Player Matchup

Ganesha
Ganesha
EnvyJason
Ganesha
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
171W - 160L
1,481 Elo+
Party 1
Thor
Thor
kinglelouch93
Thor
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 190L
1,442 Elo+
Party 1
Zeus
Zeus
nejiblack
Zeus
Level 121
God Stats
5W - 0L
1,812 SR
Queue Stats
131W - 132L
1,436 Elo+
Party 1
Team Averages
Level 133
1,604 SR
1,453 Elo+

VS

Team Averages
Level 129
1,457 SR
1,460 Elo+
Atlas
Atlas
Edak1596
Atlas
Level 125
God Stats
2W - 4L
1,374 SR
Queue Stats
19W - 21L
1,475 Elo+
Party 2
Medusa
Medusa
Gunshow7935
Medusa
Level 120
God Stats
3W - 3L
1,511 SR
Queue Stats
7W - 9L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
MaliciousPeaches
Kukulkan
Level 143
God Stats
10W - 10L
1,485 SR
Queue Stats
264W - 307L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EnvyJason
Ganesha
12
0 / 0 / 9
7,693
769
3,705
7,082
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
4 / 1 / 5
7,951
795
2,210
5,572
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
13
6 / 0 / 4
7,986
799
9,728
1,570
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Edak1596
Atlas
9
0 / 3 / 1
5,927
593
2,441
7,078
2,305
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
10
0 / 5 / 1
6,157
616
2,688
7,024
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
6,879
688
3,175
4,121
1,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
Edak1596
Atlas
0
3
1
0.17
W
Ganesha
EnvyJason
Ganesha
0
0
9
4.5
L
Medusa
0
5
1
0.1
L
1
2
0
0.5
W
4
1
5
6.5
W
Zeus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,643
Damage
8,304
14,224
Taken
18,223
10,327
Mitigated
5,940
3,615
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Edak1596
Atlas
2,441
789
0
816
7,078
2,305
0
5,759
1,067
14,964
0
W
Ganesha
EnvyJason
Ganesha
3,705
244
384
1,993
7,082
6,735
350
2,814
4,268
19,150
0
L
Medusa
2,688
1,197
0
1,395
7,024
2,020
0
4,736
2,061
0
10,657
L
3,175
129
0
1,406
4,121
1,615
0
2,768
1,213
22,046
0
W
2,210
480
0
969
5,572
2,931
0
2,084
3,488
0
12,194
W
Zeus
9,728
147
0
269
1,570
661
852
945
625
30,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,630
Gold Earned
18,963
124
Minions Killed
91
6
Camps Cleared
3
542,973
Distance Traveled
439,272
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,927
593
20
2
1
150,311
2
W
Ganesha
7,693
769
1
0
0
185,958
2
L
Medusa
6,157
616
22
2
0
152,010
4
L
Kukulkan
6,879
688
49
5
2
136,951
3
W
Thor
7,951
795
36
4
1
186,937
1
W
Zeus
7,986
799
87
9
5
170,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role