Player Matchup

Merlin
Merlin
Gold V
ExtantVoyage912
Merlin
Gold V
Level 103
God Stats
11W - 11L
1,678 SR
Queue Stats
357W - 400L
1,357 MMR
Solo
Ares
Ares
Silver III
PorSuPollo_
Ares
Silver III
Level 147
God Stats
0W - 1L
1,670 SR
Queue Stats
26W - 29L
1,359 MMR
Solo
Artemis
Artemis
Silver IV
diogo_chumbinho
Artemis
Silver IV
Level 152
God Stats
4W - 9L
1,575 SR
Queue Stats
16W - 33L
1,359 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,641 SR
1,358 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,503 SR
1,364 MMR
Fenrir
Fenrir
Silver V
Gmk_PR
Fenrir
Silver V
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,342 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
I Sip Hennessey
Cu Chulainn
Gold V
Level 102
God Stats
1W - 1L
1,510 SR
Queue Stats
17W - 21L
1,522 MMR
Party 1
Ra
Ra
Silver III
WhoxShotxYa614
Ra
Silver III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,228 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,229
623
4,846
5,896
2,491
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 0
7,072
707
4,860
9,661
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 1
6,168
617
6,926
9,709
3,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
MulanAphroditeCerberusBastetGilgamesh

VS

Bans
AtlasScyllaPoseidonChang'eZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gmk_PR
Fenrir
12
6 / 0 / 5
7,857
786
5,504
8,092
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
I Sip Hennessey
Cu Chulainn
11
3 / 1 / 8
7,618
762
8,549
12,750
6,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 8
7,735
774
7,325
5,425
2,040
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
11
11
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Fenrir
Gmk_PR
Fenrir
6
0
5
8.5
W
Cu Chulainn
I Sip Hennessey
Cu Chulainn
3
1
8
7
L
1
3
0
0.33
W
2
0
8
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,632
Damage
21,378
25,266
Taken
26,267
13,701
Mitigated
12,651
4,541
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,846
274
0
888
5,896
2,491
0
1,978
3,863
23,765
0
W
Fenrir
Gmk_PR
Fenrir
5,504
1,380
0
1,560
8,092
4,459
448
2,698
5,394
139
13,274
W
Cu Chulainn
I Sip Hennessey
Cu Chulainn
8,549
691
342
5,050
12,750
6,152
302
5,707
7,043
1,165
16,241
L
4,860
129
0
1,421
9,661
7,389
0
3,713
5,816
13,672
0
W
7,325
512
2,027
1,712
5,425
2,040
494
1,873
3,552
40,701
0
L
6,926
1,220
0
2,232
9,709
3,821
0
2,657
6,900
0
19,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,469
Gold Earned
23,210
87
Minions Killed
122
5
Camps Cleared
4
477,265
Distance Traveled
573,331
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,229
623
37
4
2
164,099
3
W
Fenrir
7,857
786
14
1
2
198,261
5
W
Cu Chulainn
7,618
762
26
3
0
183,174
1
L
Ares
7,072
707
15
2
2
151,053
5
W
Ra
7,735
774
82
8
2
191,896
1
L
Artemis
6,168
617
35
4
1
162,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role