Player Matchup

Cthulhu
Cthulhu
ASimpleCog
Cthulhu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
FuriousGamer
Olorun
Level 127
God Stats
1W - 0L
1,770 SR
Queue Stats
33W - 20L
1,727 Elo+
Party 2
Bastet
Bastet
GimmeDuhLutes
Bastet
Level 129
God Stats
1W - 1L
1,290 SR
Queue Stats
75W - 57L
1,763 Elo+
Party 2
Nike
Nike
I-Am-OneEye
Nike
Level 59
God Stats
4W - 1L
1,767 SR
Queue Stats
92W - 114L
1,453 Elo+
Party 2
Gilgamesh
Gilgamesh
K1NG_BRIAN_PR
Gilgamesh
Level 83
God Stats
2W - 1L
1,743 SR
Queue Stats
59W - 78L
1,475 Elo+
Party 2
Team Averages
Level 93
1,614 SR
1,584 Elo+

VS

Team Averages
Level 134
1,480 SR
1,636 Elo+
Sol
Sol
Abokato
Sol
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
374W - 341L
1,627 Elo+
Party 1
Loki
Loki
DISC0RANGER
Loki
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 177L
1,687 Elo+
Party 1
Erlang Shen
Erlang Shen
ImPeter123
Erlang Shen
Level 125
God Stats
22W - 17L
1,569 SR
Queue Stats
78W - 76L
1,622 Elo+
Solo
Heimdallr
Heimdallr
TheOriginaI1
Heimdallr
Level 108
God Stats
1W - 1L
1,323 SR
Queue Stats
68W - 43L
1,710 Elo+
Party 1
Atlas
Atlas
joshr7373
Atlas
Level 140
God Stats
5W - 11L
1,509 SR
Queue Stats
239W - 240L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ASimpleCog
Cthulhu
15
0 / 0 / 0
12,563
546
0
0
0
Olorun
20
13 / 1 / 4
18,853
820
25,128
23,048
13,774
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 3 / 12
19,067
829
37,110
28,714
13,845
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 10
16,967
738
16,538
30,382
36,904
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
K1NG_BRIAN_PR
Gilgamesh
20
4 / 6 / 7
15,540
676
15,084
27,245
35,270
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
5 / 6 / 5
16,806
731
27,312
29,561
13,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 9 / 7
14,713
640
17,326
20,077
7,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
ImPeter123
Erlang Shen
20
4 / 5 / 5
16,005
696
21,712
37,438
47,234
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
TheOriginaI1
Heimdallr
20
2 / 7 / 4
14,525
632
11,799
21,757
10,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
joshr7373
Atlas
14
0 / 0 / 0
10,071
438
0
398
222

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
27
Kills
13
13
Deaths
27
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ASimpleCog
Cthulhu
0
0
0
0
L
Sol
5
6
5
1.25
L
2
9
7
0.61
W
Olorun
13
1
4
15
W
7
3
12
4.33
W
3
3
10
2.67
L
Erlang Shen
ImPeter123
Erlang Shen
4
5
5
1.3
W
Gilgamesh
K1NG_BRIAN_PR
Gilgamesh
4
6
7
1.25
L
Heimdallr
TheOriginaI1
Heimdallr
2
7
4
0.57
L
Atlas
joshr7373
Atlas
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,860
Damage
78,149
109,389
Taken
109,231
99,793
Mitigated
79,234
42,854
Healing
22,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ASimpleCog
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Sol
27,312
8,686
0
7,610
29,561
13,521
2,053
4,708
24,690
129,102
6,466
L
17,326
3,011
0
1,267
20,077
7,777
656
4,083
15,976
0
56,676
W
Olorun
25,128
12,982
3,019
14,433
23,048
13,774
8,937
5,380
17,587
112,684
10,987
W
37,110
8,533
0
16,950
28,714
13,845
3,617
3,513
24,881
0
114,766
W
16,538
2,718
718
5,673
30,382
36,904
909
8,745
21,334
0
65,355
L
Erlang Shen
ImPeter123
Erlang Shen
21,712
11,361
0
11,787
37,438
47,234
707
11,515
25,650
0
64,079
W
Gilgamesh
K1NG_BRIAN_PR
Gilgamesh
15,084
2,695
0
2,061
27,245
35,270
1,317
7,921
18,845
0
37,030
L
Heimdallr
TheOriginaI1
Heimdallr
11,799
4,139
0
2,070
21,757
10,480
516
2,636
19,061
0
54,127
L
Atlas
joshr7373
Atlas
0
0
0
0
398
222
0
0
398
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,990
Gold Earned
72,120
438
Minions Killed
443
0
Camps Cleared
0
2,009,218
Distance Traveled
1,669,744
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,563
546
0
0
0
0
0
L
Sol
16,806
731
191
8
0
410,991
1
L
Loki
14,713
640
70
3
0
412,108
1
W
Olorun
18,853
820
141
6
0
465,851
14
W
Bastet
19,067
829
145
6
0
549,372
1
W
Nike
16,967
738
113
5
0
486,700
1
L
Erlang Shen
16,005
696
94
4
0
469,957
0
W
Gilgamesh
15,540
676
39
2
0
507,295
0
L
Heimdallr
14,525
632
88
4
0
376,688
2
L
Atlas
10,071
438
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role