Player Matchup

Gilgamesh
Gilgamesh
Silver II
ForeverLive11
Gilgamesh
Silver II
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,456 MMR
Solo
Agni
Agni
Bronze III
Hammer_RIOT
Agni
Bronze III
Level 87
God Stats
0W - 1L
1,134 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
XxTbsavage18xX
Jormungandr
Bronze IV
Level 48
God Stats
0W - 2L
1,659 SR
Queue Stats
6W - 22L
1,377 MMR
Party 1
Loki
Loki
Silver II
darkpug7539
Loki
Silver II
Level 129
God Stats
3W - 2L
1,635 SR
Queue Stats
150W - 156L
1,459 MMR
Solo
Hachiman
Hachiman
Silver II
zac__3131
Hachiman
Silver II
Level 143
God Stats
0W - 1L
1,318 SR
Queue Stats
2W - 3L
1,539 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,449 SR
1,458 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,622 SR
1,458 MMR
Artio
Artio
Gold III
D Banditcoot
Artio
Gold III
Level 129
God Stats
69W - 51L
1,642 SR
Queue Stats
387W - 402L
1,457 MMR
Solo
Kukulkan
Kukulkan
Gold V
DoctorDingaLang
Kukulkan
Gold V
Level 157
God Stats
32W - 39L
1,507 SR
Queue Stats
262W - 270L
1,458 MMR
Solo
Danzaburou
Danzaburou
Silver I
Georgui Joukov
Danzaburou
Silver I
Level 86
God Stats
6W - 7L
1,399 SR
Queue Stats
97W - 104L
1,456 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
MercifulAsp775
Kumbhakarna
Bronze III
Level 85
God Stats
1W - 0L
1,885 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Susano
Susano
Bronze III
pepinillovsky
Susano
Bronze III
Level 147
God Stats
3W - 5L
1,679 SR
Queue Stats
88W - 72L
1,420 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ForeverLive11
Gilgamesh
15
0 / 2 / 0
9,215
512
3,816
13,567
8,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 3 / 0
7,697
428
1,447
9,007
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
XxTbsavage18xX
Jormungandr
12
3 / 4 / 1
8,084
449
11,495
15,709
16,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 0
7,846
436
3,737
12,841
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
zac__3131
Hachiman
12
1 / 4 / 2
7,794
433
10,663
11,270
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaThanatosHeimdallrBastet

VS

Bans
Da JiZeusYmirAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 1
10,087
560
8,586
9,276
9,220
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
20
5 / 1 / 1
11,658
648
9,958
5,288
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Georgui Joukov
Danzaburou
15
1 / 2 / 4
9,486
527
11,351
13,700
5,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
MercifulAsp775
Kumbhakarna
14
2 / 2 / 4
8,632
480
4,051
17,381
16,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
8 / 0 / 3
10,241
569
10,567
11,480
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
18
18
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Kukulkan
5
1
1
5.5
L
Gilgamesh
ForeverLive11
Gilgamesh
0
2
0
0
W
Danzaburou
Georgui Joukov
Danzaburou
1
2
4
1.5
L
0
3
0
0
W
Kumbhakarna
MercifulAsp775
Kumbhakarna
2
2
4
2
L
Jormungandr
XxTbsavage18xX
Jormungandr
3
4
1
0.88
L
1
5
0
0.2
W
8
0
3
9.5
L
Hachiman
zac__3131
Hachiman
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,158
Damage
44,513
62,394
Taken
57,125
36,174
Mitigated
37,655
16,363
Healing
24,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,586
717
68
6,120
9,276
9,220
378
0
9,276
69,637
0
W
Kukulkan
9,958
840
0
1,108
5,288
1,967
156
1,172
3,883
106,057
0
L
Gilgamesh
ForeverLive11
Gilgamesh
3,816
1,049
0
5,391
13,567
8,897
0
9,555
4,012
0
62,537
W
Danzaburou
Georgui Joukov
Danzaburou
11,351
6,663
682
7,758
13,700
5,298
863
4,747
8,953
0
75,449
L
1,447
42
0
2,503
9,007
2,644
0
5,668
3,339
42,824
0
W
Kumbhakarna
MercifulAsp775
Kumbhakarna
4,051
652
579
2,985
17,381
16,992
103
5,792
11,589
22,295
0
L
Jormungandr
XxTbsavage18xX
Jormungandr
11,495
3,216
0
2,396
15,709
16,719
0
1,883
13,826
37,594
0
L
3,737
1,312
0
2,467
12,841
4,682
0
3,321
9,520
0
53,057
W
10,567
2,775
0
5,508
11,480
4,178
0
998
10,049
0
69,971
L
Hachiman
zac__3131
Hachiman
10,663
5,986
0
3,606
11,270
3,232
37
2,168
9,102
0
50,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,636
Gold Earned
50,104
469
Minions Killed
592
0
Camps Cleared
0
1,588,269
Distance Traveled
1,838,416
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,087
560
137
8
0
376,719
6
W
Kukulkan
11,658
648
196
11
0
346,182
9
L
Gilgamesh
9,215
512
138
8
0
296,842
5
W
Danzaburou
9,486
527
112
6
0
313,746
1
L
Agni
7,697
428
99
6
0
315,094
7
W
Kumbhakarna
8,632
480
40
2
0
375,761
0
L
Jormungandr
8,084
449
55
3
0
316,261
4
L
Loki
7,846
436
89
5
0
340,878
1
W
Susano
10,241
569
107
6
0
426,008
6
L
Hachiman
7,794
433
88
5
0
319,194
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role