Player Matchup

Ra
Ra
CactoLeproso
Ra
Level 127
God Stats
10W - 6L
1,697 SR
Queue Stats
99W - 89L
1,644 Elo+
Party 1
Horus
Horus
Zekkayae
Horus
Level 157
God Stats
3W - 1L
1,285 SR
Queue Stats
261W - 269L
1,452 Elo+
Solo
Cabrakan
Cabrakan
bautyhol
Cabrakan
Level 89
God Stats
16W - 7L
1,500 SR
Queue Stats
180W - 244L
1,368 Elo+
Solo
Loki
Loki
joaokiralc
Loki
Level 114
God Stats
5W - 1L
1,500 SR
Queue Stats
72W - 73L
1,730 Elo+
Party 1
Anhur
Anhur
vetake
Anhur
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 68L
1,576 Elo+
Solo
Team Averages
Level 113
1,496 SR
1,554 Elo+

VS

Team Averages
Level 104
1,563 SR
1,473 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Demon Hanzo6316
Hun Batz
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 275L
1,502 Elo+
Party 2
Zeus
Zeus
crosbol1
Zeus
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 208L
1,403 Elo+
Party 2
Neith
Neith
nuduul
Neith
Level 114
God Stats
41W - 36L
1,817 SR
Queue Stats
502W - 535L
1,494 Elo+
Solo
Ymir
Ymir
vNoHxpezz7
Ymir
Level 66
God Stats
9W - 7L
1,497 SR
Queue Stats
199W - 256L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,383
638
3,646
5,604
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Zekkayae
Horus
9
2 / 0 / 4
5,919
592
2,744
7,359
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
bautyhol
Cabrakan
10
2 / 1 / 3
6,334
633
3,114
7,420
5,806
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
7 / 2 / 3
6,740
674
6,869
6,563
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
vetake
Anhur
11
1 / 1 / 1
6,319
632
1,418
3,877
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 6 / 1
5,473
547
5,469
7,944
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
11
4 / 3 / 2
6,588
659
4,176
7,400
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
10
1 / 4 / 2
5,936
594
5,807
6,647
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
nuduul
Neith
12
0 / 1 / 1
6,648
665
2,183
3,977
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,932
193
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
6
6
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
6
1
0.25
W
2
2
1
1.25
L
Hun Batz
4
3
2
1.67
W
Horus
Zekkayae
Horus
2
0
4
4
W
Cabrakan
bautyhol
Cabrakan
2
1
3
3.5
L
Zeus
1
4
2
0.5
W
7
2
3
4.25
L
Neith
nuduul
Neith
0
1
1
0.5
L
0
0
0
0
W
Anhur
vetake
Anhur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,791
Damage
17,635
30,823
Taken
25,968
16,460
Mitigated
8,526
8,058
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,469
900
0
1,190
7,944
4,366
0
3,114
4,830
20,378
0
W
3,646
257
258
1,257
5,604
2,111
0
1,052
4,516
40,054
0
L
Hun Batz
4,176
1,462
0
472
7,400
1,858
0
2,418
4,982
0
30,905
W
Horus
Zekkayae
Horus
2,744
1,191
505
2,418
7,359
5,516
291
3,101
4,254
0
8,961
W
Cabrakan
bautyhol
Cabrakan
3,114
545
0
1,262
7,420
5,806
0
4,270
2,820
25,511
0
L
Zeus
5,807
908
0
532
6,647
1,321
0
1,228
5,419
27,486
0
W
6,869
1,320
0
1,936
6,563
2,098
528
2,471
4,080
0
32,081
L
Neith
nuduul
Neith
2,183
531
0
1,999
3,977
981
0
0
3,977
0
49,064
L
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
vetake
Anhur
1,418
338
0
422
3,877
929
0
0
3,877
0
40,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,695
Gold Earned
26,577
310
Minions Killed
274
0
Camps Cleared
0
1,072,274
Distance Traveled
764,346
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,473
547
49
5
0
144,204
2
W
Ra
6,383
638
91
9
0
210,536
1
L
Hun Batz
6,588
659
64
6
0
217,990
1
W
Horus
5,919
592
12
1
0
234,618
1
W
Cabrakan
6,334
633
67
7
0
189,535
1
L
Zeus
5,936
594
57
6
0
196,454
0
W
Loki
6,740
674
48
5
0
240,180
1
L
Neith
6,648
665
104
10
0
205,698
4
L
Ymir
1,932
193
0
0
0
0
0
W
Anhur
6,319
632
92
9
0
197,405
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role