Player Matchup

Horus
Horus
DevinX_00
Horus
Level 18
God Stats
7W - 5L
1,812 SR
Queue Stats
38W - 33L
1,488 Elo+
Party 1
Hades
Hades
MiddlingSlinky0
Hades
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
136W - 131L
1,488 Elo+
Party 1
Izanami
Izanami
RollingGorilla
Izanami
Level 19
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 6L
1,287 Elo+
Party 2
Osiris
Osiris
SimpIe Greene
Osiris
Level 77
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 6L
1,287 Elo+
Party 2
Ao Kuang
Ao Kuang
THENERDFIGHTER53
Ao Kuang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 93L
1,488 Elo+
Party 1
Team Averages
Level 46
1,611 SR
1,408 Elo+

VS

Team Averages
Level 99
1,653 SR
1,516 Elo+
Raijin
Raijin
Darth__Mors
Raijin
Level 147
God Stats
4W - 1L
1,808 SR
Queue Stats
147W - 130L
1,511 Elo+
Party 3
Thanatos
Thanatos
Insertmemez
Thanatos
Level 46
God Stats
5W - 5L
1,955 SR
Queue Stats
54W - 66L
1,513 Elo+
Party 3
Apollo
Apollo
RicharGamer4
Apollo
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 50L
1,450 Elo+
Solo
Atlas
Atlas
Unjustfuture
Atlas
Level 137
God Stats
10W - 9L
1,502 SR
Queue Stats
90W - 72L
1,557 Elo+
Party 3
Odin
Odin
felicianoej
Odin
Level 60
God Stats
4W - 8L
1,500 SR
Queue Stats
87W - 79L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DevinX_00
Horus
7
0 / 2 / 2
4,639
464
1,601
5,885
2,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,410
441
3,164
6,648
2,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 3 / 0
3,532
353
208
2,523
283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
3 / 4 / 0
5,539
554
4,090
6,727
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 4 / 0
4,407
441
3,690
9,026
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
0 / 2 / 5
5,157
516
5,753
5,326
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Insertmemez
Thanatos
10
4 / 0 / 3
5,930
593
3,776
6,752
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
11
5 / 0 / 2
6,516
652
3,896
3,549
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 8
5,949
595
2,976
3,996
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 2
6,309
631
3,264
5,605
3,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
15
15
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
0
2
5
1.25
L
Horus
DevinX_00
Horus
0
2
2
0.5
W
Thanatos
Insertmemez
Thanatos
4
0
3
5.5
L
0
2
0
0
W
Apollo
5
0
2
6
L
0
3
0
0
L
3
4
0
0.75
L
0
4
0
0
W
2
1
8
6
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,753
Damage
19,665
30,809
Taken
25,228
11,402
Mitigated
11,065
10,030
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
5,753
612
0
1,032
5,326
1,521
164
2,375
2,951
25,385
0
L
Horus
DevinX_00
Horus
1,601
980
238
1,223
5,885
2,192
0
2,130
3,601
0
8,639
W
Thanatos
Insertmemez
Thanatos
3,776
907
0
6,738
6,752
1,981
0
1,620
5,132
0
28,070
L
3,164
512
231
2,832
6,648
2,787
0
2,592
3,836
20,353
0
W
Apollo
3,896
2,234
0
1,714
3,549
1,022
981
1,007
2,542
0
36,844
L
208
121
0
403
2,523
283
0
675
1,822
0
3,787
L
4,090
1,747
0
1,781
6,727
4,108
0
629
6,043
0
25,306
L
3,690
1,375
0
3,322
9,026
2,032
0
2,138
6,778
18,220
0
W
2,976
538
227
1,268
3,996
2,964
0
987
3,009
10,680
0
W
3,264
1,205
0
2,203
5,605
3,577
0
865
4,740
0
24,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,527
Gold Earned
29,861
150
Minions Killed
247
0
Camps Cleared
0
853,639
Distance Traveled
1,003,477
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,157
516
40
4
0
179,489
2
L
Horus
4,639
464
13
1
0
216,746
1
W
Thanatos
5,930
593
60
6
0
217,507
5
L
Hades
4,410
441
42
4
0
183,642
3
W
Apollo
6,516
652
70
7
0
200,389
2
L
Izanami
3,532
353
11
1
0
62,263
1
L
Osiris
5,539
554
48
5
0
187,436
2
L
Ao Kuang
4,407
441
36
4
0
203,552
2
W
Atlas
5,949
595
19
2
0
213,335
3
W
Odin
6,309
631
58
6
0
192,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role