Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Soul-Nations
Zeus
Level 18
God Stats
2W - 0L
1,648 SR
Queue Stats
49W - 10L
1,876 Elo+
Party 1
Team Averages
Level 102
1,549 SR
1,625 Elo+

VS

Team Averages
Level 93
1,637 SR
1,445 Elo+
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DopeyBiscuit
Cthulhu
Level 41
God Stats
1W - 2L
1,647 SR
Queue Stats
71W - 86L
1,463 Elo+
Party 2
Izanami
Izanami
KahootMaster
Izanami
Level 81
God Stats
5W - 3L
1,765 SR
Queue Stats
9W - 15L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
17 / 1 / 5
10,099
1,010
18,000
13,304
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
 
Danzaburou
11
5 / 1 / 10
8,222
822
7,377
7,416
2,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 1 / 11
8,061
806
5,705
4,355
1,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
5
0 / 5 / 1
5,578
558
271
4,604
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DopeyBiscuit
Cthulhu
11
1 / 7 / 2
7,414
741
4,365
16,278
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
KahootMaster
Izanami
10
2 / 12 / 1
7,279
728
4,245
12,197
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
24
Kills
3
3
Deaths
24
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
17
1
5
19.5
W
Danzaburou
 
Danzaburou
5
1
10
10
L
Nox
 
Nox
0
5
1
0.1
L
Cthulhu
DopeyBiscuit
Cthulhu
1
7
2
0.29
L
Izanami
KahootMaster
Izanami
2
12
1
0.21
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,082
Damage
8,881
25,075
Taken
33,079
10,926
Mitigated
11,128
15,104
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,000
5,851
0
12,760
13,304
6,681
476
2,620
10,684
0
41,438
W
Danzaburou
 
Danzaburou
7,377
2,439
0
1,994
7,416
2,846
879
1,844
5,572
0
27,956
L
Nox
 
Nox
271
71
0
80
4,604
563
0
319
4,244
2,778
0
L
Cthulhu
DopeyBiscuit
Cthulhu
4,365
281
99
2,615
16,278
7,746
0
4,466
11,647
13,758
0
L
Izanami
KahootMaster
Izanami
4,245
2,691
0
140
12,197
2,819
0
920
10,961
0
13,767
W
5,705
527
0
350
4,355
1,399
530
836
3,519
25,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,382
Gold Earned
20,271
131
Minions Killed
64
9
Camps Cleared
0
502,242
Distance Traveled
357,939
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,099
1,010
48
5
5
186,344
1
W
Danzaburou
8,222
822
29
3
3
174,593
4
L
Nox
5,578
558
6
1
0
61,255
1
L
Cthulhu
7,414
741
30
3
0
169,699
0
L
Izanami
7,279
728
28
3
0
126,985
1
W
Zeus
8,061
806
54
5
1
141,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role