Player Matchup

Osiris
Osiris
GoopThicc
Osiris
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,496 Elo+
Party 2
Mercury
Mercury
Jakillsky
Mercury
Level 129
God Stats
19W - 18L
1,628 SR
Queue Stats
377W - 386L
1,440 Elo+
Solo
Fenrir
Fenrir
Makx
Fenrir
Level 127
God Stats
0W - 3L
1,189 SR
Queue Stats
18W - 18L
1,539 Elo+
Party 2
Apollo
Apollo
Rheinnard
Apollo
Level 160
God Stats
36W - 39L
1,485 SR
Queue Stats
809W - 853L
1,466 Elo+
Solo
Sol
Sol
Shinglethorp
Sol
Level 57
God Stats
3W - 6L
1,500 SR
Queue Stats
12W - 13L
1,569 Elo+
Party 2
Team Averages
Level 105
1,460 SR
1,502 Elo+

VS

Team Averages
Level 90
1,516 SR
1,507 Elo+
Cliodhna
Cliodhna
NBD94
Cliodhna
Level 97
God Stats
20W - 16L
1,754 SR
Queue Stats
451W - 443L
1,541 Elo+
Party 1
Anubis
Anubis
marylandACE
Anubis
Level 106
God Stats
21W - 23L
1,332 SR
Queue Stats
176W - 197L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
xRimuruTempest
Sylvanus
Level 61
God Stats
16W - 15L
1,530 SR
Queue Stats
24W - 22L
1,522 Elo+
Party 3
Izanami
Izanami
xTheTruthx6
Izanami
Level 60
God Stats
17W - 10L
1,640 SR
Queue Stats
26W - 24L
1,522 Elo+
Party 3
Tsukuyomi
Tsukuyomi
德里克罗斯
Tsukuyomi
Level 125
God Stats
1W - 1L
1,322 SR
Queue Stats
108W - 103L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GoopThicc
Osiris
9
0 / 0 / 0
4,879
488
2,650
5,771
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Jakillsky
Mercury
7
0 / 3 / 2
4,613
461
1,613
6,330
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Makx
Fenrir
8
1 / 3 / 1
5,132
513
2,132
8,284
2,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Rheinnard
Apollo
9
0 / 2 / 0
4,949
495
3,045
4,637
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
1 / 3 / 0
4,793
479
1,841
4,899
904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
NBD94
Cliodhna
11
0 / 0 / 0
6,471
647
1,209
3,747
1,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
4 / 0 / 3
6,547
655
6,208
5,468
2,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
8
1 / 0 / 6
5,709
571
2,788
7,067
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
xTheTruthx6
Izanami
11
4 / 0 / 2
6,577
658
4,081
4,750
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
德里克罗斯
Tsukuyomi
11
2 / 2 / 7
6,164
616
4,838
5,522
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
GoopThicc
Osiris
0
0
0
0
L
Mercury
Jakillsky
Mercury
0
3
2
0.33
L
Fenrir
Makx
Fenrir
1
3
1
0.5
W
Cliodhna
NBD94
Cliodhna
0
0
0
0
L
Apollo
Rheinnard
Apollo
0
2
0
0
L
1
3
0
0.33
W
Anubis
4
0
3
5.5
W
Sylvanus
1
0
6
4
W
Izanami
xTheTruthx6
Izanami
4
0
2
5
W
Tsukuyomi
德里克罗斯
Tsukuyomi
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,281
Damage
19,124
29,921
Taken
26,554
8,676
Mitigated
10,982
7,932
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
GoopThicc
Osiris
2,650
810
0
1,170
5,771
2,878
0
1,630
4,141
0
16,396
L
Mercury
Jakillsky
Mercury
1,613
399
0
1,437
6,330
1,278
0
1,684
4,646
0
18,706
L
Fenrir
Makx
Fenrir
2,132
454
106
2,142
8,284
2,666
0
2,938
5,346
0
16,447
W
Cliodhna
NBD94
Cliodhna
1,209
91
0
1,375
3,747
1,287
0
0
3,615
0
39,347
L
Apollo
Rheinnard
Apollo
3,045
1,691
0
2,096
4,637
950
0
447
4,190
0
30,948
L
1,841
792
0
981
4,899
904
0
2,297
2,602
17,956
0
W
Anubis
6,208
168
0
3,882
5,468
2,630
205
435
5,002
39,196
0
W
Sylvanus
2,788
1,021
1,508
3,578
7,067
3,928
0
613
6,423
9,585
0
W
Izanami
xTheTruthx6
Izanami
4,081
2,883
0
2,202
4,750
1,399
365
61
4,658
0
46,465
W
Tsukuyomi
德里克罗斯
Tsukuyomi
4,838
548
0
1,835
5,522
1,738
0
732
4,790
0
30,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,366
Gold Earned
31,468
207
Minions Killed
334
0
Camps Cleared
0
933,857
Distance Traveled
991,901
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,879
488
45
5
0
167,166
1
L
Mercury
4,613
461
36
4
0
195,619
4
L
Fenrir
5,132
513
26
3
0
209,402
3
W
Cliodhna
6,471
647
96
10
0
187,961
7
L
Apollo
4,949
495
56
6
0
184,797
4
L
Sol
4,793
479
44
4
0
176,873
1
W
Anubis
6,547
655
73
7
0
180,972
3
W
Sylvanus
5,709
571
16
2
0
213,910
6
W
Izanami
6,577
658
95
10
0
181,040
1
W
Tsukuyomi
6,164
616
54
5
0
228,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role