Player Matchup

Sun Wukong
Sun Wukong
Ben3399
Sun Wukong
Level 14
God Stats
3W - 10L
1,386 SR
Queue Stats
3W - 11L
1,294 Elo+
Party 1
Ares
Ares
GoatmanBronson
Ares
Level 14
God Stats
1W - 3L
1,838 SR
Queue Stats
4W - 12L
1,235 Elo+
Party 1
Olorun
Olorun
Tumi2006
Olorun
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,105 Elo+
Solo
Scylla
Scylla
ZenoBolt
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,355 Elo+
Party 1
Medusa
Medusa
pugspuns
Medusa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,362 Elo+
Party 1
Team Averages
Level 60
1,545 SR
1,270 Elo+

VS

Team Averages
Level 58
1,505 SR
1,428 Elo+
Jormungandr
Jormungandr
B_Turnt
Jormungandr
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 23L
1,368 Elo+
Party 2
Charybdis
Charybdis
KiloChaos
Charybdis
Level 37
God Stats
4W - 4L
1,500 SR
Queue Stats
26W - 20L
1,506 Elo+
Solo
Loki
Loki
artic_lunarsky
Loki
Level 32
God Stats
20W - 23L
1,647 SR
Queue Stats
61W - 93L
1,424 Elo+
Solo
Odin
Odin
austin_parker219
Odin
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,426 Elo+
Party 2
Hercules
Hercules
tayconlu
Hercules
Level 85
God Stats
9W - 8L
1,377 SR
Queue Stats
16W - 24L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ben3399
Sun Wukong
16
2 / 5 / 7
10,065
671
6,589
20,435
22,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 7 / 11
10,534
702
8,181
21,525
22,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Olorun
Tumi2006
Olorun
13
0 / 2 / 4
8,546
570
782
3,467
1,076
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
ZenoBolt
Scylla
18
9 / 4 / 6
11,764
784
20,431
14,014
6,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
pugspuns
Medusa
19
7 / 8 / 6
11,182
745
18,651
20,697
10,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B_Turnt
Jormungandr
19
5 / 3 / 15
11,735
782
15,844
12,280
9,671
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
KiloChaos
Charybdis
17
3 / 4 / 7
10,925
728
10,077
11,758
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 4 / 8
11,909
794
12,794
13,692
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
9 / 5 / 11
12,501
833
11,214
16,600
13,997
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
tayconlu
Hercules
18
4 / 3 / 14
11,219
748
17,569
19,002
15,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
81
19
Kills
26
26
Deaths
19
34
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
B_Turnt
Jormungandr
5
3
15
4.17
L
Sun Wukong
Ben3399
Sun Wukong
2
5
7
1.1
L
1
7
11
0.93
W
Charybdis
KiloChaos
Charybdis
3
4
7
1.63
L
Olorun
Tumi2006
Olorun
0
2
4
1
L
Scylla
ZenoBolt
Scylla
9
4
6
3
W
5
4
8
2.25
W
9
5
11
2.9
L
Medusa
pugspuns
Medusa
7
8
6
1.25
W
Hercules
tayconlu
Hercules
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,634
Damage
67,498
80,138
Taken
73,332
62,941
Mitigated
47,146
9,270
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
B_Turnt
Jormungandr
15,844
3,311
282
463
12,280
9,671
940
5,911
6,347
39,176
0
L
Sun Wukong
Ben3399
Sun Wukong
6,589
1,089
0
3,407
20,435
22,176
199
2,807
17,628
0
22,634
L
8,181
728
0
0
21,525
22,298
79
5,056
16,154
15,325
0
W
Charybdis
KiloChaos
Charybdis
10,077
4,817
0
1,844
11,758
3,429
3,205
5,523
6,235
0
27,544
L
Olorun
Tumi2006
Olorun
782
398
104
326
3,467
1,076
0
597
2,870
1,665
0
L
Scylla
ZenoBolt
Scylla
20,431
3,721
301
1,410
14,014
6,562
0
2,480
11,534
44,338
0
W
12,794
4,522
666
2,907
13,692
4,290
1,697
5,183
8,509
0
47,480
W
11,214
1,371
404
1,182
16,600
13,997
0
5,826
10,774
1,201
32,938
L
Medusa
pugspuns
Medusa
18,651
8,335
0
3,722
20,697
10,829
0
6,772
13,925
0
46,720
W
Hercules
tayconlu
Hercules
17,569
3,753
600
4,338
19,002
15,759
1,455
6,929
12,073
2,921
28,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,091
Gold Earned
58,289
163
Minions Killed
246
0
Camps Cleared
0
1,123,344
Distance Traveled
1,482,075
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,735
782
48
3
0
299,979
1
L
Sun Wukong
10,065
671
37
2
0
287,257
0
L
Ares
10,534
702
14
1
0
269,798
0
W
Charybdis
10,925
728
54
4
0
258,973
0
L
Olorun
8,546
570
1
0
0
55,162
0
L
Scylla
11,764
784
55
4
0
272,383
0
W
Loki
11,909
794
53
4
0
285,819
0
W
Odin
12,501
833
55
4
0
307,098
2
L
Medusa
11,182
745
56
4
0
238,744
0
W
Hercules
11,219
748
36
2
0
330,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role