Player Matchup

Persephone
Persephone
MrBonyPantsGuy
Persephone
Level 145
God Stats
15W - 11L
1,576 SR
Queue Stats
372W - 355L
1,559 Elo+
Party 2
Thanatos
Thanatos
RayshullSlurs
Thanatos
Level 45
God Stats
11W - 10L
1,661 SR
Queue Stats
228W - 224L
1,478 Elo+
Party 2
Chronos
Chronos
Shpongle69
Chronos
Level 127
God Stats
0W - 1L
1,814 SR
Queue Stats
2W - 1L
1,768 Elo+
Party 3
Bellona
Bellona
TSMDEADLYGOD
Bellona
Level 26
God Stats
0W - 1L
1,890 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
wadecounty
Chaac
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,768 Elo+
Party 3
Team Averages
Level 95
1,688 SR
1,615 Elo+

VS

Team Averages
Level 52
1,462 SR
1,473 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BackPackBaldy
King Arthur
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 62L
1,441 Elo+
Party 1
Janus
Janus
SirThuggerton
Janus
Level 88
God Stats
5W - 3L
1,310 SR
Queue Stats
51W - 38L
1,547 Elo+
Party 1
Arachne
Arachne
suGynonA
Arachne
Level 77
God Stats
6W - 0L
1,500 SR
Queue Stats
100W - 87L
1,462 Elo+
Party 1
Geb
Geb
xYonathanx
Geb
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 179L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MrBonyPantsGuy
Persephone
16
1 / 5 / 3
9,755
610
8,162
8,150
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
RayshullSlurs
Thanatos
12
2 / 7 / 3
7,480
468
4,218
11,365
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
Shpongle69
Chronos
14
4 / 4 / 0
8,838
552
8,594
9,625
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TSMDEADLYGOD
Bellona
13
2 / 2 / 1
7,921
495
6,269
10,312
9,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
12
1 / 3 / 3
6,982
436
8,193
14,301
11,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
0 / 2 / 6
8,443
528
2,640
10,012
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
BackPackBaldy
King Arthur
13
2 / 3 / 4
8,030
502
5,109
11,933
10,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 2 / 7
9,148
572
5,540
8,920
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
suGynonA
Arachne
16
15 / 1 / 2
10,282
643
16,206
15,059
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 11
7,020
439
6,608
11,406
9,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
10
Kills
21
21
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
2
6
1.5
W
King Arthur
BackPackBaldy
King Arthur
2
3
4
1.33
L
Persephone
MrBonyPantsGuy
Persephone
1
5
3
0.5
L
Thanatos
RayshullSlurs
Thanatos
2
7
3
0.5
L
Chronos
Shpongle69
Chronos
4
4
0
1
W
4
2
7
3.75
L
Bellona
TSMDEADLYGOD
Bellona
2
2
1
1.25
W
Arachne
suGynonA
Arachne
15
1
2
16
L
Chaac
1
3
3
0.83
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,436
Damage
36,103
53,753
Taken
57,330
29,390
Mitigated
30,994
12,832
Healing
17,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,640
965
0
3,099
10,012
3,058
903
4,268
5,744
0
61,745
W
King Arthur
BackPackBaldy
King Arthur
5,109
832
156
4,464
11,933
10,073
313
722
11,211
0
41,214
L
Persephone
MrBonyPantsGuy
Persephone
8,162
235
0
826
8,150
2,454
0
1,872
6,166
73,656
0
L
Thanatos
RayshullSlurs
Thanatos
4,218
1,017
0
4,388
11,365
3,078
0
1,079
10,260
0
40,391
L
Chronos
Shpongle69
Chronos
8,594
2,586
0
898
9,625
3,559
1,014
4,158
5,357
46,531
4,576
W
5,540
582
96
2,089
8,920
2,672
276
3,598
5,322
57,521
0
L
Bellona
TSMDEADLYGOD
Bellona
6,269
1,124
0
2,557
10,312
9,287
1,289
938
9,374
5,799
33,232
W
Arachne
suGynonA
Arachne
16,206
11,017
0
5,050
15,059
5,586
0
6,106
8,953
0
51,230
L
Chaac
8,193
1,534
194
3,969
14,301
11,012
0
3,977
10,271
0
39,411
W
6,608
788
267
2,387
11,406
9,605
898
2,831
8,575
23,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,976
Gold Earned
42,923
450
Minions Killed
422
0
Camps Cleared
0
1,553,081
Distance Traveled
1,629,116
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,443
528
115
7
0
295,994
0
W
King Arthur
8,030
502
76
5
0
308,116
6
L
Persephone
9,755
610
146
9
0
303,682
0
L
Thanatos
7,480
468
79
5
0
308,299
0
L
Chronos
8,838
552
90
6
0
296,109
3
W
Janus
9,148
572
127
8
0
317,111
4
L
Bellona
7,921
495
90
6
0
318,960
2
W
Arachne
10,282
643
67
4
0
374,212
1
L
Chaac
6,982
436
45
3
0
326,031
3
W
Geb
7,020
439
37
2
0
333,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role