Player Matchup

Sobek
Sobek
Gold II
CosDante
Sobek
Gold II
Level 148
God Stats
10W - 4L
1,500 SR
Queue Stats
50W - 34L
1,822 MMR
Solo
Chang'e
Chang'e
Platinum II
ProjectEpsylon
Chang'e
Platinum II
Level 160
God Stats
102W - 82L
1,787 SR
Queue Stats
803W - 805L
1,865 MMR
Solo
Izanami
Izanami
Platinum III
chromeknox
Izanami
Platinum III
Level 88
God Stats
3W - 6L
1,553 SR
Queue Stats
134W - 137L
1,856 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
king4362
Sun Wukong
Platinum III
Level 148
God Stats
10W - 11L
1,708 SR
Queue Stats
351W - 335L
1,865 MMR
Solo
Osiris
Osiris
Platinum III
ltsGhidorah
Osiris
Platinum III
Level 160
God Stats
3W - 0L
1,615 SR
Queue Stats
130W - 106L
1,861 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,633 SR
1,854 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,470 SR
1,776 MMR
Charybdis
Charybdis
Platinum IV
 
Charybdis
Platinum IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Platinum IV
RazorWing09
Khepri
Platinum IV
Level 129
God Stats
17W - 12L
1,613 SR
Queue Stats
141W - 130L
1,853 MMR
Solo
Neith
Neith
Platinum I
U Seen My Supp
Neith
Platinum I
Level 128
God Stats
0W - 2L
1,253 SR
Queue Stats
138W - 134L
1,755 MMR
Party 1
Merlin
Merlin
Diamond V
YoUr Demise7843
Merlin
Diamond V
Level 155
God Stats
10W - 12L
1,483 SR
Queue Stats
762W - 730L
1,883 MMR
Party 1
Kali
Kali
Platinum IV
youngmelo7ben
Kali
Platinum IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 223L
1,889 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CosDante
Sobek
11
1 / 0 / 4
7,017
585
2,239
7,668
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 3
7,166
597
7,145
5,544
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
chromeknox
Izanami
12
1 / 1 / 1
7,293
608
4,514
5,255
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
king4362
Sun Wukong
13
3 / 0 / 3
8,008
667
6,013
9,380
4,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
13
5 / 1 / 3
7,667
639
5,534
7,586
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LokiAtlasAmaterasu

VS

Bans
BastetCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 3 / 2
5,619
468
5,578
7,654
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
8
0 / 2 / 1
5,415
451
1,817
9,010
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 0
6,258
522
4,778
5,187
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
5,282
440
3,419
5,585
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 0
6,712
559
2,740
8,650
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
3
3
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
2
0.33
W
Sobek
CosDante
Sobek
1
0
4
3
W
2
1
3
3.5
L
Khepri
0
2
1
0.25
L
1
2
0
0.5
L
0
4
0
0
W
Izanami
chromeknox
Izanami
1
1
1
1.5
W
Sun Wukong
king4362
Sun Wukong
3
0
3
4.5
W
Osiris
5
1
3
6.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,445
Damage
18,332
35,433
Taken
36,086
17,218
Mitigated
12,987
15,992
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,578
2,530
0
2,291
7,654
2,341
0
2,874
4,780
0
36,536
W
Sobek
CosDante
Sobek
2,239
195
0
3,367
7,668
5,697
0
723
6,945
16,616
0
W
7,145
430
1,474
2,990
5,544
1,496
0
961
4,583
48,420
1,521
L
Khepri
1,817
75
147
1,499
9,010
4,605
0
4,006
5,004
12,434
0
L
4,778
1,847
0
1,738
5,187
1,786
0
228
4,959
0
33,223
L
3,419
409
0
1,478
5,585
1,445
0
813
4,772
23,007
0
W
Izanami
chromeknox
Izanami
4,514
2,352
0
1,687
5,255
1,502
0
520
4,735
0
52,980
W
Sun Wukong
king4362
Sun Wukong
6,013
1,136
0
5,513
9,380
4,630
12
2,728
6,652
0
47,977
W
Osiris
5,534
2,261
0
961
7,586
3,893
0
304
7,282
0
43,487
L
2,740
1,540
0
1,303
8,650
2,810
0
1,282
7,368
0
47,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,151
Gold Earned
29,286
411
Minions Killed
309
0
Camps Cleared
0
1,311,072
Distance Traveled
1,148,929
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,619
468
64
5
0
230,176
0
W
Sobek
7,017
585
23
2
0
255,987
4
W
Chang'e
7,166
597
99
8
0
263,938
1
L
Khepri
5,415
451
20
2
0
244,484
1
L
Neith
6,258
522
91
8
0
212,219
5
L
Merlin
5,282
440
45
4
0
161,977
5
W
Izanami
7,293
608
104
9
0
236,308
4
W
Sun Wukong
8,008
667
99
8
0
269,488
2
W
Osiris
7,667
639
86
7
0
285,351
2
L
Kali
6,712
559
89
7
0
300,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role