Player Matchup

Olorun
Olorun
FurrRider99
Olorun
Level 149
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 10L
1,521 Elo+
Party 2
Osiris
Osiris
GlopinBoopin
Osiris
Level 49
God Stats
0W - 1L
1,339 SR
Queue Stats
9W - 17L
1,363 Elo+
Solo
Sylvanus
Sylvanus
OhhTerry-
Sylvanus
Level 129
God Stats
5W - 9L
1,424 SR
Queue Stats
85W - 74L
1,483 Elo+
Party 2
Team Averages
Level 109
1,349 SR
1,456 Elo+

VS

Team Averages
Level 92
1,435 SR
1,559 Elo+
Atlas
Atlas
Patriots19555
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,677 Elo+
Party 1
Aphrodite
Aphrodite
Prone2Disaster
Aphrodite
Level 66
God Stats
1W - 0L
1,304 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Thee Divine K9
Chernobog
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
3 / 3 / 1
11,129
618
11,108
17,628
9,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
14
1 / 3 / 2
9,960
553
11,139
18,491
18,715
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
OhhTerry-
Sylvanus
15
0 / 2 / 2
9,918
551
11,586
21,318
22,145
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
12,249
681
17,430
19,406
19,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Prone2Disaster
Aphrodite
18
2 / 0 / 6
11,527
640
8,849
11,712
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Thee Divine K9
Chernobog
17
4 / 3 / 4
12,034
669
19,772
13,556
6,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
8
8
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
3
1
1.17
L
Osiris
1
3
2
0.67
L
Sylvanus
OhhTerry-
Sylvanus
0
2
2
0.5
W
2
1
5
4.5
W
Aphrodite
Prone2Disaster
Aphrodite
2
0
6
5
W
Chernobog
Thee Divine K9
Chernobog
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,833
Damage
46,051
57,437
Taken
44,674
50,130
Mitigated
32,504
24,887
Healing
26,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
11,108
6,044
2,553
4,639
17,628
9,270
1,546
11,212
6,416
39,871
0
L
Osiris
11,139
3,150
0
3,456
18,491
18,715
0
5,937
12,554
0
28,230
L
Sylvanus
OhhTerry-
Sylvanus
11,586
2,409
5,880
8,359
21,318
22,145
119
9,975
11,343
42,305
0
W
17,430
6,795
518
3,836
19,406
19,918
203
11,568
7,473
47,804
0
W
Aphrodite
Prone2Disaster
Aphrodite
8,849
711
8,816
9,555
11,712
6,427
571
7,021
4,432
38,952
0
W
Chernobog
Thee Divine K9
Chernobog
19,772
12,214
0
3,321
13,556
6,159
1,866
5,169
8,100
0
68,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,007
Gold Earned
35,810
154
Minions Killed
210
5
Camps Cleared
10
892,037
Distance Traveled
904,940
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,129
618
64
4
5
283,685
1
L
Osiris
9,960
553
34
2
0
310,955
3
L
Sylvanus
9,918
551
56
3
0
297,397
0
W
Atlas
12,249
681
48
3
1
316,600
5
W
Aphrodite
11,527
640
77
4
4
300,785
3
W
Chernobog
12,034
669
85
5
5
287,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role