Player Matchup

Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Choko206
Cupid
Level 89
God Stats
9W - 4L
1,635 SR
Queue Stats
36W - 36L
1,486 Elo+
Party 4
Cabrakan
Cabrakan
Maverick_Zero450
Cabrakan
Level 98
God Stats
18W - 10L
1,879 SR
Queue Stats
69W - 61L
1,518 Elo+
Solo
Tiamat
Tiamat
NinjaoftheRose
Tiamat
Level 149
God Stats
6W - 6L
1,544 SR
Queue Stats
305W - 303L
1,576 Elo+
Party 2
Da Ji
Da Ji
wydstepbro6919
Da Ji
Level 82
God Stats
1W - 0L
1,306 SR
Queue Stats
36W - 36L
1,450 Elo+
Party 4
Team Averages
Level 114
1,573 SR
1,506 Elo+

VS

Team Averages
Level 85
1,441 SR
1,569 Elo+
Janus
Janus
B00tyclapking
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 310L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
Calamitxy
Cabrakan
Level 83
God Stats
0W - 2L
1,292 SR
Queue Stats
27W - 30L
1,602 Elo+
Party 3
Fenrir
Fenrir
Majin1K
Fenrir
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 252L
1,524 Elo+
Party 1
Medusa
Medusa
drflatulence
Medusa
Level 69
God Stats
7W - 4L
1,724 SR
Queue Stats
20W - 15L
1,602 Elo+
Party 3
Odin
Odin
nSIow
Odin
Level 85
God Stats
0W - 1L
1,187 SR
Queue Stats
20W - 16L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
9 / 8 / 9
12,619
549
22,202
16,974
5,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Choko206
Cupid
18
5 / 8 / 5
11,478
499
11,657
22,452
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 4 / 6
11,819
514
17,774
23,664
33,779
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 8 / 14
11,081
482
11,234
19,793
23,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
12 / 7 / 3
13,100
570
14,157
16,712
6,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 11
11,647
506
10,953
16,756
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Calamitxy
Cabrakan
18
9 / 3 / 11
12,271
534
23,668
22,595
14,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Majin1K
Fenrir
20
7 / 9 / 8
12,714
553
12,672
22,295
9,010
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
20
6 / 8 / 7
13,089
569
13,128
17,822
5,902
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
nSIow
Odin
19
7 / 1 / 5
11,963
520
11,808
21,510
18,681
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
75
31
Kills
33
35
Deaths
31
37
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
8
9
1.69
L
4
10
11
0.95
L
Cabrakan
Calamitxy
Cabrakan
9
3
11
4.83
W
Cupid
Choko206
Cupid
5
8
5
0.94
L
Fenrir
Majin1K
Fenrir
7
9
8
1.22
W
3
4
6
1.5
W
2
8
14
1.13
L
Medusa
6
8
7
1.19
L
Odin
nSIow
Odin
7
1
5
9.5
W
12
7
3
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,024
Damage
72,229
99,595
Taken
100,978
75,637
Mitigated
52,812
19,143
Healing
23,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,202
4,290
0
3,147
16,974
5,023
1,761
8,938
8,036
0
78,198
L
10,953
1,793
0
490
16,756
4,596
0
2,726
14,030
77,154
0
L
Cabrakan
Calamitxy
Cabrakan
23,668
2,191
0
8,235
22,595
14,623
0
10,196
12,399
55,336
1,675
W
Cupid
Choko206
Cupid
11,657
5,385
21
7,253
22,452
6,466
409
4,643
17,809
47
88,406
L
Fenrir
Majin1K
Fenrir
12,672
3,161
0
6,891
22,295
9,010
0
4,290
18,005
0
92,007
W
17,774
2,423
0
2,658
23,664
33,779
0
6,529
17,135
68,745
0
W
11,234
1,041
745
4,819
19,793
23,728
56
9,888
9,905
49,097
0
L
Medusa
13,128
6,655
0
3,671
17,822
5,902
69
2,285
15,537
0
92,822
L
Odin
nSIow
Odin
11,808
2,800
0
4,316
21,510
18,681
0
9,558
11,952
0
54,013
W
14,157
2,424
0
500
16,712
6,641
0
4,316
12,396
0
95,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,097
Gold Earned
61,684
561
Minions Killed
527
0
Camps Cleared
0
2,020,338
Distance Traveled
2,129,343
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,619
549
103
4
0
383,059
5
L
Janus
11,647
506
120
5
0
405,068
1
L
Cabrakan
12,271
534
67
3
0
460,659
2
W
Cupid
11,478
499
157
7
0
369,112
0
L
Fenrir
12,714
553
123
5
0
416,105
0
W
Cabrakan
11,819
514
120
5
0
419,659
4
W
Tiamat
11,081
482
61
3
0
381,647
2
L
Medusa
13,089
569
133
6
0
402,309
0
L
Odin
11,963
520
84
4
0
445,202
5
W
Da Ji
13,100
570
120
5
0
466,861
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role