Player Matchup

Fenrir
Fenrir
Gold IV
AjK-36
Fenrir
Gold IV
Level 159
God Stats
35W - 15L
1,862 SR
Queue Stats
91W - 72L
1,478 MMR
Party 1
Persephone
Persephone
Gold IV
Connor_Colgan
Persephone
Gold IV
Level 123
God Stats
16W - 11L
1,532 SR
Queue Stats
90W - 70L
1,478 MMR
Party 1
Charybdis
Charybdis
Gold IV
ROVER423
Charybdis
Gold IV
Level 121
God Stats
5W - 6L
1,548 SR
Queue Stats
91W - 72L
1,478 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,647 SR
1,478 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,583 SR
1,455 MMR
Scylla
Scylla
Gold IV
MightyyDrew
Scylla
Gold IV
Level 102
God Stats
32W - 24L
1,730 SR
Queue Stats
76W - 87L
1,520 MMR
Party 2
Chiron
Chiron
Silver II
MikeMasakii
Chiron
Silver II
Level 106
God Stats
6W - 5L
1,268 SR
Queue Stats
34W - 41L
1,421 MMR
Party 2
Ganesha
Ganesha
Silver II
whoisqtm
Ganesha
Silver II
Level 149
God Stats
2W - 5L
1,752 SR
Queue Stats
104W - 122L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AjK-36
Fenrir
15
1 / 5 / 8
10,815
636
4,209
20,475
16,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Connor_Colgan
Persephone
18
5 / 4 / 8
13,297
782
17,612
11,175
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
ROVER423
Charybdis
19
7 / 4 / 7
13,993
823
15,910
14,436
5,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AchillesZeusGilgameshGebChaac

VS

Bans
BastetCupidDiscordiaMedusaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
5 / 4 / 7
12,389
729
12,735
14,076
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
17
8 / 5 / 3
12,692
747
14,485
13,680
3,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
whoisqtm
Ganesha
15
0 / 5 / 12
11,680
687
5,879
25,537
27,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
13
Kills
13
13
Deaths
14
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AjK-36
Fenrir
1
5
8
1
W
Persephone
Connor_Colgan
Persephone
5
4
8
2.25
L
Scylla
5
4
7
2.13
L
Chiron
8
5
3
1.9
W
Charybdis
ROVER423
Charybdis
7
4
7
2.63
L
Ganesha
whoisqtm
Ganesha
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,731
Damage
33,099
46,086
Taken
53,293
24,451
Mitigated
35,960
6,546
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AjK-36
Fenrir
4,209
1,409
0
1,134
20,475
16,293
420
8,037
12,438
0
15,400
W
Persephone
Connor_Colgan
Persephone
17,612
935
0
2,091
11,175
3,085
563
5,391
5,780
66,250
0
L
Scylla
12,735
230
73
2,491
14,076
4,337
786
5,272
8,804
66,797
0
L
Chiron
14,485
2,396
2,391
2,869
13,680
3,644
2,307
5,003
8,677
0
48,425
W
Charybdis
ROVER423
Charybdis
15,910
6,077
0
3,321
14,436
5,073
1,620
5,855
8,581
0
75,899
L
Ganesha
whoisqtm
Ganesha
5,879
248
1,148
6,926
25,537
27,979
121
8,263
16,788
13,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,105
Gold Earned
36,761
214
Minions Killed
172
9
Camps Cleared
5
912,768
Distance Traveled
886,674
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,815
636
15
1
1
312,910
1
W
Persephone
13,297
782
104
6
6
294,504
3
L
Scylla
12,389
729
100
6
5
275,518
0
L
Chiron
12,692
747
71
4
0
305,892
2
W
Charybdis
13,993
823
95
6
2
305,354
2
L
Ganesha
11,680
687
1
0
0
305,264
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role