Player Matchup

Gilgamesh
Gilgamesh
AgentM620
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,483 Elo+
Solo
Arachne
Arachne
Ash_barrera08
Arachne
Level 145
God Stats
17W - 5L
1,643 SR
Queue Stats
129W - 109L
1,588 Elo+
Solo
Ymir
Ymir
JOE_LIGH
Ymir
Level 68
God Stats
8W - 10L
1,520 SR
Queue Stats
106W - 119L
1,400 Elo+
Party 2
Skadi
Skadi
hlpimconfused
Skadi
Level 109
God Stats
43W - 38L
1,635 SR
Queue Stats
110W - 119L
1,445 Elo+
Party 2
Zeus
Zeus
mihenroad
Zeus
Level 119
God Stats
8W - 12L
1,705 SR
Queue Stats
61W - 57L
1,534 Elo+
Solo
Team Averages
Level 110
1,601 SR
1,490 Elo+

VS

Team Averages
Level 123
1,639 SR
1,504 Elo+
Nu Wa
Nu Wa
ImmaEatUalive
Nu Wa
Level 157
God Stats
1W - 2L
1,921 SR
Queue Stats
228W - 234L
1,474 Elo+
Solo
Artio
Artio
SkiftUi
Artio
Level 152
God Stats
2W - 2L
1,327 SR
Queue Stats
67W - 61L
1,556 Elo+
Party 3
Ao Kuang
Ao Kuang
SoHCodebreaker
Ao Kuang
Level 129
God Stats
1W - 2L
1,722 SR
Queue Stats
118W - 184L
1,538 Elo+
Party 1
Ra
Ra
Youve_Been_Had_
Ra
Level 95
God Stats
10W - 11L
1,500 SR
Queue Stats
646W - 762L
1,488 Elo+
Party 1
Charybdis
Charybdis
zamorahamlet
Charybdis
Level 82
God Stats
1W - 2L
1,726 SR
Queue Stats
143W - 165L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgentM620
Gilgamesh
17
1 / 2 / 7
10,141
507
4,979
11,773
10,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
18
4 / 2 / 8
10,707
535
13,158
20,536
7,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
15
0 / 2 / 4
9,239
462
2,514
15,537
16,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 1 / 1
12,597
630
21,224
11,462
3,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
16
2 / 4 / 6
10,028
501
10,127
11,365
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
10,243
512
10,756
13,789
8,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
SkiftUi
Artio
14
1 / 4 / 2
8,526
426
8,697
20,283
17,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
16
7 / 5 / 3
10,303
515
11,145
18,303
8,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 2
8,754
438
5,035
10,276
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
zamorahamlet
Charybdis
18
2 / 5 / 1
11,204
560
12,210
12,469
4,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
20
Kills
11
11
Deaths
20
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AgentM620
Gilgamesh
1
2
7
2.25
W
Arachne
4
2
8
4
L
1
3
5
1.17
W
Ymir
0
2
4
1
L
Artio
SkiftUi
Artio
1
4
2
0.5
L
Ao Kuang
7
5
3
1.7
L
0
3
2
0.33
W
13
1
1
13.5
W
Zeus
2
4
6
1.25
L
Charybdis
zamorahamlet
Charybdis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,002
Damage
47,843
70,673
Taken
75,120
42,816
Mitigated
42,681
24,606
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AgentM620
Gilgamesh
4,979
1,017
0
3,314
11,773
10,701
690
6,010
5,763
0
64,732
W
Arachne
13,158
9,058
0
9,556
20,536
7,768
0
10,588
9,948
0
69,661
L
10,756
4,160
0
3,528
13,789
8,261
671
532
13,257
66,221
0
W
Ymir
2,514
400
0
2,740
15,537
16,123
232
4,178
11,359
40,591
4,028
L
Artio
SkiftUi
Artio
8,697
954
610
4,811
20,283
17,934
0
3,684
16,599
52,386
0
L
Ao Kuang
11,145
3,478
0
6,124
18,303
8,535
0
2,753
15,550
53,537
13,264
L
5,035
589
579
3,257
10,276
3,614
245
3,057
7,219
57,894
0
W
21,224
9,794
0
5,829
11,462
3,983
3,448
5,828
5,634
0
120,700
W
Zeus
10,127
1,093
0
3,167
11,365
4,241
0
7,871
3,494
59,969
0
L
Charybdis
zamorahamlet
Charybdis
12,210
8,221
0
2,918
12,469
4,337
1,226
1,933
10,536
0
85,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,712
Gold Earned
49,030
620
Minions Killed
552
0
Camps Cleared
0
1,917,539
Distance Traveled
1,739,575
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,141
507
109
5
0
393,987
7
W
Arachne
10,707
535
130
7
0
425,554
6
L
Nu Wa
10,243
512
104
5
0
327,141
0
W
Ymir
9,239
462
76
4
0
349,561
6
L
Artio
8,526
426
70
4
0
357,619
4
L
Ao Kuang
10,303
515
93
5
0
378,171
4
L
Ra
8,754
438
102
5
0
346,635
0
W
Skadi
12,597
630
183
9
0
405,960
1
W
Zeus
10,028
501
122
6
0
342,477
3
L
Charybdis
11,204
560
183
9
0
330,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role