,847
2,472
61
1,309
11,971
3,832
256
4,959
7,012
0
23,082
W
Anhur
tbxcupid
Anhur
15,805
12,085
0
3,304
9,263
3,756
2,161
3,708
5,408
0
39,848
W
19,151
1,950
0
1,726
6,763
2,525
260
2,187
4,420
74,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,759
Gold Earned
32,324
88
Minions Killed
162
0
Camps Cleared
11
602,929
Distance Traveled
615,231
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,459
728
12
1
1
221,427
1
L
Baron Samedi
10,197
784
38
3
0
188,132
2
L
Sun Wukong
8,812
678
24
2
0
225,112
0
L
Danzaburou
8,750
673
26
2
0
189,685
0
W
Anhur
11,366
874
43
3
1
176,511
1
W
Zeus
11,499
885
107
8
9
217,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role