Player Matchup

Bellona
Bellona
CA_pelanashi
Bellona
Level 58
God Stats
5W - 1L
1,817 SR
Queue Stats
288W - 342L
1,375 Elo+
Party 2
Sol
Sol
Ca_Frr4nnn
Sol
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
198W - 247L
1,508 Elo+
Party 2
Bacchus
Bacchus
Francoskere987
Bacchus
Level 32
God Stats
6W - 10L
1,093 SR
Queue Stats
115W - 154L
1,382 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GabrielLMM7786
Tsukuyomi
Level 86
God Stats
2W - 8L
1,344 SR
Queue Stats
115W - 140L
1,512 Elo+
Party 1
Da Ji
Da Ji
Nicrim1x9
Da Ji
Level 28
God Stats
9W - 11L
1,388 SR
Queue Stats
18W - 22L
1,515 Elo+
Party 1
Team Averages
Level 62
1,428 SR
1,458 Elo+

VS

Team Averages
Level 64
1,476 SR
1,403 Elo+
Chaac
Chaac
Brodwing
Chaac
Level 98
God Stats
20W - 16L
1,705 SR
Queue Stats
409W - 430L
1,445 Elo+
Solo
Zeus
Zeus
Harry16
Zeus
Level 26
God Stats
2W - 5L
1,347 SR
Queue Stats
31W - 32L
1,411 Elo+
Party 3
Cernunnos
Cernunnos
ilhacomauzaimer
Cernunnos
Level 68
God Stats
9W - 19L
1,500 SR
Queue Stats
507W - 557L
1,342 Elo+
Solo
Cliodhna
Cliodhna
ivanmax7
Cliodhna
Level 60
God Stats
2W - 6L
1,229 SR
Queue Stats
27W - 26L
1,407 Elo+
Party 3
Ares
Ares
zemphy5
Ares
Level 66
God Stats
14W - 7L
1,599 SR
Queue Stats
199W - 178L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CA_pelanashi
Bellona
10
2 / 3 / 4
6,334
633
5,373
7,251
3,325
12
6 / 0 / 1
7,243
724
6,373
4,093
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 1 / 6
6,163
616
3,270
4,434
3,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
GabrielLMM7786
Tsukuyomi
11
3 / 1 / 3
6,207
621
3,424
6,155
1,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Da Ji
Nicrim1x9
Da Ji
9
3 / 2 / 1
5,651
565
2,950
5,309
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brodwing
Chaac
8
1 / 3 / 4
5,094
509
3,921
7,374
3,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
Harry16
Zeus
10
2 / 3 / 0
6,063
606
4,767
5,216
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
ilhacomauzaimer
Cernunnos
7
0 / 4 / 0
4,479
448
1,782
4,997
1,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
ivanmax7
Cliodhna
10
4 / 2 / 2
6,135
614
4,475
5,790
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
zemphy5
Ares
6
0 / 4 / 0
4,588
459
1,771
8,123
3,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
7
7
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Brodwing
Chaac
1
3
4
1
W
Bellona
CA_pelanashi
Bellona
2
3
4
1.33
W
6
0
1
6.5
W
2
1
6
5
W
Tsukuyomi
GabrielLMM7786
Tsukuyomi
3
1
3
4.5
L
Zeus
Harry16
Zeus
2
3
0
0.67
W
Da Ji
Nicrim1x9
Da Ji
3
2
1
1.75
L
Cernunnos
ilhacomauzaimer
Cernunnos
0
4
0
0
L
Cliodhna
ivanmax7
Cliodhna
4
2
2
2.5
L
Ares
zemphy5
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,390
Damage
16,716
27,242
Taken
31,500
10,914
Mitigated
11,638
5,889
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Brodwing
Chaac
3,921
409
0
3,480
7,374
3,399
0
860
6,514
0
15,108
W
Bellona
CA_pelanashi
Bellona
5,373
1,089
0
582
7,251
3,325
176
232
6,690
0
30,537
W
6,373
3,499
0
1,386
4,093
1,088
178
679
3,414
52,060
1,085
W
3,270
254
0
1,186
4,434
3,045
0
1,616
2,704
13,679
0
W
Tsukuyomi
GabrielLMM7786
Tsukuyomi
3,424
883
0
703
6,155
1,857
0
3,480
2,440
0
28,816
L
Zeus
Harry16
Zeus
4,767
530
0
980
5,216
1,572
123
1,035
4,181
34,285
0
W
Da Ji
Nicrim1x9
Da Ji
2,950
1,154
0
2,032
5,309
1,599
0
247
5,042
0
21,942
L
Cernunnos
ilhacomauzaimer
Cernunnos
1,782
681
0
475
4,997
1,378
0
3,585
1,412
0
20,168
L
Cliodhna
ivanmax7
Cliodhna
4,475
766
0
2,170
5,790
1,842
0
376
5,414
0
32,606
L
Ares
zemphy5
Ares
1,771
30
0
1,521
8,123
3,447
0
3,607
4,516
9,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,598
Gold Earned
26,359
279
Minions Killed
249
0
Camps Cleared
0
1,083,700
Distance Traveled
938,034
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,094
509
34
3
0
172,989
1
W
Bellona
6,334
633
58
6
0
203,397
1
W
Sol
7,243
724
103
10
0
208,050
3
W
Bacchus
6,163
616
18
2
0
200,967
0
W
Tsukuyomi
6,207
621
52
5
0
231,971
6
L
Zeus
6,063
606
79
8
0
177,023
1
W
Da Ji
5,651
565
48
5
0
239,315
0
L
Cernunnos
4,479
448
47
5
0
178,758
3
L
Cliodhna
6,135
614
77
8
0
219,626
1
L
Ares
4,588
459
12
1
0
189,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role